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[转贴] ADDITIONAL UNITS MOD - SHOGUN (AUM-SHO) - 1.7兵种解锁MOD [复制链接]

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楼主
发表于 2011-4-10 19:11:07 |只看该作者 |倒序浏览
原帖地址:http://www.twcenter.net/forums/showthread.php?t=429938
AUM-SHO 1.8 will be released later today.

AUM-SHO custom units (template for release later today)
Spoiler Alert, click show to read:   

AUM-SHO adds 3 custom units and 2 customized vanilla units to Shogun 2:TW. It unlocks 8 vanilla units and 6 vanilla ships.

AUM-SHO is playable in single and multiplayer.

Bow Warrior Monks Cavalry - Bogenkavallerie Kriegermönche - unit_variant model by SWISS HALBERDIER and icons by LUCKYLEWIS
Spoiler Alert, click show to read:   




Yari Warrior Monks
- Yari Kriegermönche - unit_variant model by SWISS HALBERDIER and icons by LUCKYLEWIS
Spoiler Alert, click show to read:   




Naginata Ronin - Naginata Ronin - unit_variant model by SWISS HALBERDIER and icons by LUCKYLEWIS
Spoiler Alert, click show to read:   




AUM-SHO includes these two original "vanilla garrison" units as custom units that the costs, stats and behavior can be fully controlled.

Samurai Retainers - Samurai Gefolge (uses the vanilla model and icon) Spoiler Alert, click show to read:   




Onna Bushi - Onna Bushi (uses the vanilla model and icon)
Spoiler Alert, click show to read:   








Unlocked vanilla units

Spoiler Alert, click show to read:   

These units below can be recruited in the single player custom battle and campaign.

These units are locked in the "MP Avatar battle mode" at the moment and I have to search how I can make them available there too.


Takeda Great Guard

can be recruited at the "SHO_Cavalry_3_Bajutsu_Master" and "SHO_Cavalry_4_Legendary_Bajutsu_Dojo" buildings

screenshot will follow soon


Naginata Warrior Monk Cavalry

requires the "SHO_Yari_2_Naginata_Dojo" and a temple:
"SHO_Buddhist_2_Monastery"
"SHO_Buddhist_3_Temple_Complex"
"SHO_Buddhist_4_Legendary_Temple"
Spoiler Alert, click show to read:   




Matchlock Warrior Monks

requires the special "Gunsmith" and a temple:
"SHO_Buddhist_2_Monastery"
"SHO_Buddhist_3_Temple_Complex"
"SHO_Buddhist_4_Legendary_Temple"
Spoiler Alert, click show to read:   




Loansword Ashigaru

can be recruited at all castle buildings
Spoiler Alert, click show to read:   




Katana Ronin

requires a market building and at least a level two castle building:
"SHO_Crafts_2_Rice_Exchange"
"SHO_Crafts_3_Merchant_Guild"
"SHO_Crafts_4_Kanabukama"
Spoiler Alert, click show to read:   




Yari Ronin

requires a market building and at least a level two castle building:
"SHO_Crafts_2_Rice_Exchange"
"SHO_Crafts_3_Merchant_Guild"
"SHO_Crafts_4_Kanabukama"
Spoiler Alert, click show to read:   




Ronin unit recruitment (market) Spoiler Alert, click show to read:   






Katana Wako

requires a "Pirate" building:
"SHO_Region_Specialty_Naval_2_Pirate_Lair"
"SHO_Region_Specialty_Naval_3_Pirate_Fortress"
Spoiler Alert, click show to read:   




Bow Wako
requires a "Pirate" building:
"SHO_Region_Specialty_Naval_2_Pirate_Lair"
"SHO_Region_Specialty_Naval_3_Pirate_Fortress"
Spoiler Alert, click show to read:   




Wako unit recruitment (pirate cove)
Spoiler Alert, click show to read:   









Unlocked vanilla ships

Spoiler Alert, click show to read:   

These ships below can be recruited in the single player custom battle and campaign.

