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[原创] NFS18盒子手柄默认键位很蛋疼有没有,手柄键位修改方法来了 [复制链接]

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41#
发表于 2013-11-28 09:50:15 |只看该作者
谢谢楼主分享
天空没有留下翅膀的痕迹,但我已飞过!

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42#
发表于 2013-11-28 13:49:19 |只看该作者
我手柄是北通的BTP-2126 键位乱的很邪乎,通过楼主方法修改了大部分键位效果很好。只是遇到一个问题,就是现在左右转向和向左右转动镜头,重叠在方向键左右上了。想屏蔽向左右看的手柄键位,而在楼主给出的键位列表里的镜头控制项只有一个手柄键位,而且修改了也无效。现在,我按转向时方向和镜头都会转向同一边,无法进行游戏,实在郁闷。不知楼主可有屏蔽左右镜头视角的方法,谢谢了先。

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43#
发表于 2013-11-28 13:58:07 |只看该作者
laurencedir 发表于 2013-11-28 13:49
我手柄是北通的BTP-2126 键位乱的很邪乎,通过楼主方法修改了大部分键位效果很好。只是遇到一个问题,就是 ...

你的问题目测是出在BT手柄模拟成盒子手柄时造成键位不对应,如果模拟正确的话,进游戏就是默认盒子手柄的键位.我朋友的BTP-033手柄我通过motioninjoy模拟没有问题.同时要记得打开ANALOG模拟键.

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44#
发表于 2013-11-28 14:03:22 |只看该作者
dirc 发表于 2013-11-28 13:58
你的问题目测是出在BT手柄模拟成盒子手柄时造成键位不对应,如果模拟正确的话,进游戏就是默认盒子手柄的键 ...

首先感谢您的回答,不过我是通过楼主顶楼的修改PROFILEOPTIONS_profile文件来修改的键位。而且,实际的键位和我手柄的系统键位ID也不符合,我是通过挨个测试得出的相应ID并加以修改。现在基本都改好了,就是左右方向和左右镜头视角的键位重叠。肯定有ID控制着左右镜头的视角,如果能增加或修改相应的ID就能屏蔽左右镜头视角,这样就能玩儿了。

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45#
发表于 2013-11-28 14:16:40 |只看该作者
laurencedir 发表于 2013-11-28 14:03
首先感谢您的回答,不过我是通过楼主顶楼的修改PROFILEOPTIONS_profile文件来修改的键位。而且,实际的键 ...
  1. GstKeyBinding.racevehicle.ConceptCameraYaw.0.axis 24
  2. GstKeyBinding.racevehicle.ConceptCameraYaw.0.button 60
  3. GstKeyBinding.racevehicle.ConceptCameraYaw.0.negate 0
  4. GstKeyBinding.racevehicle.ConceptCameraYaw.0.type 2
复制代码
控制镜头的是ConceptCameraYaw字段,你可以改成如上参数试试.因为轴向24上不存在ID为60的BUTTON.
但我还是建议你模拟正确先.因为按照你描述的问题.很有可能你的十字键帽和右摇杆因为模拟不正确而同时映射到相同的物理按键上去了.如果是这样的话你怎么设置都无法解决.

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46#
发表于 2013-11-28 15:02:56 |只看该作者
dirc 发表于 2013-11-28 14:16
控制镜头的是ConceptCameraYaw字段,你可以改成如上参数试试.因为轴向24上不存在ID为60的BUTTON.
但我还是 ...

好的,我都试试,谢谢了先!

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47#
发表于 2013-11-28 15:28:44 |只看该作者
dirc 发表于 2013-11-28 14:16
控制镜头的是ConceptCameraYaw字段,你可以改成如上参数试试.因为轴向24上不存在ID为60的BUTTON.
但我还是 ...

这组代码果然管用,大感谢!这下OK了!噎!

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48#
发表于 2013-11-28 20:43:25 |只看该作者
多谢分享~~~~~~~~~~~~

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49#
发表于 2013-11-28 20:43:34 |只看该作者
多谢分享~~~~~~~~~~~~

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50#
发表于 2013-11-29 22:30:50 |只看该作者
这个试试!进入后不知怎么设置!来试下这个!

