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[原创] FM2011补丁11.1修正AI部分翻译 [复制链接]

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楼主
发表于 2010-10-28 18:12:24 |只看该作者 |倒序浏览
自己动手翻译,烂英语,大家不要在意,把握思想就是了
感谢4楼STZH同学的指正~~~

求德甲的QuickStart……

Match v903
----------

- Rewritten tracking and marking of player with ball
- 重写对于带球队员的盯防部分AI
- Fine tuned dribbling ability to allow for above change
- 基于上面一条微调盘带能力
- Fixed players continuing to face set piece position by default after set piece has already been taken
- 修正了定位球已经被门将得到后球员仍然面对默认罚球点的Bug
- Made keeper dive to head ball rather than risk a messy clearance when ball around chest height
- 当球在胸口高度时,守门员会采用头球而非草率地大脚解围
- Made players more likely to round keeper when clear on goal
- 当禁区内空旷的时候,球员会更多的盘过门将
- Also made players less likely to shoot too early when clear on goal
- 同时,在禁区内空旷的时候,球员将不太会选择过早射门
- Slight tweak to keeper positioning when coming to meet opponent bearing down on goal
- 轻微调整面对单刀时守门员的站位
- Made players track their opponent a bit more urgently when set piece about to be taken
- 开定位球时,球员会更加迫切的盯人
- Fixed bug causing keepers continuing move to intercept ball that has long since been taken under control by opponent
- 修正使得门将会冲的太远离禁区以拦截射门的bug
- Fixed a couple of issues relating to players not reacting properly to the ball
- 修正一些使得球员不合理触球的问题
- Couple of tweaks to marking of non ball player in open play
- 一些对于无球队员盯防的修正
- Made players especially wide players less likely to drift offside when offering out ball to team mate
- 减少球员,特别是边路球员的越位问题
- Made players under no pressure less likely to play first time or second touch pass unless it is a really good option
- 当球员不被紧密盯防的时候,减少一脚出球或者二过一行为,除非这是一个很好的选择
- Fixed players risking missing easy chances by aiming too close to posts when no need to do so
- 修正由于过分追求角度而射失机会球的问题
- Reduced number of crosses aimed at penalty box with absolutely no team mate there or close to being there
- 减少禁区内或者附近没有我方球员时,选择以禁区为目标传中的次数
- Couple of further small tweaks to on ball decision making
- 一些更多的修正,关于持球选择盯防?

Match v904
----------

- Fine tuning and fixes to closing down and tracking of ball player
- 改进了对于持球队员的紧逼和铲断
- Fine tuning to marking of non ball player
- 改进了对于无球队员的盯防
- Generally tuned balance of fouls and cards
- 调节了犯规和给牌的平衡
- Players a bit quicker to get play going again at set piece when chasing game
- 开定位球时,球员更快的开球
- Fixed obscure bug where keeper could catch ball and back into own net with it
- 修正不常出现的bug:守门员会拿着球走进自家球门……
- Fixed occasional bug where player boots ball out of play for no reason
- 修正不常出现的bug:球员莫名其妙的把球踢出场外
- Tweaked marking at throws in defensive third
- 调整在守方底线附近扔界外球时的盯防
- Fixed a couple of bugs where players would stop covering for team mate prematurely
- 修正球员会停止为队友补位的bug
- Fixed a couple more incidences of players not reacting to ball realistically
- 修正部分球员对于球不真实反应的情况
- Fixed bug where defenders could leave ball to keeper unrealistically and allow opponents in
- 修正防守队员会不切实际的把球留给守门员而给予对方机会的bug
- Slight tweak to movement off ball in opponent's area
- 轻微调整在对方半场的无球跑位
- Fixed player putting ball out for injury when in scoring position unless its clear that he should
- 修正球员在有人受伤时放弃轻易进球的机会的问题,除非他确实应该这么做
- Reduced lateral runs with ball across pitch ahead of decent passing opportunities
- 除非有好的传球机会,否则减少横向盘带
- Fixed underuse of playmaker at slow tempo
- 在慢节奏下更好的使用组织者
- Fixed general underuse of target man
- 修正对于进攻核心的使用
- Reduced shots taken from distance when opportunity is there to take ball on further towards goal
- 当仍有带球前进的空间时,减少远射
- Slight tweak to accuracy of shots in clear cut chance positions
- 微调无人防守状态下射门的准确性
- Fixed bug where player diving to head ball in right on line might send ball away from goal
- 修正球员在底线附近会头球将球顶的远离球门的bug
- Fixed bug where defender may clear ball off line without taking care not to kick it against team mate
- 修正无人盯防状态下防守球员会大脚将球开出边线而不是传给队友的bug
- Encouraged earlier cross when plenty of team mates in opposition area
- 当大量队友集中在对方半场的时候,增加传中
- Fixed bug causing keepers to walk through each other when switching over during a penalty shootout
- 修正点球大战换射门方时两个守门员互相从对方身体穿过的bug
- Ensured physios face the direction of the player they are treating when treating a player off the field
- 队医疗伤时会面朝队员
- Fixed bug where a player celebrates despite being injured
- 修正球员不顾伤势各种庆祝的bug
- Fixed bug where both physios stand on top of each other
- 修正队医站位的bug
- Adjusted selection of corner takers for human teams where the user hasn't assigned one in their tactics
- 调整当玩家没有选择角球发球者的时候的自动选择标准
- Ensured players don't attempt sliding celebrations if they haven't gained enough momentum to perform the slide
- 球员庆祝时如果他们没有达到足够的动量,就不会在场地上滑行
- Fixed bug where players would celebrate goals when a fixture was being played behind closed doors
- 修正球员在没有观众的比赛中(e.g. 队内友谊赛)庆祝进球的bug
- Fixed bug causing players to end up celebrating goals by themselves too often
- 修正使得球员总会自己结束庆祝进球的bug
- Fixed bug where the linesman would stand in an inappropriate position for free kicks that were in positions similar to corner kicks
- 修正开任意球时,边裁站位不对的bug