These ships are locked in the "MP Avatar battle mode" at the moment and I have to search how I can make them available there too.

The Black Ship

unlocked in the custom battle and campaign

"SHO_Port_4_Nanban_Quarter"
Spoiler Alert, click show to read:   




Nanban trade ship

unlocked in the custom battle (already exists in vanilla campaign)

"SHO_Port_4_Nanban_Quarter"
Spoiler Alert, click show to read:   




Mori Nanban trade ship

unlocked in the custom battle (already exists in vanilla campaign)

"SHO_Port_4_Nanban_Quarter"


Trade Ship

unlocked in the custom battle (already exists in vanilla campaign)
Spoiler Alert, click show to read:   




Wako Medium Bune

unlocked in the custom battle and campaign

"SHO_Port_3_Military_Port"
"SHO_Port_4_Drydock"
"SHO_Port_3_Nanban_Trade_Port"
"SHO_Port_4_Nanban_Quarter"

Additionally there has to be the building "SHO_Region_Specialty_Naval_2_Pirate_Lair" in the region.
Spoiler Alert, click show to read:   




Wako Trade Ship

unlocked in the custom battle and campaign

"SHO_Port_2_Trading_Port"
"SHO_Port_3_Military_Port"
"SHO_Port_4_Drydock"
"SHO_Port_3_Nanban_Trade_Port"
"SHO_Port_4_Nanban_Quarter"

Additionally there has to be the building "SHO_Region_Specialty_Naval_2_Pirate_Lair" in the region.
Spoiler Alert, click show to read:   







Added abilites to vanilla units

Spoiler Alert, click show to read:   

All these abilities can be used in the single player custom battle and campaign. In the campaign you have to research for example the "pike square formation". The ability "wedge formation" must be researched within the General's skill tree.

All abilities below are added to the units. No ability has been removed and all keep their original skills.


- all Generals use wedge formation, rapid advance and second wind
- increased the aura radius of the Generals
Spoiler Alert, click show to read:   




- Great Guard unit uses stand firm and rapid advance
Spoiler Alert, click show to read:   




- all Hero units (Sword, Yari, Naginata, Bow) use rapid advance
Spoiler Alert, click show to read:   




- all Yari units use pike wall formation and pike square formation (the normal Yari Ashigaru can't use the square formation)
Spoiler Alert, click show to read:   




Spoiler Alert, click show to read:   




- all Naginata units use pike wall formation
Spoiler Alert, click show to read:   




- all Matchlock Warrior Monks use rank fire
Spoiler Alert, click show to read:   




- Fire Rocket units use rank fire
Spoiler Alert, click show to read:   




- Samurai Retainers use rapid advance
Spoiler Alert, click show to read:   




- Katana Ronin use rapid advance
Spoiler Alert, click show to read:   




- all Ninjas use rapid advance
Spoiler Alert, click show to read:   




- Onna Bushi use rapid advance
Spoiler Alert, click show to read:   




- Katana Samurai use rapid advance
Spoiler Alert, click show to read:   








Installation

安装
Spoiler Alert, click show to read:
   

AUM-SHO is playable with other mods. It fully works with Mitch's Battle Creator.

AMU-SHO和其他MOD兼容,和 Mitch's Battle Creator.完全兼容
AUM-SHO is fully playable with DARTH VADER's DarthMod: Shogun (DMS) and it is included in ToonTotalWar's Shogun 2: All In One Mod.
AMU-SHO和 DARTH VADER's DarthMod完全兼容,并且他(DMS)已被包括在ToonTotalWar's Shogun 2: All In One Mod.中
AUM-SHO can be used with all save-games and it isn't needed to start a new campaign.
AUM-SHO兼容旧存档不用开新档
1. Download aum_sho_mod*.7z
下载aum_sho_mod*.7z
2. Unzip the file using 7zip.
使用7zip解压
3. Copy the aum_sho_mod.pack to your SHO data directory:

