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[原创] 发现L4D2修改字幕等一切文字内容的方式并修改中,未完 [复制链接]

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21#
发表于 2009-11-28 13:48:26 |只看该作者


其实可以等巴哈那边弄好了,来个简繁转换即可,毕竟那里NB....

[ 本帖最后由 hebssket02 于 2009-11-28 14:04 编辑 ]

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22#
发表于 2009-11-28 13:56:34 |只看该作者
请问怎么修改字体呢?20........

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23#
发表于 2009-11-28 14:01:58 |只看该作者
修改Valve所有游戏的字体最快捷办法就是把系统的宋体替换成其他伪宋体.

下载一个Unlocker中文版
http://www.onlinedown.net/SOFT/24732.HTM

下载一个要替换的宋体,是宋体的名称,但是却不是宋体,这些大多是网友改过的,比较美观.
格调网伪宋体资源:http://bbs.dzart.net/thread-49359-1-1.html

安装Unlocker后点开始,附件,运行:Unlocker C:\windows\fonts\simsun.ttc

再把你要装的伪宋体复制到C:\windows\fonts\

重启.

修改后系统就完全没了宋体,取而代之的是你替换后的伪宋体.

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24#
发表于 2009-11-28 15:35:26 |只看该作者
问题搞定了~~
我在想汉化那些游戏人物的名字会好么???

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25#
发表于 2009-11-28 16:00:16 |只看该作者
原帖由 hebssket02 于 2009-11-28 13:48 发表


其实可以等巴哈那边弄好了,来个简繁转换即可,毕竟那里NB....

能给个链接看看么

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26#
发表于 2009-11-28 16:10:01 |只看该作者
巴哈……麻痹我打不开网页
郁闷死了……
简繁转换……你别忘了大陆和台湾用语习惯差异…………

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27#
发表于 2009-11-28 16:34:40 |只看该作者
是能改了,那些人物都中文了,有点问题:游戏里是改了,但再用工具打开vpk那文件看还是原来的字幕?还有就是其他几个字幕文件改了都有效,只有描述怪的声音那个字幕改了无效?看vpk是换上了,但游戏里看就什么都没显示...

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28#
发表于 2009-11-28 18:36:51 |只看该作者
其实这个方法的原理我认为是……
修改了VPK内文件的名字,于是程序选择调用实际目录下的字幕文件

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29#
发表于 2009-11-28 19:22:12 |只看该作者
……忽然我想知道……选人物那里那个“章节”是那个文件的

修改字幕失败了……
我把解出的文件修改后放在了L4D2\left4dead2\resource里
也用NOTEPAD++打开pak01_dir.vpk编辑了几个xxxxxxxx_schinese的首字母后保存
但进入游戏后字幕没有变化……
可能错在什么地方呢

[ 本帖最后由 常规护航舰 于 2009-11-28 19:34 编辑 ]

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30#
发表于 2009-11-28 19:31:34 |只看该作者
我这边巴哈姆特是被敝屏的,用代理也不行,所以自己弄的翻墙软件过去看的,游戏的语言文件包含2个,除了subtitles_schinese.txt还有left4dead2_schinese.txt


如果用GCFScape读取VPK里面的文件,发现修改无效,还是原文件,确认2点:
1,你修改的文件必须在正确的文件夹,以及名称是你在没改动vpk文件之前的名称,如subtitles_schinese.txt和left4dead2_schinese.txt
2,确认改过了vpk中的文件链接,例如把subtitles_schinese改成了dubtitles_schinese.


回25楼:
作 者:iric0624

【攻略】L4D2 繁體中文補完計畫

二代的指令修改方式比較繁瑣, 這個部分我會用Notepad++巨集整理好會放出來給大家修改

在這之前, 有一件很重要的工作需要大家合力完成

那就是二代一直以來被大家詬病的繁體中文翻譯, 請先下載原始指令檔

然後我希望有興趣的玩家可以一人改一小部分, 分工完成它, 到時候我會一起打包到2代懶人包裡

句子通順即可, 不要有錯字或簡體字, 台式翻譯也行, 全形半形不拘

最後... 少抱怨, 多行動, 改程式其實沒那麼難;  而想等官方修改版的玩家建議跳過本篇

=== 修改範例 ===================================================
上傳工具: FunP.Net免費空間
檔案格式: RAR/ZIP (壓縮比可以到10:1)
編輯軟體: 任何純文字編輯器皆可 (editplus, notepad++, ultraedit ...etc)
修改範例:
Coach(教練)語音 - 裝填子彈 (不用註解了直接改中文內容, 這樣可以維持行數)
"Coach_Reloading01" "<clr:112,75,125>Coach: 彈藥重裝!"
"Coach_Reloading01" "<clr:112,75,125>Coach: 裝子彈!"
"[english]Coach_Reloading01" "<clr:112,75,125>Coach: Reloading!"
修改說明:
Coach_Reloading01是位於
\Valve\Steam\steamapps\common\left 4 dead 2\left4dead2\sound\player\survivor\voice\coach
資料夾下的Coach_Reloading01.wav語音檔
112,75,125是字幕顏色R,G,B (可自行編輯字幕顏色)
[english]之後的則是原文, 所以一段句子會有兩行指令
=============================================================

工具載點:
GCFScape v1.7.3 (檔案提取工具, 支援 .bsp, .gcf, .ncf, .pak, .vpk, .wad .xzp 等封裝檔)
Notepad++ (純文字編輯器)
Editplus 3 (純文字編輯器)
TextDiff (純文字比對工具)
ConvertZ v8.02 (中文簡繁內碼轉換器)

教學與修改檔分享:
pak01_dir.vpk 取檔與修改方式
CMD命令速查手冊
Source字幕開發論壇
L4D系列字幕編譯方式
L4D2《雷達語音》

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31#
发表于 2009-11-28 19:34:30 |只看该作者
原帖由 常规护航舰 于 2009-11-28 19:22 发表
……忽然我想知道……选人物那里那个“章节”是那个文件的




试试:mainmenu.txt
不行的话就把resource里的文本导出来,高级搜索,在文件中搜索.

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32#
发表于 2009-11-28 20:05:10 |只看该作者
怪发出声音的那个字幕为什么修改无效的呢?

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33#
发表于 2009-11-28 20:51:42 |只看该作者
怪了,还是没效果……莫名其妙的


[ 本帖最后由 常规护航舰 于 2009-11-28 21:00 编辑 ]
附件: 你需要登录才可以下载或查看附件。没有帐号?注册

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34#
发表于 2009-11-29 04:15:55 |只看该作者
顶上去……
目前发现left4dead里的修改成功改变了,但对话字幕还是不行

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35#
发表于 2009-11-29 07:41:43 |只看该作者

回复 #1 常规护航舰 的帖子

如果没有显示[喷雾器嘶嘶作响]、[Tank 烧起来了!]等字幕,那怎么办?

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游侠MOD组【美工】

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36#
发表于 2009-11-29 09:30:14 |只看该作者