Match v905
----------

- Further fine tuning to closing down and tracking of ball player
- 继续改进对于持球队员的紧逼和铲断
- Very small tweak to marking of non ball player to prevent defenders getting pulled apart laterally unrealistically
- 调节对于无球队员的盯防,避免防线被不切实际的撕扯开
- Reduction in number of tackle attempts to be closer to v902 and v903
- 减少铲断行为,现在更接近v902和v903版本
- Further tuning to balance of fouls and cards
- 继续修正对于犯规和给牌的平衡
- Players more likely to go to ground when opponents tug their shirts while they are running at speed
- 当球员高速奔跑被拉住球衣时,球员更容易倒地了
- Player more likely to miscontrol ball when switching direction at speed
- 高速盘带时更容易对球失去控制
- Made player reaction time more realistic when they fail to win a tackle or foul attempt
- 当球员铲球或犯规失败时,修正其反应时间使其更真实(总算不会再原地愣半天了)
- Fixed bug causing defensive midfielders to cover for centre halves when they are too far off D-line and defence should be shifting across
- 修正当防守型中场会前压去帮中前卫打酱油(补防)而导致过分远离防线使得防御体系崩坏的bug
- Fixed obscure bug causing unrealistic panicky clearances
- 修正不常见bug:诡异的胡乱解围行为
- Some improvements to passing AI
- 对于传球AI的部分改进
- Fixed bug causing players to make fouls as last man in the belief they werent last man
- 修正最后一个防守球员会误认为自己不是最后一个人而造成严重犯规的行为
- Fixed bug in finishing from tight angle but at close range that could send ball across goal and make too easy for keeper
- 修正小角度近距离面对球门时,选择横推导致门将能轻易拿到球的bug

[ 本帖最后由 seraphwolf 于 2010-10-29 00:06 编辑 ]
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xiaoaaaaaa + 10 + 1 文章不错,继续努力!

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沙发
发表于 2010-10-28 20:19:57 |只看该作者
感谢分享
弱弱的问下
来源是哪边 的?

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板凳
发表于 2010-10-28 21:40:42 |只看该作者
原帖由 xiaoaaaaaa 于 2010-10-28 20:19 发表
感谢分享
弱弱的问下
来源是哪边 的?

来源是这个帖子http://www.playcm.net/thread-474306-1-2.html
下午比较闲,顺手翻译了一下
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地板
发表于 2010-10-28 22:14:49 |只看该作者
- Fixed obscure bug where keeper could catch ball and back into own net with it
- 修正不常出现的bug:守门员会拿着球走进自家球门……
- Ensured players don't attempt sliding celebrations if they haven't gained enough momentum to perform the slide
- 球员庆祝时如果他们没有达到足够的动量,就不会在场地上滑行
- Fixed bug causing players to make fouls as last man in the belief they werent last man
- 修正最后一个防守球员会误认为自己不是最后一个人而造成严重犯规的行为




- Fixed players risking missing easy chances by aiming too close to posts when no need to do so
- 修正球员射失离球门很近的easy Ball的问题


修正球员不必要地过于追求角度而踢丢机会球的问题

- Fixed a couple more incidences of players not reacting to ball realistically
- 修正球员对于来球没有做出反应的概率


修正两个其他的球员不真实的反应的情况

- Fixed player putting ball out for injury when in scoring position unless its clear that he should
- 除非能轻易进球,否则因为有人受伤而把球踢出场外???