C:\Program Files\Steam\steamapps\common\total war shogun 2\data
把aum_sho_mod.pack复制到将军的data文件夹下,比如:
C:\Program Files\Steam\steamapps\common\total war shogun 2\data
4.
create the user.script.txt in this directory:

XP > C:\Documents and Settings\USER NAME\Application Data\The Creative Assembly\Shogun2\scripts

VISTA / WIN 7 > C:\Users\USER NAME\AppData\Roaming\The Creative Assembly\Shogun2\scripts

Add this line:
mod aum_sho_mod.pack;

Whenever updating/saving the user.script.txt make sure that the file is not being saved in ANSI format. It should be saved in Unicode format or else STW will not read the script.

There is an example script file in the mod included which you can use.

I recommend to place AUM-SHO on top in the script file if used with DMS, SR2,TROM3 or other compilation mods.

Example DMS:

mod aum_sho_mod.pack;
mod darthmod_shogun.pack;


De-installation Spoiler Alert, click show to read:   
Just delete the aum_sho_mod.pack in your SHO data directory and remove the AUM entry in your script file.



下载地址:
Spoiler Alert, click show to read:   

The files are below in this post and on my download sites:

http://mediafire.com/AUM

http://www.gamefront.com/files/user/SwissHalberdier

http://www.moddb.com/mods/additional-units-mod-shogun-aum-sho

All files are compressed with 7-zip. Download this free utility from http://www.7-zip.org to de-compress it.



Cheers and enjoy AUM-SHO!
Swiss Halberdier
Attached Files
aum_sho_mod.7z (3.9 KB, 1666 views)
aum_sho_mod_pike_square.7z (3.9 KB, 545 views)

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沙发
发表于 2011-4-10 19:11:51 |只看该作者
本帖最后由 aa86064958 于 2011-4-10 19:15 编辑

。。求高人翻译,我实在是一句没看懂,反正看图多是多加了些兵种
修改了一些兵种技能?
骑士君!

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板凳
发表于 2011-4-10 19:14:41 |只看该作者
大家可以多去这个国外论坛看看,MOD挺多的。
嘛,英文差的就用谷歌翻译器看吧,我也这样看的[害怕]
http://www.twcenter.net/forums/index.php
骑士君!

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地板
发表于 2011-4-10 20:57:01 |只看该作者
悲剧啊!
没人顶嘛?。。。[害怕]
骑士君!

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信徒
奥菲莉娅回忆中的修女

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5#
发表于 2011-4-10 20:58:48 |只看该作者
还挺复杂的,只要翻译安装部分就成了~

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6#
发表于 2011-4-10 21:17:35 |只看该作者
全英文看不懂啊!超级郁闷!

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7#
发表于 2011-4-10 21:39:00 |只看该作者

Installation
安装:
Spoiler Alert, click show to read:   

AUM-SHO is playable with other mods. It fully works with Mitch's Battle Creator.
AMU-SHO和其他MOD兼容,和 Mitch's Battle Creator.完全兼容
AUM-SHO is fully playable with DARTH VADER's DarthMod: Shogun (DMS) and it is included in ToonTotalWar's Shogun 2: All In One Mod.
AMU-SHO和 DARTH VADER's DarthMod完全兼容,并且他(DMS)已被包括在ToonTotalWar's Shogun 2: All In One Mod.中
AUM-SHO can be used with all save-games and it isn't needed to start a new campaign.
AUM-SHO兼容旧存档不用开新档
1. Download aum_sho_mod*.7z
下载aum_sho_mod*.7z
2. Unzip the file using 7zip.
使用7zip解压
3. Copy the aum_sho_mod.pack to your SHO data directory:
把aum_sho_mod.pack复制到将军的data文件夹下,比如:
C:\Program Files\Steam\steamapps\common\total war shogun 2\data

4. create the user.script.txt in this directory:
在以下路径新建user.script.txt
XP > C:\Documents and Settings\USER NAME\Application Data\The Creative Assembly\Shogun2\scripts