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游侠MOD组【美工】

美工组月度优秀组员勋章

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37#
发表于 2009-11-29 09:31:09 |只看该作者
"lang"
{
"Language"        "schinese"
"Tokens"
{
"L4D_DifficultyEasy"        "简单"
"[english]L4D_DifficultyEasy"        "Easy"
"L4D_DifficultyNormal"        "普通"
"[english]L4D_DifficultyNormal"        "Normal"
"L4D_DifficultyHard"        "高级"
"[english]L4D_DifficultyHard"        "Advanced"
"L4D_DifficultyImpossible"        "专家"
"[english]L4D_DifficultyImpossible"        "Expert"
"L4D_skill_reminder"        "按 %s1 更改技能。"
"[english]L4D_skill_reminder"        "Press %s1 to change your skill."
"L4D_idle_spectator"        "%s1 现已进入闲置状态。"
"[english]L4D_idle_spectator"        "%s1 is now idle."
"L4D_Scoreboard_Spectator"        "旁观者:%s1"
"[english]L4D_Scoreboard_Spectator"        "Spectator: %s1"
"L4D_Scoreboard_Spectators"        "旁观者 (%s1):%s2"
"[english]L4D_Scoreboard_Spectators"        "Spectators (%s1): %s2"
"L4D_Scoreboard_Dead"        "死亡"
"[english]L4D_Scoreboard_Dead"        "DEAD"
"L4D_Scoreboard_Incapacitated"        "倒下"
"[english]L4D_Scoreboard_Incapacitated"        "DOWN"
"L4D_Scoreboard_IT"        "毒液攻击伤害"
"[english]L4D_Scoreboard_IT"        "IT"
"L4D_Scoreboard_Spawning"        "重生"
"[english]L4D_Scoreboard_Spawning"        "SPAWNING"
"L4D_Scoreboard_Bot"        "AI"
"[english]L4D_Scoreboard_Bot"        "Bot"
"L4D_Scoreboard_s_Loading"        "正在读取"
"[english]L4D_Scoreboard_s_Loading"        "LOADING"
"L4D_Scoreboard_pz_Loading"        "%s1(正在读取)"
"[english]L4D_Scoreboard_pz_Loading"        "%s1 (LOADING)"
"L4D_Scoreboard_InfectedPlayers"        "感染者"
"[english]L4D_Scoreboard_InfectedPlayers"        "Infected Players"
"L4D_Scoreboard_Status"        "状态"
"[english]L4D_Scoreboard_Status"        "Status"
"L4D_Scoreboard_Score"        "比分"
"[english]L4D_Scoreboard_Score"        "Score"
"L4D_Scoreboard_Deaths"        "死亡数"
"[english]L4D_Scoreboard_Deaths"        "Deaths"
"L4D_Scoreboard_Ping"        "延迟"
"[english]L4D_Scoreboard_Ping"        "Ping"
"L4D_Scoreboard_SurvivorPlayers"        "人类"
"[english]L4D_Scoreboard_SurvivorPlayers"        "Survivors"
"L4D_Scoreboard_Current_Map"        "正在游戏"
"[english]L4D_Scoreboard_Current_Map"        "Now Playing"
"L4D_Scoreboard_Rescue_Map"        "营救"
"[english]L4D_Scoreboard_Rescue_Map"        "Rescue"
"L4D_Scoreboard_Opponent_Map"        "感染者进度"
"[english]L4D_Scoreboard_Opponent_Map"        "Infected Progress"
"L4D_Scoreboard_PZScore"        "分数"
"[english]L4D_Scoreboard_PZScore"        "SCORE"
"L4D_Scoreboard_Idle"        "闲置"
"[english]L4D_Scoreboard_Idle"        "IDLE"
"L4D_Scoreboard_Select_Player"        "选择玩家"
"[english]L4D_Scoreboard_Select_Player"        "Select Player"
"L4D_Scoreboard_View_GamerCard"        "查看游戏卡"
"[english]L4D_Scoreboard_View_GamerCard"        "View Gamer Card"
"L4D_Scoreboard_Vote_Kick"        "投票踢出玩家"
"[english]L4D_Scoreboard_Vote_Kick"        "Vote to Kick Player"
"L4D_Realism"        "写实模式"
"[english]L4D_Realism"        "Realism"
"L4D_Versus"        "对抗模式"
"[english]L4D_Versus"        "Versus Mode"
"L4D_VSScoreboard_Title"        "对抗模式比分"
"[english]L4D_VSScoreboard_Title"        "Versus Mode Scores"
"L4D_VSScoreboard_YourTeam"        "您的团队"
"[english]L4D_VSScoreboard_YourTeam"        "Your Team"
"L4D_VSScoreboard_EnemyTeam"        "敌方团队"
"[english]L4D_VSScoreboard_EnemyTeam"        "Enemy Team"
"L4D_VSScoreboard_Unplayed"        "N/A"
"[english]L4D_VSScoreboard_Unplayed"        "N/A"
"L4D_VSScoreboard_Distance"        "平均行进距离:"
"[english]L4D_VSScoreboard_Distance"        "Average Distance Travelled:"
"L4D_VSScoreboard_DistanceShort"        "平均距离:"
"[english]L4D_VSScoreboard_DistanceShort"        "Average Distance:"
"L4D_VSScoreboard_Completion"        "完成比分:"
"[english]L4D_VSScoreboard_Completion"        "Completion Score:"
"L4D_VSScoreboard_SurvivalBonus"        "生还奖励:"
"[english]L4D_VSScoreboard_SurvivalBonus"        "Survival Bonus:"
"L4D_VSScoreboard_Health"        "生命值奖励:"
"[english]L4D_VSScoreboard_Health"        "Health Bonus:"
"L4D_VSScoreboard_SurvivalMult"        "生还加成:"
"[english]L4D_VSScoreboard_SurvivalMult"        "Survival Multiplier:"
"L4D_VS_Shutdown_Title"        "服务器将要关闭"
"[english]L4D_VS_Shutdown_Title"        "SERVER SHUTTING DOWN"
"L4D_VS_Shutdown"        "对抗模式要求双方均有玩家参与。"
"[english]L4D_VS_Shutdown"        "Competitive modes require human players on both teams."
"L4D_Survival"        "生还模式"
"[english]L4D_Survival"        "Survival Mode"
"L4D_SurvivalScoreboard_FinalTime"        "最终时间:"
"[english]L4D_SurvivalScoreboard_FinalTime"        "Final Time:"
"L4D_SurvivalScoreboard_BestTime"        "最佳时间"
"[english]L4D_SurvivalScoreboard_BestTime"        "Best Time"
"L4D_SurvivalScoreboard_Players"        "玩家"
"[english]L4D_SurvivalScoreboard_Players"        "Players"
"L4D_SurvivalTimer_YourBest"        "您的最佳成绩"
"[english]L4D_SurvivalTimer_YourBest"        "Your Best"
"L4D_SurvivalTimer_TeamBest"        "团队最佳成绩"
"[english]L4D_SurvivalTimer_TeamBest"        "Team Best"
"L4D_SurvivalTimer_DescriptionFmt"        "%s1 的最佳成绩"
"[english]L4D_SurvivalTimer_DescriptionFmt"        "%s1's Best"
"L4D_SurvivalTimer_Description_Gold"        "金牌"
"[english]L4D_SurvivalTimer_Description_Gold"        "Gold Standard"
"L4D_SurvivalTimer_Description_Silver"        "银牌"
"[english]L4D_SurvivalTimer_Description_Silver"        "Silver Standard"
"L4D_SurvivalTimer_Description_Bronze"        "铜牌"
"[english]L4D_SurvivalTimer_Description_Bronze"        "Bronze Standard"
"L4D_SurvivalTimer_Description_TeamRecord"        "团队记录"
"[english]L4D_SurvivalTimer_Description_TeamRecord"        "Team Record"
"L4D_SurvivalTimer_Description_WorldRecord"        "世界记录"
"[english]L4D_SurvivalTimer_Description_WorldRecord"        "World Record"
"L4D_SurvivalTimer_Description_KeepGoing"        "新团队记录!"
"[english]L4D_SurvivalTimer_Description_KeepGoing"        "New Team Record!"
"L4D_BronzeMedalEarned"        "%s1 获得了铜牌!"
"[english]L4D_BronzeMedalEarned"        "%s1 earned the Bronze Medal!"
"L4D_SilverMedalEarned"        "%s1 获得了银牌!"
"[english]L4D_SilverMedalEarned"        "%s1 earned the Silver Medal!"
"L4D_GoldMedalEarned"        "%s1 获得了金牌!"
"[english]L4D_GoldMedalEarned"        "%s1 earned the Gold Medal!"
"L4D_Scavenge"        "收集模式"
"[english]L4D_Scavenge"        "Scavenge Mode"
"L4D_Scavenge_Round_Current"        "本局"
"[english]L4D_Scavenge_Round_Current"        "Current Round"
"L4D_Scavenge_RoundLimit"        "%s1 局决胜负"
"[english]L4D_Scavenge_RoundLimit"        "Playing Best of %s1"
"L4D_Scavenge_TeamFlip"        "准备更换阵营"
"[english]L4D_Scavenge_TeamFlip"        "PREPARE TO CHANGE SIDES"
"L4D_Scavenge_NextRound"        "准备进行第 %s1 局"
"[english]L4D_Scavenge_NextRound"        "PREPARE FOR ROUND %s1"
"L4D_Scavenge_EnemyFirst"        "在第 %s1 局中,对方先当人类"
"[english]L4D_Scavenge_EnemyFirst"        "Enemy team will play first in Round %s1"
"L4D_Scavenge_YouFirst"        "你在第 %s1 局中先当人类"
"[english]L4D_Scavenge_YouFirst"        "You will play first in Round %s1"
"L4D_Scavenge_Tie"        "平局"
"[english]L4D_Scavenge_Tie"        "TIE GAME"