修正球员在有人受伤时放弃轻易进球的机会的问题,除非他确实应该这么做

- Fixed bug causing keepers to walk through each other when switching over during a penalty shootout
- 修正会导致门将在点球决战中会轻率处理的bug


修正点球大战换射门方时两个守门员互相从对方身体穿过的bug

- Fixed bug where players would celebrate goals when a fixture was being played behind closed doors
- 修正球门后有设备时球员会庆祝进球的bug


修正球员在没有观众的比赛中(e.g. 队内友谊赛)庆祝进球的bug

[ 本帖最后由 STZH 于 2010-10-28 22:18 编辑 ]
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5#
发表于 2010-10-28 22:57:05 |只看该作者
其实我想看到的是官方的链接= =
毕竟官方的消息才是最准确的 呵呵~不过还是感谢LZ分享

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6#
发表于 2010-10-28 22:57:19 |只看该作者
原帖由 STZH 于 2010-10-28 22:14 发表






修正球员不必要地过于追求角度而踢丢机会球的问题



修正两个其他的球员不真实的反应的情况



修正球员在有人受伤时放弃轻易进球的机会的问题,除非他确实应该这么做



修正点球大战换射门 ...

这么仔细= =

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7#
发表于 2010-10-29 00:09:07 |只看该作者

回复 #4 STZH 的帖子

感谢指正~~~
几年没看英语,啥都不会了啊……
求问behind closed doors的具体意思
害怕失去,所以不去拥有;害怕失败,所以不去争取。

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8#
发表于 2010-10-29 00:56:48 |只看该作者

回复 #7 seraphwolf 的帖子

behind closed doors

私底下, 后台的,

Fixed bug where players would celebrate goals when a fixture was being played behind closed doors

这个bug没见过。不然就好翻了
到此一游











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9#
发表于 2010-10-29 10:13:31 |只看该作者
草率射门一定要修改呀!否则镇定不是没用了。
还有那个带球出界,有一次我一个球员在场地中间向边线带,结果直接带出界(这也叫关键回放),我还以为我玩的是实况呢[害怕]
cpu : 英特尔 Core i5-6500
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我“铁齿金不换,诚实可靠小郎君”并非浪得虚名的!
不怕凶猛像虎的敌人,只怕蠢如实况AI的队友!

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10#
发表于 2010-10-29 10:44:31 |只看该作者
射门准度必须要调整,太多胡乱远射了,个个都是业余球员

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11#
发表于 2010-10-29 11:24:41 |只看该作者
确定是官方补丁咩?这么快就出补丁了真好……2010的3D比赛已经看腻了、
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12#
发表于 2010-10-29 15:34:48 |只看该作者
果然有不少关于射门判定的修改。不过这是不是会造成场场都是进球大战???

FM2011——守门员的噩梦……

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13#
发表于 2010-10-31 00:11:56 |只看该作者
来源貌似:http://community.sigames.com/showthread.php/231054-Official-FM2011-Match-Engine-Feedback-Thread?p=6025341&viewfull=1#post6025341


更新906
Latest for 11.1.....in fact hopefully the last changes for this update.

Match v906
----------

- Yet further fine tuning to closing down and tracking of ball player
- Small tweak to prevent centre halves man marking too early and losing defensive shape
- Reduced unneccesarily heavy first touches
- Tweaked dribbling AI slightly
- Improved decision making when through on goal slightly
- Fined tuned number of penalties
- Fixed bullet throws being targeted too low

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14#
发表于 2010-10-31 13:12:44 |只看该作者
Match v906
----------

- Yet further fine tuning to closing down and tracking of ball player
-进一步调整对持球队员的贴身与铲断
- Small tweak to prevent centre halves man marking too early and losing defensive shape
-小幅调整,以免中场队员盯人过早导致的防守失位
- Reduced unneccesarily heavy first touches
-减少不必要的一脚触球
- Tweaked dribbling AI slightly
-改善盘带AI
- Improved decision making when through on goal slightly
-略微提高了球员在最后射门时的选择能力
- Fined tuned number of penalties
-改善了判罚点球的数量
- Fixed bullet throws being targeted too low
-修正了手榴弹界外球瞄得过低的问题

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15#
发表于 2010-11-2 12:30:04 |只看该作者
这个补丁太猛,修正了无数急需解决的问题,估计装了这个补丁后,进球会相当容易

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16#
发表于 2010-11-2 17:51:04 |只看该作者
dddddddddddddddddddddddddddddddd

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17#
发表于 2010-11-5 19:48:19 |只看该作者
哪有11.1的补丁下载啊 给个地址谢谢

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18#
发表于 2010-11-5 19:50:48 |只看该作者
修正很多啊....

PS:4L的采编我咋没见过....

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19#
发表于 2010-11-5 20:04:06 |只看该作者
不错..希望单刀成功率能高点.. [害怕]

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20#
发表于 2010-11-5 20:38:16 |只看该作者
Newgens and Player/Non-Player Progression

Finetuned jumping attribute in relation to player height.

随机人弹跳和身高有关系。。。可以理解为球员身高有作用了么。。。

希望有大大证实一下。。。
where tragic happens

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