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51#
发表于 2013-11-29 23:08:55 |只看该作者
试了很久,还是不行!!

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52#
发表于 2013-11-30 13:25:42 |只看该作者
谢谢楼主分享
天空没有留下翅膀的痕迹,但我已飞过!

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53#
发表于 2013-11-30 15:03:09 |只看该作者
本帖最后由 kingryu8 于 2013-12-3 15:49 编辑

按楼主方法我的罗技F510手柄设置的用右摇杆上为加速,下为刹车参考如下

加速
GstKeyBinding.racevehicle.ConceptMoveFB.0.axis 9
GstKeyBinding.racevehicle.ConceptMoveFB.0.button 60
GstKeyBinding.racevehicle.ConceptMoveFB.0.negate 0
GstKeyBinding.racevehicle.ConceptMoveFB.0.type 2

刹车、倒车
GstKeyBinding.racevehicle.ConceptBrake.0.axis 11
GstKeyBinding.racevehicle.ConceptBrake.0.button 60
GstKeyBinding.racevehicle.ConceptBrake.0.negate 0
GstKeyBinding.racevehicle.ConceptBrake.0.type 2

手刹,氮气根据你们喜好设置
我用的RB手刹   LB氮气
GstAudio.Dynamics 1.000000
GstAudio.MusicVolume 1.000000
GstAudio.Playlist -1
GstAudio.ShuffleMusic 0
GstAudio.SoundEffectVolume 1.000000
GstAudio.Speakers 0
GstAudio.SpeechVolume 1.000000
GstAudio.VoiceChatDevice 0
GstAudio.VoipEnabled 1
GstRender.AmbientOcclusion 2
GstRender.Brightness 0.500000
GstRender.EffectsQuality 2
GstRender.FullscreenEnabled 1
GstRender.HeadlightShadowsEnabled 1
GstRender.MeshQuality 2
GstRender.MotionBlurEnabled 1
GstRender.ReflectionQuality 1
GstRender.ResolutionHeight 0
GstRender.ResolutionWidth 0
GstRender.ScreenSafeAreaHasBeenSet 1
GstRender.ScreenSafeAreaHeight 0.900000
GstRender.ScreenSafeAreaWidth 0.900000
GstRender.ShadowQuality 1
GstRender.TerrainQuality 2
GstRender.TextureQuality 2
GstRender.UndergrowthQuality 2
GstKeyBinding.default.ConceptMenuDigitalDown.0.axis 24
GstKeyBinding.default.ConceptMenuDigitalDown.0.button 1
GstKeyBinding.default.ConceptMenuDigitalDown.0.negate 0
GstKeyBinding.default.ConceptMenuDigitalDown.0.type 2
GstKeyBinding.default.ConceptMenuDigitalDown.1.axis 0
GstKeyBinding.default.ConceptMenuDigitalDown.1.button 80
GstKeyBinding.default.ConceptMenuDigitalDown.1.negate 0
GstKeyBinding.default.ConceptMenuDigitalDown.1.type 0
GstKeyBinding.default.ConceptMenuDigitalLeft.0.axis 24
GstKeyBinding.default.ConceptMenuDigitalLeft.0.button 2
GstKeyBinding.default.ConceptMenuDigitalLeft.0.negate 0
GstKeyBinding.default.ConceptMenuDigitalLeft.0.type 2
GstKeyBinding.default.ConceptMenuDigitalLeft.1.axis 0
GstKeyBinding.default.ConceptMenuDigitalLeft.1.button 75
GstKeyBinding.default.ConceptMenuDigitalLeft.1.negate 0
GstKeyBinding.default.ConceptMenuDigitalLeft.1.type 0
GstKeyBinding.default.ConceptMenuDigitalRight.0.axis 24
GstKeyBinding.default.ConceptMenuDigitalRight.0.button 3
GstKeyBinding.default.ConceptMenuDigitalRight.0.negate 0
GstKeyBinding.default.ConceptMenuDigitalRight.0.type 2