"L4D_Scavenge_RoundWon"        "你赢得了那局"
"[english]L4D_Scavenge_RoundWon"        "YOU WON THAT ROUND"
"L4D_Scavenge_RoundLost"        "你输掉了那局"
"[english]L4D_Scavenge_RoundLost"        "YOU LOST THAT ROUND"
"L4D_Scavenge_MatchWon"        "你赢得了比赛!"
"[english]L4D_Scavenge_MatchWon"        "YOU WON THE MATCH!"
"L4D_Scavenge_MatchLost"        "你输掉了比赛!"
"[english]L4D_Scavenge_MatchLost"        "YOU LOST THE MATCH"
"L4D_Scavenge_MatchTied"        "平局!"
"[english]L4D_Scavenge_MatchTied"        "THE MATCH ENDED IN A TIE!"
"L4D_Scavenge_Wins"        "胜利"
"[english]L4D_Scavenge_Wins"        "Rounds Won"
"L4D_Scavenge_YourTeam"        "您的团队:"
"[english]L4D_Scavenge_YourTeam"        "Your Team:"
"L4D_Scavenge_Opponent"        "敌方团队:"
"[english]L4D_Scavenge_Opponent"        "Enemy Team:"
"L4D_Scavenge_Survivors_Wiped"        "所有人类都挂了!"
"[english]L4D_Scavenge_Survivors_Wiped"        "The Survivors were killed!"
"L4D_Scavenge_Map_Cleared"        "人类完全胜利!"
"[english]L4D_Scavenge_Map_Cleared"        "The Survivors cleared the map!"
"L4D_Scavenge_Time_Expired"        "时间到!"
"[english]L4D_Scavenge_Time_Expired"        "The timer expired!"
"L4D_Scavenge_TieBreaker_Title"        "决胜局"
"[english]L4D_Scavenge_TieBreaker_Title"        "TIE BREAKER"
"L4D_Scavenge_TieBreaker_Description"        "获得 %s1 分所花费的时间:"
"[english]L4D_Scavenge_TieBreaker_Description"        "Time it it took to reach %s1 points:"
"L4D_Scavenge_TieBreaker_Description_Singular"        "获得 1 分所花费的时间:"
"[english]L4D_Scavenge_TieBreaker_Description_Singular"        "Time it it took to reach 1 point:"
"L4D_Scavenge_TieBreaker_Description_Zero"        "本局时长:"
"[english]L4D_Scavenge_TieBreaker_Description_Zero"        "Time it it took for the round to end:"
"medal_0_earned"        "%s1 获得  铜牌!"
"[english]medal_0_earned"        "%s1 has earned the Bronze Medal!"
"medal_1_earned"        "%s1 获得  银牌!"
"[english]medal_1_earned"        "%s1 has earned the Silver Medal!"
"medal_2_earned"        "%s1 获得  金牌!"
"[english]medal_2_earned"        "%s1 has earned the Gold Medal!"
"L4D_Weapon_Pistol"        "手枪"
"[english]L4D_Weapon_Pistol"        "Pistol"
"L4D_Weapon_Pistol_CAPS"        "手枪"
"[english]L4D_Weapon_Pistol_CAPS"        "PISTOL"
"L4D_Weapon_SMG"        "冲锋枪"
"[english]L4D_Weapon_SMG"        "Submachine Gun"
"L4D_Weapon_SMG_CAPS"        "冲锋枪"
"[english]L4D_Weapon_SMG_CAPS"        "SUBMACHINE GUN"
"L4D_Weapon_PumpShotgun"        "筒式散弹枪"
"[english]L4D_Weapon_PumpShotgun"        "Pump Shotgun"
"L4D_Weapon_PumpShotgun_CAPS"        "筒式散弹枪"
"[english]L4D_Weapon_PumpShotgun_CAPS"        "PUMP SHOTGUN"
"L4D_Weapon_AutoShotgun"        "自动散弹枪"
"[english]L4D_Weapon_AutoShotgun"        "Auto Shotgun"
"L4D_Weapon_AutoShotgun_CAPS"        "自动散弹枪"
"[english]L4D_Weapon_AutoShotgun_CAPS"        "AUTO SHOTGUN"
"L4D_Weapon_AssaultRifle"        "突击步枪"
"[english]L4D_Weapon_AssaultRifle"        "Assault Rifle"
"L4D_Weapon_AssaultRifle_CAPS"        "突击步枪"
"[english]L4D_Weapon_AssaultRifle_CAPS"        "ASSAULT RIFLE"
"L4D_Weapon_HuntingRifle"        "猎枪"
"[english]L4D_Weapon_HuntingRifle"        "Hunting Rifle"
"L4D_Weapon_HuntingRifle_CAPS"        "猎枪"
"[english]L4D_Weapon_HuntingRifle_CAPS"        "HUNTING RIFLE"
"L4D_Weapon_FirstAidKit"        "急救包"
"[english]L4D_Weapon_FirstAidKit"        "First Aid Kit"
"L4D_Weapon_FirstAidKit_CAPS"        "急救包"
"[english]L4D_Weapon_FirstAidKit_CAPS"        "FIRST AID KIT"
"L4D_Weapon_Molotov"        "燃烧弹"
"[english]L4D_Weapon_Molotov"        "Molotov"
"L4D_Weapon_Molotov_CAPS"        "燃烧弹"
"[english]L4D_Weapon_Molotov_CAPS"        "MOLOTOV"
"L4D_Weapon_PipeBomb"        "土雷管"
"[english]L4D_Weapon_PipeBomb"        "Pipe Bomb"
"L4D_Weapon_PipeBomb_CAPS"        "土雷管"
"[english]L4D_Weapon_PipeBomb_CAPS"        "PIPE BOMB"
"L4D_Weapon_PainPills"        "止疼片"
"[english]L4D_Weapon_PainPills"        "Pain Pills"
"L4D_Weapon_PainPills_CAPS"        "止疼片"
"[english]L4D_Weapon_PainPills_CAPS"        "PAIN PILLS"
"L4D_melee_ability"        "驱走敌人"        [$X360]
"[english]L4D_melee_ability"        "Push Away Enemies"
"L4D_melee_ability"        "如来神掌"        [$WIN32]
"[english]L4D_melee_ability"        "Push away enemies"
"L4D_zoom"        "使用猎枪/狙击枪瞄准镜"        [$X360]
"[english]L4D_zoom"        "Use Hunting/Sniper Rifle Scope"
"L4D_zoom"        "开镜"        [$WIN32]
"[english]L4D_zoom"        "Use hunting/sniper rifle scope"
"L4D_give"        "提供武器"        [$X360]
"[english]L4D_give"        "Give Weapon"
"L4D_give"        "提供武器"        [$WIN32]
"[english]L4D_give"        "Give weapon"
"L4D_vote_yes"        "对当前问题投赞成票"        [$X360]
"[english]L4D_vote_yes"        "Vote Yes on Active Issue"
"L4D_vote_yes"        "投 赞成 票"        [$WIN32]
"[english]L4D_vote_yes"        "Vote yes on active issue"
"L4D_vote_no"        "对当前问题投反对票"        [$X360]
"[english]L4D_vote_no"        "Vote No on Active Issue"
"L4D_vote_no"        "投 反对 票"        [$WIN32]
"[english]L4D_vote_no"        "Vote no on active issue"
"L4D_call_vote"        "投票表决"        [$X360]
"[english]L4D_call_vote"        "Call Vote"
"L4D_call_vote"        "投票表决"        [$WIN32]
"[english]L4D_call_vote"        "Call vote"
"L4D_orders"        "订购"
"[english]L4D_orders"        "Orders"
"L4D_questions"        "问答"        [$X360]
"[english]L4D_questions"        "Questions and Answers"
"L4D_questions"        "问答"        [$WIN32]
"[english]L4D_questions"        "Questions and answers"
"L4D_alerts"        "提醒"
"[english]L4D_alerts"        "Alerts"
"L4D_taunt"        "嘲笑"
"[english]L4D_taunt"        "Taunt"
"L4D_select_class"        "选择类别"        [$X360]
"[english]L4D_select_class"        "Select Class"
"L4D_select_class"        "选择类别"        [$WIN32]
"[english]L4D_select_class"        "Select class"
"L4D_reportscreen"        "显示报告屏幕"        [$X360]
"[english]L4D_reportscreen"        "Show Report Screen"
"L4D_reportscreen"        "显示报告屏幕"        [$WIN32]
"[english]L4D_reportscreen"        "Show report screen"
"L4D_reposition"        "选择新的被感染类别"        [$X360]
"[english]L4D_reposition"        "Pick New Infected Class"
"L4D_reposition"        "选择新的被感染类别"        [$WIN32]
"[english]L4D_reposition"        "Pick new Infected class"
"L4D_hide_messagepanel"        "隐藏消息面板"        [$X360]
"[english]L4D_hide_messagepanel"        "Hide Message Panel"
"L4D_hide_messagepanel"        "隐藏消息面板"        [$WIN32]
"[english]L4D_hide_messagepanel"        "Hide message panel"
"L4D_Walk"        "走(慢移)"        [$X360]
"[english]L4D_Walk"        "Walk (Move Slowly)"
"L4D_Walk"        "走(慢速)"        [$WIN32]
"[english]L4D_Walk"        "Walk (move slowly)"
"L4D_ReportBug"        "报告错误"
"[english]L4D_ReportBug"        "Report bug"
"L4D_vote_yes_binding"        "是:%s1"
"[english]L4D_vote_yes_binding"        "Yes: %s1"
"L4D_vote_no_binding"        "否:%s1"
"[english]L4D_vote_no_binding"        "No: %s1"
"L4D_vote_yes_tally"        "是"
"[english]L4D_vote_yes_tally"        "Yes"
"L4D_vote_no_tally"        "否"
"[english]L4D_vote_no_tally"        "No"
"L4D_vote_before_spawn_exit"        "您只能在大家都离开出生点以后才能投票表决它。"
"[english]L4D_vote_before_spawn_exit"        "You can only vote on that before people leave the starting spawn area."
