罗马帝国亚该亚行省长官
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1.发布地址:
http://www.twcenter.net/forums/showthread.php?t=386559
2.如果有问题,先参考这里的说明:
http://www.twcenter.net/forums/showthread.php?t=386590
3.再,官方的安装说明是最详细正确的,
务必按照说明安装,
我的安装没有问题.
4.再者,可以会出现白兵牌现象
这个是正常的
5.再,大型战斗之后可能会跳出
最好等30秒之后再继续
6.注意激活脚本
7.军团招募条件:
* You initiate the Marian Reforms by building an imperial palace in Akragas (located in Sicily). This allows you to recruit non-named and non-numbered legions.
* To set the basework for recruiting numbered and named legions, you must build a Supply of Army Rations in the city you wish to recruit from
* To be able to recruit the Hamata or "Republican" legions, you must build a Roman Fortress in the city you wish to recruit from.
* To be able to recruit the Segmentata or "Imperial" legions, you must build a Curia Hostilia in the city you wish to recruit from.
* To be able to recruit early Praetorian legions, you must build the Praetorian Guard Training Ground in Rome.
* To be able to recruit late Praetorian legions, you must build the Castra Praetoria in Rome.
8.BI与亚历山大不需要安装,只需要将相应的免CD复制到罗马根目录即可。
RSII主要特色:
Officially the game will exhibit the following key features –
* A completely redesigned environment-全新的战场环境
* Brand new and in some cases custom made faction music-新音乐
* 28 unique legions-28个罗马军团
* Brand new models and skins for all factions as well as new factions-所有派系全新兵模
* Unique campaigns tailored to each specific faction-定制化的派系会战
* An immersive yet understandable building tree-新的建筑树
* Several new battle-map buildings-新战场建筑
* New Traits and ancillaries, including Roman leadership tree envisioned by Calvin (R.I.P)-新的特性与随从系统,包括罗马领导系统
* Two Roman Rebellions-罗马的两次叛乱,一次模拟布匿战争时期,一次模拟罗马共和国晚期内战
* A redesigned campaign map-新战略地图
* New banners and UI-新旗帜与UI
* Regional resistance script that generates enemy armies after conquering a key enemy city-征服关键地区之后的区域反抗脚本
* Free People Faction to simulate independent kingdoms-自由民派系
* Diversified "barbarian" factions to highlight their uniqueness-多样化的蛮族派系
* Diverse Areas of Recruitment多样的地区招募系统
* Large mercenary pool-丰富的雇佣军
* Presence of Historical characters-历史人物出场
* AUC (Ab Urbe Condita) system of year-keeping to prevent the 66BC CTD-罗马纪年系统,避免66BC跳出问题
* Non-adoptable characters capable of forming new family trees可以形成新家族树的非收养角色
* Greater Population control through buildings通过建筑控制人口
* Standalone Launcher-独立的游戏载入器
* Faction Movie intors available in seperate download派系电影可以独立下载
* Custom victory conditions for each faction for improved AI and a more difficult game-改进的AI与定制化胜利条件
游戏登陆界面如下:
* 1 Click on the arrow on the left to choose from the scroll list which campaign to launch.
* 2 Choose with which engine launch the game.
* 3 Click here to start the mod once you have selected all the options you want.
* 4 Click here to quit the launcher.
* 5 Click here to edit the preferences.txt. You'll have to choose the preferences file in the mod folder you are using before being able to edit it.
* 6 Delete the map.rwm files, also including when launching the game. This is only useful if the mod has been modified.
* 7 Choose which command lines you want to use to start the game; -show_err is automatically present. It is the same as in the target line when editing the properties of a program shortcut.
* 8 Save those command lines you have typed.
* 9 Change the vegetation settings. You can choose between 3 different qualities. The quality of the textures is unchanged, only the number on screen, and the space between them. Reduce it for better performance. High quality uses full 3D models of vegetation further into the distance and is only compatible with very high performance computers, default is the recommended option, and low increases the spacing between trees in the denser forests in order to reduce CPU load.
* 10 Add a bloom effect to the game. Since it was not made for RTW, a few manipulations are necessary. When launching the game, you will see green writings on the top-right corner, mentioning GTA. The game will alt-tab automatically after some time, then return to the game about a minute later. Leave it do that, and touch nothing. You should then be directly in the option menu. Choose a campaign or battle as usual. Another problem with the bloom is that the UI is too bright. You can disable it for the campaign map using shift+f12, and re-enable it for battle with the same keys. It is also strongly advised to use minimal UI in battle to reduce the impact of the brightness.
* 11 Click on the square to choose between two different unit model/sprite settings. High res causes the unit models to be seen instead of sprites up to a greater distance away on the battlemap (95m instead of 50m), so looks better, but causes a reduction in performance. Use the low settings for better performance. We recommend trying to use the High setting if possible.
* 12 Click on the square to enable the post-marian general for custom battles.
[ 本帖最后由 秋之回忆n 于 2010-9-5 07:38 编辑 ] |
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