GstKeyBinding.default.ConceptMenuDigitalRight.1.axis 0
GstKeyBinding.default.ConceptMenuDigitalRight.1.button 77
GstKeyBinding.default.ConceptMenuDigitalRight.1.negate 0
GstKeyBinding.default.ConceptMenuDigitalRight.1.type 0
GstKeyBinding.default.ConceptMenuDigitalUp.0.axis 24
GstKeyBinding.default.ConceptMenuDigitalUp.0.button 0
GstKeyBinding.default.ConceptMenuDigitalUp.0.negate 0
GstKeyBinding.default.ConceptMenuDigitalUp.0.type 2
GstKeyBinding.default.ConceptMenuDigitalUp.1.axis 0
GstKeyBinding.default.ConceptMenuDigitalUp.1.button 72
GstKeyBinding.default.ConceptMenuDigitalUp.1.negate 0
GstKeyBinding.default.ConceptMenuDigitalUp.1.type 0
GstKeyBinding.racevehicle.ConceptActivate.0.axis 0
GstKeyBinding.racevehicle.ConceptActivate.0.button 28
GstKeyBinding.racevehicle.ConceptActivate.0.negate 0
GstKeyBinding.racevehicle.ConceptActivate.0.type 0
GstKeyBinding.racevehicle.ConceptActivate.1.axis 24
GstKeyBinding.racevehicle.ConceptActivate.1.button 5
GstKeyBinding.racevehicle.ConceptActivate.1.negate 0
GstKeyBinding.racevehicle.ConceptActivate.1.type 2
GstKeyBinding.racevehicle.ConceptBrake.0.axis 11
GstKeyBinding.racevehicle.ConceptBrake.0.button 60
GstKeyBinding.racevehicle.ConceptBrake.0.negate 0
GstKeyBinding.racevehicle.ConceptBrake.0.type 2
GstKeyBinding.racevehicle.ConceptBrake.1.axis 0
GstKeyBinding.racevehicle.ConceptBrake.1.button 31
GstKeyBinding.racevehicle.ConceptBrake.1.negate 0
GstKeyBinding.racevehicle.ConceptBrake.1.type 0
GstKeyBinding.racevehicle.ConceptBreathControl.0.axis 24
GstKeyBinding.racevehicle.ConceptBreathControl.0.button 11
GstKeyBinding.racevehicle.ConceptBreathControl.0.negate 0
GstKeyBinding.racevehicle.ConceptBreathControl.0.type 2
GstKeyBinding.racevehicle.ConceptBreathControl.1.axis 0
GstKeyBinding.racevehicle.ConceptBreathControl.1.button 35
GstKeyBinding.racevehicle.ConceptBreathControl.1.negate 0
GstKeyBinding.racevehicle.ConceptBreathControl.1.type 0
GstKeyBinding.racevehicle.ConceptCameraPitch.0.axis 24
GstKeyBinding.racevehicle.ConceptCameraPitch.0.button 14
GstKeyBinding.racevehicle.ConceptCameraPitch.0.negate 1
GstKeyBinding.racevehicle.ConceptCameraPitch.0.type 2
GstKeyBinding.racevehicle.ConceptCameraPitch.1.axis 0
GstKeyBinding.racevehicle.ConceptCameraPitch.1.button 208
GstKeyBinding.racevehicle.ConceptCameraPitch.1.negate 1
GstKeyBinding.racevehicle.ConceptCameraPitch.1.type 0
GstKeyBinding.racevehicle.ConceptCameraYaw.0.axis 24
GstKeyBinding.racevehicle.ConceptCameraYaw.0.button 11
GstKeyBinding.racevehicle.ConceptCameraYaw.0.negate 0
GstKeyBinding.racevehicle.ConceptCameraYaw.0.type 2
GstKeyBinding.racevehicle.ConceptCameraYaw.1.axis 0
GstKeyBinding.racevehicle.ConceptCameraYaw.1.button 18
GstKeyBinding.racevehicle.ConceptCameraYaw.1.negate 0