"L4D_vote_server_disabled_issue"        "服务器已禁用该问题。"
"[english]L4D_vote_server_disabled_issue"        "Server has disabled that issue."
"L4D_vote_arg_between_1_and_4"        "要求值介于 1 和 4 之间。"
"[english]L4D_vote_arg_between_1_and_4"        "Needs value between 1 and 4."
"L4D_vote_arg_between_0_and_4"        "要求值介于 0 和 4 之间。"
"[english]L4D_vote_arg_between_0_and_4"        "Needs value between 0 and 4."
"L4D_vote_already_survivor_limit"        "人类限制数已经为 %s1。"
"[english]L4D_vote_already_survivor_limit"        "Survivor limit is already %s1."
"L4D_vote_survivor_limit"        "投票:使人类限制数为 %s1?"
"[english]L4D_vote_survivor_limit"        "Vote: Make Survivor limit %s1?"
"L4D_vote_passed_max_survivors"        "投票获得通过:最多 %s1 个人类。"
"[english]L4D_vote_passed_max_survivors"        "Vote passed: Max %s1 Survivors."
"L4D_vote_infected_limit"        "僵尸限制数已经为 %s1。"
"[english]L4D_vote_infected_limit"        "Player Infected limit is already %s1."
"L4D_vote_dis_controlled_infected"        "投票:不允许玩家控制僵尸。"
"[english]L4D_vote_dis_controlled_infected"        "Vote: Disallow human-controlled Infected."
"L4D_vote_controlled_infected"        "投票:允许玩家控制僵尸。"
"[english]L4D_vote_controlled_infected"        "Vote: Allow human-controlled Infected."
"L4D_vote_passed_dis_cont_infect"        "投票获得通过:不允许玩家僵尸。"
"[english]L4D_vote_passed_dis_cont_infect"        "Vote passed: Disallow human-controlled Infected."
"L4D_vote_passed_cont_infect"        "投票获得通过:允许玩家控制僵尸。"
"[english]L4D_vote_passed_cont_infect"        "Vote passed: Allow human-controlled Infected."
"L4D_vote_needs_difficulty"        "要求简单值、正常值、高级值或专家值。"
"[english]L4D_vote_needs_difficulty"        "Needs value of Easy, Normal, Advanced, or Expert."
"L4D_vote_difficulty_is"        "难度已经为 %s1。"
"[english]L4D_vote_difficulty_is"        "Difficulty is already %s1."
"L4D_vote_needs_on_off"        "开启和关闭的要求值。"
"[english]L4D_vote_needs_on_off"        "Needs value of on or off."
"L4D_vote_light_already_allow"        "已允许使用手电筒。"
"[english]L4D_vote_light_already_allow"        "Flashlights are already allowed."
"L4D_vote_light_already_disallow"        "已禁止使用手电筒。"
"[english]L4D_vote_light_already_disallow"        "Flashlights are already disallowed."
"L4D_vote_allow_lights"        "投票:允许使用手电筒。"
"[english]L4D_vote_allow_lights"        "Vote: Allow flashlights."
"L4D_vote_stop_lights"        "投票:停止使用手电筒。"
"[english]L4D_vote_stop_lights"        "Vote: Stop using flashlights."
"L4D_vote_passed_allow_lights"        "投票获得通过:允许使用手电筒:%s1。"
"[english]L4D_vote_passed_allow_lights"        "Vote passed: Allow flashlights: %s1."
"L4D_vote_friend_pushing_allowed"        "已允许人类队友互推。"
"[english]L4D_vote_friend_pushing_allowed"        "Survivor friend-pushing is already allowed."
"L4D_vote_no_friend_pushing"        "已禁止人类队友互推。"
"[english]L4D_vote_no_friend_pushing"        "Survivor friend-pushing is already disallowed."
"L4D_vote_allow_pushing"        "投票:允许队友互推。"
"[english]L4D_vote_allow_pushing"        "Vote: Allow friendly pushing."
"L4D_vote_disallow_pushing"        "投票:不允许队友互推。"
"[english]L4D_vote_disallow_pushing"        "Vote: Disallow friendly pushing."
"L4D_vote_passed_pushing"        "投票获得通过:允许队友互推:%s1。"
"[english]L4D_vote_passed_pushing"        "Vote passed: Allow friendly pushing: %s1."
"L4D_vote_requires_valid"        "要求有效玩家。"
"[english]L4D_vote_requires_valid"        "Requires valid player."
"L4D_vote_already_has_grenades"        "该玩家拥有的手雷数量已达到 %s1 的限制。"
"[english]L4D_vote_already_has_grenades"        "That player already has grenade ban %s1."
"L4D_vote_ban_grenades_from"        "投票:阻止 %s1 使用手雷。"
"[english]L4D_vote_ban_grenades_from"        "Vote: Ban %s1 from grenade use."
"L4D_vote_lift_ban_grenades_from"        "投票:提高手雷数量上限 %s1。"
"[english]L4D_vote_lift_ban_grenades_from"        "Vote: Lift grenade ban from %s1."
"L4D_vote_grenades_from_to"        "投票:将手雷数量上限从 %s1 提高到 %s2。"
"[english]L4D_vote_grenades_from_to"        "Vote: Grenades %s1 from %s2."
"L4D_vote_scramble_next_round"        "将在下一局中打乱队伍的计划。"
"[english]L4D_vote_scramble_next_round"        "Teams will already be scrambled next round."
"L4D_vote_should_scramble_round"        "投票:在下一局中打乱队伍的计划。"
"[english]L4D_vote_should_scramble_round"        "Vote: Scramble teams next round."
"L4D_vote_passed_scramble"        "投票获得通过:在下一局中打乱队伍的计划。"
"[english]L4D_vote_passed_scramble"        "Vote passed: Teams scrambled next round."
"L4D_vote_not_valid_mission"        "并非有效战役。"
"[english]L4D_vote_not_valid_mission"        "Not a valid campaign."
"L4D_vote_change_mission_to"        "投票:将战役更改为 %s1。"
"[english]L4D_vote_change_mission_to"        "Vote: Change campaign to %s1."
"L4D_vote_should_change_mission"        "投票:将下一个战役更改为 %s1?"
"[english]L4D_vote_should_change_mission"        "Vote: Change next campaign to %s1?"
"L4D_vote_will_change_mission"        "投票获得通过:下一个战役是 %s1。"
"[english]L4D_vote_will_change_mission"        "Vote passed: Next campaign is %s1."
"L4D_vote_call_impossible"        "投票:将 %s1 设置为专家。"
"[english]L4D_vote_call_impossible"        "Vote: Set %s1 to Expert."
"L4D_vote_call_hard"        "投票:将 %s1 设置为高级。"
"[english]L4D_vote_call_hard"        "Vote: Set %s1 to Advanced."
"L4D_vote_call_normal"        "投票:将 %s1 设置为正常。"
"[english]L4D_vote_call_normal"        "Vote: Set %s1 to Normal."
"L4D_vote_call_easy"        "投票:将 %s1 设置为简单。"
"[english]L4D_vote_call_easy"        "Vote: Set %s1 to Easy."
"L4D_vote_kick_player"        "踢出玩家:%s1?"
"[english]L4D_vote_kick_player"        "Kick player: %s1?"
"L4D_vote_should_player"        "投票:踢出 %s1?"
"[english]L4D_vote_should_player"        "Vote: Kick %s1?"
"L4D_vote_defeated"        "投票遭到否决。"
"[english]L4D_vote_defeated"        "Vote defeated."
"L4D_vote_header"        "投票:"
"[english]L4D_vote_header"        "VOTE:"
"L4D_vote_passed_kick_player"        "踢出玩家:%s1..."
"[english]L4D_vote_passed_kick_player"        "Kicking player: %s1..."
"L4D_vote_change_difficulty"        "难度更改为 %s1?"
"[english]L4D_vote_change_difficulty"        "Change difficulty to %s1?"
"L4D_vote_passed_change_difficulty"        "难度更改为 %s1..."
"[english]L4D_vote_passed_change_difficulty"        "Changing difficulty to %s1..."
"L4D_vote_restart_game"        "重新开始战役?"
"[english]L4D_vote_restart_game"        "Restart campaign?"
"L4D_vote_passed_restart_game"        "重新开始战役..."
"[english]L4D_vote_passed_restart_game"        "Restarting campaign..."
"L4D_vote_mission_change"        "将战役更改为 %s1?"
"[english]L4D_vote_mission_change"        "Change campaign to %s1?"
"L4D_vote_passed_mission_change"        "战役更改为 %s1..."
"[english]L4D_vote_passed_mission_change"        "Changing campaign to %s1..."
"L4D_vote_return_to_lobby"        "返回大厅?"
"[english]L4D_vote_return_to_lobby"        "Return to Lobby?"
"L4D_vote_passed_return_to_lobby"        "返回大厅..."
"[english]L4D_vote_passed_return_to_lobby"        "Returning to Lobby..."
"L4D_vote_chapter_change"        "是否将章节更改为 %s1?"
"[english]L4D_vote_chapter_change"        "Change chapter to %s1?"
"L4D_vote_passed_chapter_change"        "正在将章节更改为 %s1..."
"[english]L4D_vote_passed_chapter_change"        "Changing chapter to %s1..."
"L4D_vote_yes_instruction_a"        "按“开始”"
