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免责转帖。。。。。。。。双枪用这个思路估计能行,双诅咒+堆doom,之后升满翻滚攻击,翻地打滚解决各类boss。。。囧
http://forums.obsidian.net/index.php?showtopic=58059
Nope, Katarina is objectively the highest damage dealing character. Also is objectively the toughest. She is absurdly overpowered compared to anything else you can come up with. She needs exactly 2 stats - agility and doom. You need the following skills (rest is up to taste): Chosen Grave(debuff evolution), Caress of Suffering (debuff evolution), Flintflock Fury (damage evolution), Call of the Hunt (agility boost evolution). From the talent section, you want Steady Aim (agility boost), Calling Your Shots (your free-focus-from-skills generator), Critical Precision (damage for crits), and most importantly, Call of the Hunt (25% power restoration on a crit)
Why is this so awesome?
Damage Output
Flintflock Fury scales really, really, really well with Doom. Its easily the strongest form of scaling in this game. It fires about 3-5 shots a second (not sure as to exact rate but its easily the fastest attack in the game). By the time I got a few doom items (Carbine of Brutality, 2 pieces of jewelry with +20 doom each); it hit for 400 damage PER CRIT. As the game went on and I slowly increased doom/will/attack/talents, this number eventually rose to 1,200 damage per crit under ideal conditions (both curses, empower). By the time I finished off Rajani, I had 50% crit on my Rifle. It never went below that again, hovering between 50 and 75% depending on how recent was my gear/call of the hunt upgrade.
Bonus: Curse of the Grave, empowered, basically covers most if not all of your enemies with a massive slow. When they die, they explode for damage that, upon critting, is roughly the same as your Flintflock Fury shots. Caress of Suffering and Warding Rituals also do great damage, but I stopped bothering with them for it.
Lulz Bonus: Katarina's "Damage by rolling" Talent has a funny synergy with Doom/Crit Rate - it deals about 1.5x damage of your Doom Value on a crit. Towards the end of the game, with just 1 point in it (doesn't scale beyond that noticably), I could do 300-350 damage by just DODGING through my enemies per roll.
Just how hard does this hit overall? You will kill every non-giant/heavy knight enemy in ONE Volley (13 focus or 1 empowerment). At point blank range, you can kill every single non-boss enemy in 1 Empowered Flintlock Fury. Bosses? Warbeast? Foundry Cyclops Boss? Jayne herself? Can be killed in 2-3 Empowered Flintflock Fury volleys. As a side note - I literally managed to kill the Warbeast as it was performing its first charge, it died as it was crashing into me. Now, Practically speaking you can't always land *ideal* Fury volleys, but really, it's at most having to fire it an extra 2-3 more times. Still the fastest killer by far.
Sustainability
When you have 4 Orbs and maxed out Thrill of the Hunt, a single crit gives you a full power Orb. An Empowered Flintlock Fury fires what looks like 18 (or more) shots. With 60% crit rate, well, let's just say you will never run out of power ever again. You can literally use only Empowered Spells by this point, and it will be faster than with focus.
But until you reach that point or if you really want focus or this will happen by itself, there is Curse of the Grave. Empower it to hit 6-10 enemies. Kill them. Get 60-100 Focus back from them. It's not quite as "infinite" as Lucas or Reinhart focus restoration buffs, but it is probably the fastest way you can build focus in the game.
Survivability
The big one. I thought it was impossible to build a ** on Hardcore. Apparently, the ** is the only character without a true melee attack with the worst heals in the game. The keys are Empowered Call of the Grave and Caress of Suffering. Early on you rely a little on Ward of Repulsion, but it becomes largely obsolete towards the end of the game. The life steal evolution on the healing spell basically makes you immortal against all but against 3 specific enemies.
An enemy that is cursed by both CotG and CoS has its damage cuts by a ridiculous percentage. You can do what no other character in the game can do with this - you can stand there and take full hits from bosses. Archon of War? She hit me for 90 damage tops a hit. The War Beast? I let it charge through me for the lulz. There are exactly 3 enemies in this game that can actually kill you through these two debuffs and the healing. Jayne Kassinder (her standard melee attack will tear through you fairly fast), one of her Archons in her second arena fight, and the final boss because I don't think you can actually curse him.
There are only 2 things that prevent this build from being absolute faceroll. One is the Gent Fight - you can't crit buildings so it takes a while to kill them with your ridiculously low base damage (high agility/doom means your standard rifle attacks hit, at best, for 30-50 damage). The other is the final boss fight - the boss is also immune to crits. Note, the fights are still easy as hell - Gent's Golems can be wiped out in 1-2 volleys; the final boss's summons can be either killed or ignored at your leisure because the boss kills them by himself before entering his "hit me" state. And as long as you bring along a secondary rifle with high Attack/Willpower attributes (this game is littered with them, many are very powerful uniques), these fights don't even take that along because you can just fire Empowered Heartseeking Shots at your leisure.
This build has a quirk of basically being the only build where leveling up after a certain point becomes undesirable as you lose about 4-5% crit chance every time you level, and the benefits from skill points after completing your core evolution/talent picks is negligible. Only gear matters after that. I am fairly certain you could reach 90%-100% crit chance with Reinhart's +25% Agility Geometry of Evolution and by rushing through the game to maximize agility:level ratio, but that is just damn silly by that point. Overall, this build has only 1 weak point - at a certain point between the beginning and middle of the game, enemy Archers are going to be unbearably obnoxious. |
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