GstKeyBinding.racevehicle.ConceptCameraYaw.1.type 0
GstKeyBinding.racevehicle.ConceptCameraYaw.2.axis 0
GstKeyBinding.racevehicle.ConceptCameraYaw.2.button 16
GstKeyBinding.racevehicle.ConceptCameraYaw.2.negate 1
GstKeyBinding.racevehicle.ConceptCameraYaw.2.type 0
GstKeyBinding.racevehicle.ConceptDeployZoom.0.axis 24
GstKeyBinding.racevehicle.ConceptDeployZoom.0.button 0
GstKeyBinding.racevehicle.ConceptDeployZoom.0.negate 0
GstKeyBinding.racevehicle.ConceptDeployZoom.0.type 2
GstKeyBinding.racevehicle.ConceptDeployZoom.1.axis 0
GstKeyBinding.racevehicle.ConceptDeployZoom.1.button 207
GstKeyBinding.racevehicle.ConceptDeployZoom.1.negate 0
GstKeyBinding.racevehicle.ConceptDeployZoom.1.type 0
GstKeyBinding.racevehicle.ConceptHandBrake.0.axis 24
GstKeyBinding.racevehicle.ConceptHandBrake.0.button 17
GstKeyBinding.racevehicle.ConceptHandBrake.0.negate 0
GstKeyBinding.racevehicle.ConceptHandBrake.0.type 2
GstKeyBinding.racevehicle.ConceptHandBrake.1.axis 0
GstKeyBinding.racevehicle.ConceptHandBrake.1.button 29
GstKeyBinding.racevehicle.ConceptHandBrake.1.negate 0
GstKeyBinding.racevehicle.ConceptHandBrake.1.type 0
GstKeyBinding.racevehicle.ConceptMoveFB.0.axis 9
GstKeyBinding.racevehicle.ConceptMoveFB.0.button 60
GstKeyBinding.racevehicle.ConceptMoveFB.0.negate 0
GstKeyBinding.racevehicle.ConceptMoveFB.0.type 2
GstKeyBinding.racevehicle.ConceptMoveFB.1.axis 0
GstKeyBinding.racevehicle.ConceptMoveFB.1.button 17
GstKeyBinding.racevehicle.ConceptMoveFB.1.negate 0
GstKeyBinding.racevehicle.ConceptMoveFB.1.type 0
GstKeyBinding.racevehicle.ConceptQuicktimeCrouchDuck.0.axis 24
GstKeyBinding.racevehicle.ConceptQuicktimeCrouchDuck.0.button 5
GstKeyBinding.racevehicle.ConceptQuicktimeCrouchDuck.0.negate 0
GstKeyBinding.racevehicle.ConceptQuicktimeCrouchDuck.0.type 2
GstKeyBinding.racevehicle.ConceptQuicktimeCrouchDuck.1.axis 0
GstKeyBinding.racevehicle.ConceptQuicktimeCrouchDuck.1.button 20
GstKeyBinding.racevehicle.ConceptQuicktimeCrouchDuck.1.negate 0
GstKeyBinding.racevehicle.ConceptQuicktimeCrouchDuck.1.type 0
GstKeyBinding.racevehicle.ConceptSelectInventoryItem1.0.axis 24
GstKeyBinding.racevehicle.ConceptSelectInventoryItem1.0.button 4
GstKeyBinding.racevehicle.ConceptSelectInventoryItem1.0.negate 0
GstKeyBinding.racevehicle.ConceptSelectInventoryItem1.0.type 2
GstKeyBinding.racevehicle.ConceptSelectInventoryItem1.1.axis 0
GstKeyBinding.racevehicle.ConceptSelectInventoryItem1.1.button 30
GstKeyBinding.racevehicle.ConceptSelectInventoryItem1.1.negate 0
GstKeyBinding.racevehicle.ConceptSelectInventoryItem1.1.type 0
GstKeyBinding.racevehicle.ConceptSelectInventoryItem2.0.axis 24
GstKeyBinding.racevehicle.ConceptSelectInventoryItem2.0.button 7