"[english]L4D_vote_yes_instruction_a"        "Press START"
"L4D_vote_no_instruction_a"        "按“返回”"
"[english]L4D_vote_no_instruction_a"        "Press BACK"
"L4D_vote_yes_instruction_b"        "投赞成票"
"[english]L4D_vote_yes_instruction_b"        "to vote YES"
"L4D_vote_no_instruction_b"        "投反对票"
"[english]L4D_vote_no_instruction_b"        "to vote NO"
"L4D_vote_yes_pc_instruction"        "按 %vote yes% 来投赞成票"
"[english]L4D_vote_yes_pc_instruction"        "Press %vote yes% to vote YES"
"L4D_vote_no_pc_instruction"        "按 %vote no% 来投反对票"
"[english]L4D_vote_no_pc_instruction"        "Press %vote no% to vote NO"
"L4D_vote_current_vote_count"        "当前投票数:"
"[english]L4D_vote_current_vote_count"        "Current vote count:"
"L4d_vote_vote_passed"        "投票获得通过!"
"[english]L4d_vote_vote_passed"        "VOTE PASSED!"
"L4d_vote_vote_failed"        "投票未获得通过。"
"[english]L4d_vote_vote_failed"        "VOTE FAILED."
"L4d_vote_not_enough_votes"        "赞成票必须超出反对票。"
"[english]L4d_vote_not_enough_votes"        "Yes votes must exceed No votes."
"L4d_vote_not_enough_votes2"        "要求赞成票多于反对票。"
"[english]L4d_vote_not_enough_votes2"        "Requires more Yes votes than No votes."
"L4d_vote_not_enough_votes3"        "赞成票不是多数票。"
"[english]L4d_vote_not_enough_votes3"        "Yes votes were not a majority."
"L4D_vote_skip_outtro"        "投票跳过"
"[english]L4D_vote_skip_outtro"        "Vote to Skip"
"L4D_vote_skip_outtro_pc"        "空格键 - 投票跳过"
"[english]L4D_vote_skip_outtro_pc"        "Space Bar - Vote to Skip"
"L4D_vote_skip_outtro_pc_singleplayer"        "空格键 - 返回大厅"
"[english]L4D_vote_skip_outtro_pc_singleplayer"        "Space Bar - Return to Lobby"
"L4d_vote_no_vote_spam"        "您不能在投票后很快再次发起投票。"
"[english]L4d_vote_no_vote_spam"        "You cannot call a new vote so soon after the last."
"L4d_vote_no_transition_vote"        "当其他玩家仍在载入时,您不能投票。"
"[english]L4d_vote_no_transition_vote"        "You cannot call a new vote while other players are still loading."
"L4D_vote_endgame_title"        "重赛"
"[english]L4D_vote_endgame_title"        "REMATCH"
"L4D_vote_endgame_text"        "是否要再一次与该团队比赛?"
"[english]L4D_vote_endgame_text"        "Play against this team again?"
"L4D_vote_endgame_vote_again_timer"        "投票时间剩余 %s1 秒。"
"[english]L4D_vote_endgame_vote_again_timer"        "%s1 seconds remaining to vote."
"L4D_vote_endgame_vote_return_won"        "双方团队
均未投票进行重赛。正在返回大厅。"
"[english]L4D_vote_endgame_vote_return_won"        "Both teams did not vote to rematch.
Returning to lobby."
"L4D_vote_endgame_vote_again_won"        "双方团队均
投票进行重赛。再次进行比赛!"
"[english]L4D_vote_endgame_vote_again_won"        "Both teams voted to rematch.
Playing again!"
"L4D_vote_endgame_vote_waiting"        "正在等待对方团队完成投票。"
"[english]L4D_vote_endgame_vote_waiting"        "Waiting for other team to finish voting."
"L4D_vote_endgame_vote_player1"        "玩家 1"
"[english]L4D_vote_endgame_vote_player1"        "Player 1"
"L4D_vote_endgame_vote_player2"        "玩家 2"
"[english]L4D_vote_endgame_vote_player2"        "Player 2"
"L4D_vote_endgame_vote_team_again"        "你的团队投票进行再次比赛。"
"[english]L4D_vote_endgame_vote_team_again"        "Your team voted to play again."
"L4D_vote_endgame_vote_team_return"        "你的团队投票返回大厅。"
"[english]L4D_vote_endgame_vote_team_return"        "Your team voted to return to the lobby."
"L4D_rosetta_help"        "救命!"
"[english]L4D_rosetta_help"        "Help!"
"L4D_rosetta_letsgo"        "走吧"
"[english]L4D_rosetta_letsgo"        "Let's Go"
"L4D_rosetta_hurry"        "快!"
"[english]L4D_rosetta_hurry"        "Hurry!"
"L4D_rosetta_coverme"        "掩护我!"
"[english]L4D_rosetta_coverme"        "Cover Me!"
"L4D_rosetta_lightsout"        "把灯关掉!"
"[english]L4D_rosetta_lightsout"        "Lights Out!"
"L4D_rosetta_watchbehind"        "小心背后"
"[english]L4D_rosetta_watchbehind"        "Watch Behind"
"L4D_rosetta_followme"        "跟我来"
"[english]L4D_rosetta_followme"        "Follow Me"
"L4D_rosetta_staytogether"        "呆在一起!"
"[english]L4D_rosetta_staytogether"        "Stay Together!"
"L4D_rosetta_youtakelead"        "你走前面"
"[english]L4D_rosetta_youtakelead"        "You Take the Lead"
"L4D_rosetta_ready"        "好了吗?"
"[english]L4D_rosetta_ready"        "Ready?"
"L4D_rosetta_thankyou"        "谢谢"
"[english]L4D_rosetta_thankyou"        "Thank You"
"L4D_rosetta_withyou"        "我跟着你呢"
"[english]L4D_rosetta_withyou"        "I'm With You"
"L4D_rosetta_no"        "否"
"[english]L4D_rosetta_no"        "No"
"L4D_rosetta_whereareyou"        "你在哪儿?"
"[english]L4D_rosetta_whereareyou"        "Where Are You?"
"L4D_rosetta_sorry"        "抱歉"
"[english]L4D_rosetta_sorry"        "Sorry"
"L4D_rosetta_negative"        "啊!"
"[english]L4D_rosetta_negative"        "Argh!"
"L4D_rosetta_yes"        "是"
"[english]L4D_rosetta_yes"        "Yes"
"L4D_rosetta_welcome"        "不用客气。"
"[english]L4D_rosetta_welcome"        "You're Welcome"
"L4D_rosetta_look"        "看!"
"[english]L4D_rosetta_look"        "Look!"
"L4D_rosetta_heartank"        "我听见 Tank 的声音了"
"[english]L4D_rosetta_heartank"        "I Hear a Tank"
"L4D_rosetta_hearhunter"        "我听见 Hunter 的声音了"
"[english]L4D_rosetta_hearhunter"        "I Hear a Hunter"
"L4D_rosetta_hearwitch"        "我听见 Witch 的声音了"
"[english]L4D_rosetta_hearwitch"        "I Hear a Witch"
"L4D_rosetta_hearboomer"        "我听见 Boomer 的声音了"
"[english]L4D_rosetta_hearboomer"        "I Hear a Boomer"
"L4D_rosetta_hearsmoker"        "我听见 Smoker 的声音了。"
"[english]L4D_rosetta_hearsmoker"        "I Hear a Smoker"
"L4D_rosetta_hearspitter"        "我听见 Spitter 的声音了"
"[english]L4D_rosetta_hearspitter"        "I Hear a Spitter"
"L4D_rosetta_hearcharger"        "我听见 Charger 的声音了"
"[english]L4D_rosetta_hearcharger"        "I Hear a Charger"
"L4D_rosetta_hearjockey"        "我听见 Jockey 的声音了"
"[english]L4D_rosetta_hearjockey"        "I Hear a Jockey"
"L4D_rosetta_clear"        "清除"
"[english]L4D_rosetta_clear"        "Clear"
"L4D_rosetta_becareful"        "小心。"
"[english]L4D_rosetta_becareful"        "Be Careful"
"L4D_rosetta_hurrah"        "好哇!"
"[english]L4D_rosetta_hurrah"        "Hurrah!"
"L4D_rosetta_grrrr"        "呃"
"[english]L4D_rosetta_grrrr"        "Grrrr"
"L4D_rosetta_orders"        "命令..."
"[english]L4D_rosetta_orders"        "ORDERS..."
"L4D_rosetta_waithere"        "等等"
"[english]L4D_rosetta_waithere"        "Wait"
"L4D_rosetta_nicejob"        "干得好!"
"[english]L4D_rosetta_nicejob"        "Nice Job!"
"L4D_rosetta_laugh"        "笑声"
"[english]L4D_rosetta_laugh"        "Laugh"
"L4D_rosetta_taunt"        "嘲笑"
"[english]L4D_rosetta_taunt"        "Taunt"
"L4D_rosetta_totherescue"        "我会保护你的"
"[english]L4D_rosetta_totherescue"        "I'll save you"
"L4D_Instructor_commentary_node1"        "寻找游戏中的课程! 它们可以告诉您一些有价值的信息"
"[english]L4D_Instructor_commentary_node1"        "Look for in-game lessons! They can teach you valuable information"
"L4D_Instructor_boomer_claw"        "次要攻击:爪子"
"[english]L4D_Instructor_boomer_claw"        "SECONDARY ATTACK: CLAW"
"L4D_Instructor_boomer_vomit"        "主要攻击:呕吐物"
"[english]L4D_Instructor_boomer_vomit"        "PRIMARY ATTACK: VOMIT"
"L4D_Instructor_hunter_claw"        "次要攻击:抱抓"
