注册 | 登录

游侠NETSHOW论坛





查看: 3061|回复: 4
打印 上一主题 下一主题

[分享] 这款游戏获得8.5分的评价啊~~ [复制链接]

帖子
1440
精华
0
积分
726
金钱
2945
荣誉
0
人气
0
评议
0
跳转到指定楼层
楼主
发表于 2012-4-1 10:26:22 |只看该作者 |倒序浏览

英文评价。。。 表示看不懂。直接给大家看图



以下是英文
It's great stuff, and the points system ties neatly into the game's focus on spectacle. Not only is it cool to barge another car into oblivion, but you're rewarded for it. Not only is it kick-ass to drive through a courthouse, but you're rewarded for it. And then there are the 30-40 awards per course too. These are mini-achievements that can be anything from drifting for a certain length of time or hitting a certain speed, to triggering events or fragging opponents in different ways. Earning awards also fills your power meter, so it's not uncommon to chain together a whole sequence of take-downs and destruction.

Domination events are definitely challenging. It's not uncommon to have several cracks at a race before you place in the top three, but you'll be compelled to do so, and even once you've 'dominated' that event, chances are you'll still feel the urge to revisit it and try for a higher score.

The other race types are a little less successful. They include Frag Attack, where players try and take down as many opponents as possible, Shindo Racing, which strips out most of the combative/destructive elements and focuses instead on straight-up racing, Time Trials, which are set in stunt courses and have players collecting bonus time tokens, and Drift Attack, in which players drift to earn points and time extensions. While all these race types are serviceable, by and large they're simply not as entertaining as Domination, nor is there as much depth to the challenge, because the points system is pared back. You'll need to get good at all of them, however, as the game is very much structured around getting points in every event.


Unbounded is at its best when the racing is combative.


I've already mentioned that the game's handling model is weighty, but it's also excellent: arcadey, but with enough depth that it takes a while to master. Each vehicle also feels quite unique, and finding the right one for your driving style – and the task at hand – is paramount. I personally like aggressively drifting around corners, so I prefer a vehicle with high handling stats and low drift, for that perfect combination of twitchy steering and stability. There's something for everyone though, and while the game is far more challenging when you can't find a vehicle that suits your style, it's also fun to be forced to adapt.

It's also worth nothing that while each of the nine districts has its own unique elements and setting, there's no doubt the racing does get a little samey at times, and this is only heightened by the fact that you'll see sections of track repeated regularly, which can give a strong sense of de ja vu. It's not surprising – the game ships with a grid-based track (and city) editor, and it would appear that this is how the main game was also built. While it's not that big a deal, it's a bit disappointing to have the illusion of place shattered by repetition. Even so, this is an attractive world – colourful and stylish, despite the gritty urban focus.

Unbounded's single player component will keep you going for quite a while – particularly as you try to eke out enough first places and points to unlock all the districts and events, but it's got a whole lot more to offer. Online multiplayer is included, of course, but of far more interest is the city creator, which allows players to do more than just build individual courses; it enables them to build several in slots around their own custom city, then publish the set online.

Each individual course is built on a grid, with players laying down tiles. These are unlocked as you rank up, and by the time you're most of the way through the single player campaign, you'll have enough to create some pretty sweet courses. Once you've laid down your tiles you can hop in to see how it feels, and place all the ramps, explosive barrels and interactive elements you want to include. It's very straightforward, with all the event types available, and – most crucially – it doesn't skimp on the stuff that makes Unbounded so great. Players can still include **ers to blow up and buildings to drive through, and it all fits together seamlessly.

It looks dark and grittty, but Unbounded is surprisingly colourful at times.


Once you're done, you can activate your course by placing in it – i.e. proving that it's beatable. Do that for all your city's courses, and you can publish it online, and your scores will go out to the world. Cooler still, you can set challenges, giving people a certain amount of time to beat your scores, and dominate your city.

It's all very cool, and while still early days, there's plenty of content up already, and people are building some pretty interesting courses. Filtering the content is straightforward too, as is tagging anything you like as a favourite. It's clear that a lot of care has gone into this aspect of the game, and it's refreshingly innovative, too.

Closing Comments
Bugbear has traditionally developed cult hits, so it's great to see the studio given the opportunity to work with a major franchise. Unbounded may not have much to do with the things that defined Ridge Racer, but if you can get over that, you'll discover an energetic, entertaining racer, with gratifyingly destructive environments, challenging gameplay and interesting online. Ridge Racer was due for a reboot, and here it is.






附件: 你需要登录才可以下载或查看附件。没有帐号?注册
已有 1 人评分金钱 收起 理由
feoujiawei + 20 感谢分享~

总评分: 金钱 + 20   查看全部评分

使用道具 举报

帖子
46
精华
0
积分
24
金钱
146
荣誉
0
人气
0
评议
0
沙发
发表于 2012-4-1 10:41:00 |只看该作者
坐个沙发,评价很高~~~

使用道具 举报

永远的德国战车
『体育游戏区』

勤劳之证

帖子
7583
精华
0
积分
4324
金钱
26258
荣誉
47
人气
622
评议
8

板凳
发表于 2012-4-1 10:59:09 |只看该作者
.。不会是愚人节P的图吧。。。。怕怕的~

使用道具 举报

大头像勋章白金会员勋章活跃勋章

帖子
15583
精华
0
积分
8053
金钱
37923
荣誉
17
人气
913
评议
0
地板
发表于 2012-4-1 12:08:56 |只看该作者
哦 比我的评价还高了0.5 不错不错

使用道具 举报

MingZi 明仔

版主勋章

帖子
2127
精华
0
积分
1141
金钱
11119
荣誉
7
人气
69
评议
0
5#
发表于 2012-4-1 15:54:47 |只看该作者
是真的哦~~~8.5也不错的分数啊~~

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

手机版|Archiver|游侠NETSHOW论坛 ( 苏ICP备2023007791号 )

GMT+8, 2024-5-3 16:34 , Processed in 0.292068 second(s), 12 queries , Gzip On, Memcache On.

Powered by Discuz! X2

© 2001-2011 Comsenz Inc.

分享到