GstKeyBinding.racevehicle.ConceptSelectInventoryItem2.0.negate 0
GstKeyBinding.racevehicle.ConceptSelectInventoryItem2.0.type 2
GstKeyBinding.racevehicle.ConceptSelectInventoryItem2.1.axis 0
GstKeyBinding.racevehicle.ConceptSelectInventoryItem2.1.button 32
GstKeyBinding.racevehicle.ConceptSelectInventoryItem2.1.negate 0
GstKeyBinding.racevehicle.ConceptSelectInventoryItem2.1.type 0
GstKeyBinding.racevehicle.ConceptSprint.0.axis 24
GstKeyBinding.racevehicle.ConceptSprint.0.button 16
GstKeyBinding.racevehicle.ConceptSprint.0.negate 0
GstKeyBinding.racevehicle.ConceptSprint.0.type 2
GstKeyBinding.racevehicle.ConceptSprint.1.axis 0
GstKeyBinding.racevehicle.ConceptSprint.1.button 57
GstKeyBinding.racevehicle.ConceptSprint.1.negate 0
GstKeyBinding.racevehicle.ConceptSprint.1.type 0
GstKeyBinding.racevehicle.ConceptToggleCamera.0.axis 24
GstKeyBinding.racevehicle.ConceptToggleCamera.0.button 6
GstKeyBinding.racevehicle.ConceptToggleCamera.0.negate 0
GstKeyBinding.racevehicle.ConceptToggleCamera.0.type 2
GstKeyBinding.racevehicle.ConceptToggleCamera.1.axis 0
GstKeyBinding.racevehicle.ConceptToggleCamera.1.button 46
GstKeyBinding.racevehicle.ConceptToggleCamera.1.negate 0
GstKeyBinding.racevehicle.ConceptToggleCamera.1.type 0
GstKeyBinding.racevehicle.ConceptYaw.0.axis 0
GstKeyBinding.racevehicle.ConceptYaw.0.button 60
GstKeyBinding.racevehicle.ConceptYaw.0.negate 0
GstKeyBinding.racevehicle.ConceptYaw.0.type 2
GstKeyBinding.racevehicle.ConceptYaw.1.axis 0
GstKeyBinding.racevehicle.ConceptYaw.1.button 203
GstKeyBinding.racevehicle.ConceptYaw.1.negate 1
GstKeyBinding.racevehicle.ConceptYaw.1.type 0
GstKeyBinding.racevehicle.ConceptYaw.2.axis 0
GstKeyBinding.racevehicle.ConceptYaw.2.button 205
GstKeyBinding.racevehicle.ConceptYaw.2.negate 0
GstKeyBinding.racevehicle.ConceptYaw.2.type 0


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54#
发表于 2013-12-2 09:44:58 |只看该作者
谢谢楼主分享
天空没有留下翅膀的痕迹,但我已飞过!

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55#
发表于 2013-12-2 16:48:29 |只看该作者
很有用哦,当时自己想改的时候看了半天没看懂

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56#
发表于 2013-12-3 04:30:59 |只看该作者
请问楼主,我想把LB改成镜头后视,右摇杆下取代LB功能该如何改?我是360手柄

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57#
发表于 2013-12-3 10:57:17 |只看该作者
天外1986 发表于 2013-12-3 04:30
请问楼主,我想把LB改成镜头后视,右摇杆下取代LB功能该如何改?我是360手柄 ...

LB默认功能激活比赛,被游戏程序锁定.无法修改掉.哪怕绑定其他功能到LB上.LB还是有激活比赛的功能.
只能用其他工具对换LB和右摇杆下的映射.

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58#
发表于 2013-12-4 01:19:49 来自手机 |只看该作者
再次支持一下。

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59#
发表于 2013-12-5 10:02:58 |只看该作者
一直用PC

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60#
发表于 2013-12-5 12:18:04 |只看该作者
感谢分享

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