"[english]L4D_Instructor_hunter_claw"        "SECONDARY ATTACK: CLAW"
"L4D_Instructor_hunter_lunge"        "主要攻击:蹲下进行飞扑"
"[english]L4D_Instructor_hunter_lunge"        "PRIMARY ATTACK: CROUCH TO POUNCE"
"L4D_Instructor_smoker_claw"        "次要攻击:爪子"
"[english]L4D_Instructor_smoker_claw"        "SECONDARY ATTACK: CLAW"
"L4D_Instructor_smoker_tongue"        "主要攻击:舌头抓捕"
"[english]L4D_Instructor_smoker_tongue"        "PRIMARY ATTACK: TONGUE SNARE"
"L4D_Instructor_spitter_claw"        "次要攻击:爪子"
"[english]L4D_Instructor_spitter_claw"        "SECONDARY ATTACK: CLAW"
"L4D_Instructor_spitter_goo"        "主要攻击:酸液球"
"[english]L4D_Instructor_spitter_goo"        "PRIMARY ATTACK: SPIT"
"L4D_Instructor_charger_claw"        "次要攻击:重击"
"[english]L4D_Instructor_charger_claw"        "SECONDARY ATTACK: CLAW"
"L4D_Instructor_charger_charge"        "主要攻击:冲锋"
"[english]L4D_Instructor_charger_charge"        "PRIMARY ATTACK: CHARGE"
"L4D_Instructor_jockey_claw"        "次要攻击:爪子"
"[english]L4D_Instructor_jockey_claw"        "SECONDARY ATTACK: CLAW"
"L4D_Instructor_jockey_jump"        "主要攻击:突击"
"[english]L4D_Instructor_jockey_jump"        "PRIMARY ATTACK: LUNGE"
"L4D_Instructor_tongue_break_bent"        "没抓住!目标太远……"
"[english]L4D_Instructor_tongue_break_bent"        "Tongue broke! It bent or stretched too far..."
"L4D_Instructor_tongue_break_shove"        "目标滑落! 被队友救下……"
"[english]L4D_Instructor_tongue_break_shove"        "Tongue broke! Victim was shoved..."
"L4D_Instructor_tongue_break_shot"        "舌头断裂!被攻击了……"
"[english]L4D_Instructor_tongue_break_shot"        "Tongue broke! It was damaged..."
"L4D_Instructor_tank_claw"        "次要攻击:丢巨石"
"[english]L4D_Instructor_tank_claw"        "SECONDARY ATTACK: THROW"
"L4D_Instructor_tank_rock"        "次要攻击:重拳"
"[english]L4D_Instructor_tank_rock"        "PRIMARY ATTACK: PUNCH"
"L4D_Instructor_break_checkpoint_door"        "安全屋的门无法破坏"
"[english]L4D_Instructor_break_checkpoint_door"        "YOU CAN'T BREAK DOWN SAFE ROOM DOORS"
"L4D_Instructor_break_rescue_doors"        "救援车辆无法破坏
"[english]L4D_Instructor_break_rescue_doors"        "YOU CAN'T BREAK DOWN RESCUE DOORS"
"L4D_Instructor_prevent_rescue"        "营救队正在路上。 在营救队到达之前杀死人类..."
"[english]L4D_Instructor_prevent_rescue"        "A RESCUE TEAM IS ON ITS WAY. KILL THE SURVIVORS BEFORE IT GETS HERE..."
"L4D_Instructor_prevent_escape"        "阻止人类逃脱"
"[english]L4D_Instructor_prevent_escape"        "PREVENT THE SURVIVORS FROM ESCAPING"
"L4D_Instructor_board_chopper"        "救援来了! 快上来!"
"[english]L4D_Instructor_board_chopper"        "Rescue has arrived! Get aboard!"
"L4D_Instructor_survive_rescue"        "救援正在路上!撑下去!"
"[english]L4D_Instructor_survive_rescue"        "Rescue is coming! Defend yourselves!"
"L4D_Instructor_revive_end"        "持续按住 %s1"
"[english]L4D_Instructor_revive_end"        "Hold to revive %s1"
"L4D_Instructor_saved_by"        "%s1 救了您"
"[english]L4D_Instructor_saved_by"        "%s1 saved you"
"L4D_Instructor_saved_other"        "您救了 %s1"
"[english]L4D_Instructor_saved_other"        "You saved %s1"
"L4D_Instructor_rescued_by"        "%s1 营救了您"
"[english]L4D_Instructor_rescued_by"        "%s1 rescued you"
"L4D_Instructor_rescued_other"        "您营救了 %s1"
"[english]L4D_Instructor_rescued_other"        "You rescued %s1"
"L4D_Instructor_explain_enter_safe_room"        "快进入安全室"
"[english]L4D_Instructor_explain_enter_safe_room"        "Get into the safe room"
"L4D_Instructor_explain_close_safe_room"        "所有人都进来后关上门"
"[english]L4D_Instructor_explain_close_safe_room"        "Close the door once everyone is in"
"L4D_Instructor_explain_wait_to_exit_safe_room"        "并不是所有队友都准备好了"
"[english]L4D_Instructor_explain_wait_to_exit_safe_room"        "Not all of your teammates are ready"
"L4D_Instructor_explain_wait_to_push_button"        "先等所有人都准备好"
"[english]L4D_Instructor_explain_wait_to_push_button"        "Wait for everyone to be ready first"
"L4D_Instructor_explain_pre_radio"        "接听无线电"
"[english]L4D_Instructor_explain_pre_radio"        "Answer the radio"
"L4D_Instructor_explain_radio"        "呼叫营救"
"[english]L4D_Instructor_explain_radio"        "Summon a rescue"
"L4D_Instructor_explain_gas_truck"        "开启燃油泵"
"[english]L4D_Instructor_explain_gas_truck"        "Activate the fuel pump"
"L4D_Instructor_explain_radio2"        "回答之前请做好准备"
"[english]L4D_Instructor_explain_radio2"        "Prepare yourself before you respond"
"L4D_Instructor_explain_panic_disturbance"        "小心! 警报会引来僵尸群..."
"[english]L4D_Instructor_explain_panic_disturbance"        "Watch out! Some cars set off alarms..."
"L4D_Instructor_explain_panic_disturbance_triggered"        "%s1 惊动了僵尸群"
"[english]L4D_Instructor_explain_panic_disturbance_triggered"        "%s1 alerted the horde"
"L4D_Instructor_explain_panic_disturbance_triggered2"        "他们来了..."
"[english]L4D_Instructor_explain_panic_disturbance_triggered2"        "Here they come..."
"L4D_Instructor_explain_witch_spooked"        "%s1 惊动了 Witch"
"[english]L4D_Instructor_explain_witch_spooked"        "%s1 startled the Witch"
"L4D_Instructor_explain_witch_spooked2"        "您惊动了 Witch"
"[english]L4D_Instructor_explain_witch_spooked2"        "You startled the Witch"
"L4D_Instructor_explain_panic_button"        "打开紧急逃生门..."
"[english]L4D_Instructor_explain_panic_button"        "Flip the door switch..."
"L4D_Instructor_explain_panic_button2"        "准备与僵尸群作战"
"[english]L4D_Instructor_explain_panic_button2"        "Be ready to fight the horde"
"L4D_Instructor_explain_elevator_button"        "按电梯..."
"[english]L4D_Instructor_explain_elevator_button"        "Call the elevator..."
"L4D_Instructor_explain_lift_button"        "启动升降机..."
"[english]L4D_Instructor_explain_lift_button"        "Start the lift..."
"L4D_Instructor_explain_train_lever"        "用脱节的车厢撞击桥梁..."
"[english]L4D_Instructor_explain_train_lever"        "Hit the bridge with the decoupled train car..."
"L4D_Instructor_explain_gas_can_panic"        "摧毁路障..."
"[english]L4D_Instructor_explain_gas_can_panic"        "Destroy the barricade..."
"L4D_Instructor_explain_van_panic"        "用火车开路道路..."
"[english]L4D_Instructor_explain_van_panic"        "Start the van to clear a path..."
"L4D_Instructor_explain_crane"        "使用杠杆降低起重机..."
"[english]L4D_Instructor_explain_crane"        "Use the lever to lower the crane..."
"L4D_Instructor_explain_emergency_door"        "打开紧急逃生门..."
"[english]L4D_Instructor_explain_emergency_door"        "Open the emergency door..."
"L4D_Instructor_explain_mainstreet"        "降低升降机形成坡道..."
"[english]L4D_Instructor_explain_mainstreet"        "Lower the forklift to make a ramp..."
"L4D_Instructor_explain_bridge"        "关闭水闸架桥..."
"[english]L4D_Instructor_explain_bridge"        "Close the floodgate to make a bridge..."
"L4D_Instructor_explain_church_door"        "告诉他让您进入安全室..."
"[english]L4D_Instructor_explain_church_door"        "Tell him to let you in the safe room..."
"L4D_Instructor_explain_inventory"        "选择武器/物品"
"[english]L4D_Instructor_explain_inventory"        "Select weapon/item"
"L4D_Instructor_explain_rifle_zoom"        "猎枪/狙击枪瞄准镜"