VISTA / WIN 7 > C:\Users\USER NAME\AppData\Roaming\The Creative Assembly\Shogun2\scripts

Add this line:
加入以下语句
mod aum_sho_mod.pack;

Whenever updating/saving the user.script.txt make sure that the file is not being saved in ANSI format. It should be saved in Unicode format or else STW will not read the script.
你更新或者保存这个user.script.txt这个文件时确保它不是保存成ansi格式,它应该保存成unicode格式否则将无效

There is an example script file in the mod included which you can use.
下面是个例子,并且强力建议如果多MOD混用把AUM-SHO写在上面

I recommend to place AUM-SHO on top in the script file if used with DMS, SR2,TROM3 or other compilation mods.

Example DMS:

mod aum_sho_mod.pack;
mod darthmod_shogun.pack;

De-installation Spoiler Alert, click show to read:   
卸载MOD把aum_sho_mod.pack,把user.script.txt中相应语句删除即可
Just delete the aum_sho_mod.pack in your SHO data directory and remove the AUM entry in your script file.
已有 1 人评分金钱 收起 理由
秋之回忆n + 10 + 1 感谢分享!

总评分: 金钱 + 10  + 1   查看全部评分

回避性能+2

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8#
发表于 2011-4-10 21:44:46 |只看该作者
天书啊。是浊放在date文件夹下就行了呀?

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『欧美战略游戏区』
★★★

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9#
发表于 2011-4-10 21:52:34 |只看该作者
这个....... 到底解锁了哪些兵种啊 还是新加了些兵种 解锁的兵种怎么招募啊............

虽然你终将变做尘埃默默逝去....
但是你的事迹将化为歌谣世代相传............

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10#
发表于 2011-4-10 23:01:50 |只看该作者
我也想不通,外国人几KB的东西,搞这么复杂做什么。。[害怕]
骑士君!

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11#
发表于 2011-4-11 02:05:38 |只看该作者
感谢楼主的分享啊~

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12#
发表于 2011-4-11 08:48:03 |只看该作者
我把积分刷到10就OK了!~~

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13#
发表于 2011-4-11 11:23:07 |只看该作者
  aum_sho_mod_7z  和   aum_sho_mod_pike_square.7z  到底用哪个啊?  这个和之前黄龙的哪个 aum_sho_mod 1.6 有啥区别?  还有这些原版的兵种被改过没有?   不是很喜欢改的BT的东西

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14#
发表于 2011-4-11 12:33:43 |只看该作者
肯定是改动了的呗,更加平衡。
兵种就加了2个,一个姬武士,一个骑马弓箭僧兵
骑士君!

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15#
发表于 2011-4-11 12:54:10 |只看该作者
  你发了2个...  aum_sho_mod_7z  和   aum_sho_mod_pike_square.7z  到底用哪个    解压出来2个包里的名字是一样的  这2个的区别在哪?

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16#
发表于 2011-4-11 14:44:57 |只看该作者
本帖最后由 aa86064958 于 2011-4-11 14:46 编辑

最好是下第一个。第二个没试。
骑士君!

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17#
发表于 2011-4-16 08:51:32 |只看该作者
好东西·····

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18#
发表于 2011-4-16 11:59:46 |只看该作者
那个女武士看起来好恶心啊,感觉像一群大妈~~~~
そのめだれのめ。

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19#
发表于 2011-4-19 21:24:20 |只看该作者
本帖最后由 yin716 于 2011-4-19 21:41 编辑

大大裝了(dms)........user文件檔要copy到scripts中的user文件檔....或
定copy到scripts/dms/user文件檔中.................或
定copy到scripts/dms/DMS Normal Size/user文件檔中????

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20#
发表于 2011-4-19 21:28:21 |只看该作者
回复 十字军之王 的帖子

那不是大妈!那是鬼!贞子!哈哈!好恶心

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