- UID
- 2841100
- 主题
- 0
- 阅读权限
- 10
- 帖子
- 16
- 精华
- 0
- 积分
- 8
- 金钱
- 62
- 荣誉
- 0
- 人气
- 0
- 在线时间
- 0 小时
- 评议
- 0
- 帖子
- 16
- 精华
- 0
- 积分
- 8
- 金钱
- 62
- 荣誉
- 0
- 人气
- 0
- 评议
- 0
|
原网页有第二版的MOD。看起来不错:
4. Better AI building logic - AI should build buildings in better order, do not spam markets everywhere, prefer units buildings
5. Better AI building logic - AI should build bigger castles, faster upgrade farms, roads and special region buildings
6. Balanced Autoresolve - more logical counting (horses better then bows, yaris better then horses, katanas better then yaris - its logical and mainly cancels vanilla thinking = bows crush everything and everyone at any time)
7. Balanced AI spending logic - AI should invest money more into buildings and armies, prefer faster constructions, create larger armies and be bigger challenge for player. AI should also prefer more military buildings over economic buidlings, which were spammed before very often.
8. Clan preferences changed - according to clan bonuses will now different clans prefer different units more (Date: No-Dachi Samurai, Shimazu: Katana Samurai.....)
|
|