"[english]L4D_Instructor_explain_rifle_zoom"        "Hunting/sniper rifle scope"
"L4D_Instructor_explain_ammo_resupply_get"        "补充弹药"
"[english]L4D_Instructor_explain_ammo_resupply_get"        "Replenish ammo"
"L4D_Instructor_explain_ammo_resupply"        "弹药堆"
"[english]L4D_Instructor_explain_ammo_resupply"        "Ammo stash"
"L4D_Instructor_explain_first_aid_get"        "拾取急救包"
"[english]L4D_Instructor_explain_first_aid_get"        "Get first aid"
"L4D_Instructor_explain_first_aid"        "急救包"
"[english]L4D_Instructor_explain_first_aid"        "First aid"
"L4D_Instructor_explain_molotov_get"        "拾取燃烧瓶"
"[english]L4D_Instructor_explain_molotov_get"        "Get molotov"
"L4D_Instructor_explain_molotov"        "燃烧瓶"
"[english]L4D_Instructor_explain_molotov"        "Molotov"
"L4D_Instructor_explain_pipebomb_get"        "拾取土雷管"
"[english]L4D_Instructor_explain_pipebomb_get"        "Get pipe bomb"
"L4D_Instructor_explain_pipebomb"        "土制雷管"
"[english]L4D_Instructor_explain_pipebomb"        "Pipe Bomb"
"L4D_Instructor_explain_vomitjar_get"        "拾取 Boomer 的胆汁"
"[english]L4D_Instructor_explain_vomitjar_get"        "Get Boomer Bile"
"L4D_Instructor_explain_vomitjar"        "Boomer 胆汁"
"[english]L4D_Instructor_explain_vomitjar"        "Boomer Bile"
"L4D_Instructor_explain_weapon"        "武器"
"[english]L4D_Instructor_explain_weapon"        "Weapon"
"L4D_Instructor_explain_melee_get"        "拾取近身武器武器"
"[english]L4D_Instructor_explain_melee_get"        "Get melee weapon"
"L4D_Instructor_explain_melee"        "格斗武器"
"[english]L4D_Instructor_explain_melee"        "Melee Weapon"
"L4D_Instructor_explain_chainsaw_get"        "拾取电锯"
"[english]L4D_Instructor_explain_chainsaw_get"        "Get chainsaw"
"L4D_Instructor_explain_chainsaw"        "电锯"
"[english]L4D_Instructor_explain_chainsaw"        "Chainsaw"
"L4D_Instructor_explain_trade_melee_for_pistol"        "丢弃近身武器拾取手枪"
"[english]L4D_Instructor_explain_trade_melee_for_pistol"        "Trade melee weapon for pistol"
"L4D_Instructor_explain_pistol"        "手枪"
"[english]L4D_Instructor_explain_pistol"        "Pistol"
"L4D_Instructor_explain_2nd_pistol_get"        "拾取第二枝手枪"
"[english]L4D_Instructor_explain_2nd_pistol_get"        "Get second pistol"
"L4D_Instructor_explain_2nd_pistol"        "第二枝手枪"
"[english]L4D_Instructor_explain_2nd_pistol"        "Second Pistol"
"L4D_Instructor_explain_rifle_get"        "拾取 M-16 突击步枪"
"[english]L4D_Instructor_explain_rifle_get"        "Get M-16 assault rifle"
"L4D_Instructor_explain_rifle"        "M-16 突击步枪"
"[english]L4D_Instructor_explain_rifle"        "M-16 Assault Rifle"
"L4D_Instructor_explain_hunting_rifle_get"        "拾取猎枪"
"[english]L4D_Instructor_explain_hunting_rifle_get"        "Get hunting rifle"
"L4D_Instructor_explain_hunting_rifle"        "猎枪"
"[english]L4D_Instructor_explain_hunting_rifle"        "Hunting Rifle"
"L4D_Instructor_explain_pumpshotgun_get"        "拾取筒式散弹枪"
"[english]L4D_Instructor_explain_pumpshotgun_get"        "Get pump shotgun"
"L4D_Instructor_explain_pumpshotgun"        "筒式散弹枪"
"[english]L4D_Instructor_explain_pumpshotgun"        "Pump Shotgun"
"L4D_Instructor_explain_autoshotgun_get"        "拾取战术散弹枪"
"[english]L4D_Instructor_explain_autoshotgun_get"        "Get tactical shotgun"
"L4D_Instructor_explain_autoshotgun"        "战术散弹枪"
"[english]L4D_Instructor_explain_autoshotgun"        "Tactical Shotgun"
"L4D_Instructor_explain_smg_get"        "拾取冲锋枪"
"[english]L4D_Instructor_explain_smg_get"        "Get submachine gun"
"L4D_Instructor_explain_smg"        "冲锋枪"
"[english]L4D_Instructor_explain_smg"        "Submachine Gun"
"L4D_Instructor_explain_smg_silenced_get"        "拾取消音冲锋枪"
"[english]L4D_Instructor_explain_smg_silenced_get"        "Get silenced submachine gun"
"L4D_Instructor_explain_smg_silenced"        "消音冲锋枪"
"[english]L4D_Instructor_explain_smg_silenced"        "Silenced Submachine Gun"
"L4D_Instructor_explain_shotgun_chrome_get"        "拾取长管散弹枪"
"[english]L4D_Instructor_explain_shotgun_chrome_get"        "Get chrome shotgun"
"L4D_Instructor_explain_shotgun_chrome"        "长管散弹枪"
"[english]L4D_Instructor_explain_shotgun_chrome"        "Chrome Shotgun"
"L4D_Instructor_explain_shotgun_spas_get"        "拾取战斗散弹枪"
"[english]L4D_Instructor_explain_shotgun_spas_get"        "Get combat shotgun"
"L4D_Instructor_explain_shotgun_spas"        "战斗散弹枪"
"[english]L4D_Instructor_explain_shotgun_spas"        "Combat Shotgun"
"L4D_Instructor_explain_rifle_desert_get"        "拾取半自动狙击枪"
"[english]L4D_Instructor_explain_rifle_desert_get"        "Get combat rifle"
"L4D_Instructor_explain_rifle_desert"        "半自动狙击枪"
"[english]L4D_Instructor_explain_rifle_desert"        "Combat Rifle"
"L4D_Instructor_explain_rifle_desert_get_alt"        "拾取SCAR 突击步枪"
"[english]L4D_Instructor_explain_rifle_desert_get_alt"        "Get desert combat rifle"
"L4D_Instructor_explain_rifle_desert_alt"        "SCAR 突击步枪"
"[english]L4D_Instructor_explain_rifle_desert_alt"        "Desert Combat Rifle"
"L4D_Instructor_explain_rifle_ak47_get"        "拾取 AK-47"
"[english]L4D_Instructor_explain_rifle_ak47_get"        "Get AK-47"
"L4D_Instructor_explain_rifle_ak47"        "AK-47"
"[english]L4D_Instructor_explain_rifle_ak47"        "AK-47"
"L4D_Instructor_explain_rifle_ak47_get_alt"        "拾取苏制步枪"
"[english]L4D_Instructor_explain_rifle_ak47_get_alt"        "Get soviet rifle"
"L4D_Instructor_explain_rifle_ak47_alt"        "苏制步枪"
"[english]L4D_Instructor_explain_rifle_ak47_alt"        "Soviet Rifle"
"L4D_Instructor_explain_sniper_military_get"        "拾取狙击枪"
"[english]L4D_Instructor_explain_sniper_military_get"        "Get sniper rifle"
"L4D_Instructor_explain_sniper_military"        "狙击枪"
"[english]L4D_Instructor_explain_sniper_military"        "Sniper Rifle"
"L4D_Instructor_explain_grenade_launcher_get"        "拾取榴弹发射器"
"[english]L4D_Instructor_explain_grenade_launcher_get"        "Get Grenade Launcher"
"L4D_Instructor_explain_grenade_launcher"        "榴弹发射器"
"[english]L4D_Instructor_explain_grenade_launcher"        "Grenade Launcher"
"L4D_Instructor_explain_pills_get"        "拾取止疼片"
"[english]L4D_Instructor_explain_pills_get"        "Get pain pills"
"L4D_Instructor_explain_pills"        "止疼片"
"[english]L4D_Instructor_explain_pills"        "Pain Pills"
"L4D_Instructor_explain_reload"        "手动换弹夹"
"[english]L4D_Instructor_explain_reload"        "Manual reload"
"L4D_Instructor_explain_pistol_ammo"        "手枪有无限弹药"
"[english]L4D_Instructor_explain_pistol_ammo"        "Pistols have unlimited ammo"
"L4D_Instructor_explain_grenade_limit"        "你只能携带一件这种装备"
"[english]L4D_Instructor_explain_grenade_limit"        "You can only carry one throwable item"
"L4D_Instructor_explain_friendly_fire"        "不要攻击队友!"
"[english]L4D_Instructor_explain_friendly_fire"        "Don't shoot teammates!"
"L4D_Instructor_explain_friendly_fire_melee"        "不要攻击队友!"
"[english]L4D_Instructor_explain_friendly_fire_melee"        "Don't attack teammates!"
"L4D_Instructor_explain_reckless"        "不要阻挡队友的目标!"
"[english]L4D_Instructor_explain_reckless"        "Stay out of the line of fire!"
"L4D_Instructor_explain_rescue"        "营救人类"
"[english]L4D_Instructor_explain_rescue"        "Rescue Survivors"
"L4D_Instructor_notify_awaiting_rescue"        "您很快就会得到营救"
"[english]L4D_Instructor_notify_awaiting_rescue"        "You will be rescued soon"
"L4D_Instructor_notify_last_life"        "需要急救! 再次倒下就完蛋了"
"[english]L4D_Instructor_notify_last_life"        "First aid needed! Next knockdown means death..."
"L4D_Instructor_notify_fire_damage"        "不要玩火!"
"[english]L4D_Instructor_notify_fire_damage"        "Get away from the fire!"
"L4D_Instructor_notify_stay_together"        "大家不要分开,争取生还机会"
"[english]L4D_Instructor_notify_stay_together"        "Stay together to survive"
"L4D_Instructor_notify_crouch_accuracy"        "蹲下以提高准确度"
"[english]L4D_Instructor_notify_crouch_accuracy"        "Crouching improves accuracy"
"L4D_Instructor_notify_crouch_tactic"        "蹲下可以让队友在您身后射击"
"[english]L4D_Instructor_notify_crouch_tactic"        "Crouching helps teammates shoot over you"
"L4D_Instructor_notify_communicate"        "与队友交流"
"[english]L4D_Instructor_notify_communicate"        "Communicate with teammates"
"L4D_Instructor_explain_heal_interrupted"        "按住 %+attack% 包扎自己"
"[english]L4D_Instructor_explain_heal_interrupted"        "Hold %+attack% to heal yourself"
"L4D_Instructor_notify_shove_infected"        "用如来神掌!!"
"[english]L4D_Instructor_notify_shove_infected"        "Shove them back!"
"L4D_Instructor_notify_infected_behind"        "敌人在背面"
"[english]L4D_Instructor_notify_infected_behind"        "Face rear enemies"
"L4D_Instructor_notify_shove_boomer"        "先推开 boomer 再开枪"
"[english]L4D_Instructor_notify_shove_boomer"        "Shove Boomers back before shooting"
"L4D_Instructor_notify_given_item_pain_pills"        "%s1 给了您止疼片"
"[english]L4D_Instructor_notify_given_item_pain_pills"        "%s1 gave you pain pills"
"L4D_Instructor_notify_failed_to_give_duplicate_pills"        "%s1 已经吃过了止疼药片"
"[english]L4D_Instructor_notify_failed_to_give_duplicate_pills"        "%s1 already has pain pills"
"L4D_Instructor_notify_failed_to_use_pills"        "您不必吃止疼片"
"[english]L4D_Instructor_notify_failed_to_use_pills"        "You don't need to take pain pills"
"L4D_Instructor_notify_heal_self"        "使用急救包进行包扎"
"[english]L4D_Instructor_notify_heal_self"        "Heal yourself with first aid"
"L4D_Instructor_notify_heal_self_hold"        "按住 %+attack% 包扎自己"
"[english]L4D_Instructor_notify_heal_self_hold"        "Hold %+attack% to heal yourself"
"L4D_Instructor_notify_pill_self"        "吃止疼片,暂时增强体力"
"[english]L4D_Instructor_notify_pill_self"        "Take pain pills for a temporary health boost"
"L4D_Instructor_notify_heal_other"        "用急救包帮助 %s1"
"[english]L4D_Instructor_notify_heal_other"        "Heal %s1 with first aid"
"L4D_Instructor_notify_heal_other_far"        "再靠近些才可以包扎 %s1"
"[english]L4D_Instructor_notify_heal_other_far"        "Move closer to heal %s1"
"L4D_Instructor_notify_heal_other_near"        "按住 %+attack2% 包扎 %s1"
"[english]L4D_Instructor_notify_heal_other_near"        "Hold %+attack2% to heal %s1"
"L4D_Instructor_notify_heal_other_near_select"        "选择急救包"
"[english]L4D_Instructor_notify_heal_other_near_select"        "Select first aid kit"
"L4D_Instructor_explain_heal_other_interrupted"        "按住 %+attack2% 以包扎 %s1"
"[english]L4D_Instructor_explain_heal_other_interrupted"        "Hold %+attack2% to heal %s1"
"L4D_Instructor_explain_defibrillator_get"        "拾取心脏起搏器"
"[english]L4D_Instructor_explain_defibrillator_get"        "Get defibrillator"
"L4D_Instructor_explain_defibrillator"        "起搏器"
"[english]L4D_Instructor_explain_defibrillator"        "Defibrillator"
"L4D_Instructor_notify_failed_to_use_defibrillator"        "不需要复活 %s1"
"[english]L4D_Instructor_notify_failed_to_use_defibrillator"        "%s1 doesn't need to be revived"
"L4D_Instructor_notify_use_defibrillator"        "用起搏器复活 %s1"
"[english]L4D_Instructor_notify_use_defibrillator"        "Revive %s1 with the defibrillator"
"L4D_Instructor_notify_use_defibrillator_hold"        "按住 %+attack% 键或 %+attack2% 键以复活 %s1"
"[english]L4D_Instructor_notify_use_defibrillator_hold"        "Hold %+attack% or %+attack2% to revive %s1"
"L4D_Instructor_defibrillator_usage"        "使用起搏器复活死亡的玩家"
"[english]L4D_Instructor_defibrillator_usage"        "Use the Defibrillator to revive dead players"
"L4D_Instructor_explain_upgradepack_incendiary_get"        "拾取燃烧弹药包"
"[english]L4D_Instructor_explain_upgradepack_incendiary_get"        "Get Incendiary Ammo Pack"
"L4D_Instructor_explain_upgradepack_incendiary"        "燃烧弹药包"
"[english]L4D_Instructor_explain_upgradepack_incendiary"        "Incendiary Ammo Pack"
"L4D_Instructor_notify_failed_to_use_incendiary_ammo_pile"        "你已经使用了这个燃耗弹药包"
"[english]L4D_Instructor_notify_failed_to_use_incendiary_ammo_pile"        "You have already used this Incendiary Ammo upgrade"
"L4D_Instructor_explain_upgradepack_explosive_get"        "拾取高爆弹药包"
"[english]L4D_Instructor_explain_upgradepack_explosive_get"        "Get Explosive Ammo Pack"
"L4D_Instructor_explain_upgradepack_explosive"        "高爆弹药包"
"[english]L4D_Instructor_explain_upgradepack_explosive"        "Explosive Ammo Pack"
"L4D_Instructor_notify_failed_to_use_explosive_ammo_pile"        "你已经使用了这个高爆弹药包"
"[english]L4D_Instructor_notify_failed_to_use_explosive_ammo_pile"        "You have already used this Explosive Ammo upgrade"
"L4D_Instructor_notify_upgrade_failed_no_primary"        "你必须装备主武器才能使用这个升级"
"[english]L4D_Instructor_notify_upgrade_failed_no_primary"        "You must have a primary weapon to use this upgrade"
"L4D_Instructor_upgradepack_usage"        "将弹药包放在地上和队友共享"
"[english]L4D_Instructor_upgradepack_usage"        "Deploy Ammo Packs on the ground to share ammo with the team"
"L4D_Instructor_notify_give_pills"        "您可以把您的止痛片给 %s1 "
"[english]L4D_Instructor_notify_give_pills"        "You can give %s1 pain pills"
"L4D_Instructor_notify_give_pills_far"        "再靠近些把止疼片给 %s1"
"[english]L4D_Instructor_notify_give_pills_far"        "Move closer to give %s1 pain pills"
"L4D_Instructor_notify_give_pills_near"        "把止疼片交给 %s1 "
"[english]L4D_Instructor_notify_give_pills_near"        "Give %s1 pain pills"
"L4D_Instructor_notify_give_pills_near_select"        "选择止疼片"
"[english]L4D_Instructor_notify_give_pills_near_select"        "Select pain pills"
"L4D_Instructor_explain_pill_temp_health"        "止疼片可以暂时增强您的体力"
"[english]L4D_Instructor_explain_pill_temp_health"        "Pain pills give you a temporary health boost"
"L4D_Instructor_explain_use_door"        "开/关门"
"[english]L4D_Instructor_explain_use_door"        "Open/close door"
"L4D_Instructor_notify_ledge"        "需要朋友把您拉上来"
"[english]L4D_Instructor_notify_ledge"        "A teammate must pull you up"
"L4D_Instructor_help_ledge"        "把 %s1 拉上来"
"[english]L4D_Instructor_help_ledge"        "Pull %s1 up"
"L4D_Instructor_notify_dead"        "您死了! 请等待重生..."
"[english]L4D_Instructor_notify_dead"        "You died! Please wait to respawn..."
"L4D_Instructor_notify_dead_by_witch1"        "Witch 杀死了您! 下次不要惊动她..."
"[english]L4D_Instructor_notify_dead_by_witch1"        "The Witch killed you! Don't startle her next time..."
"L4D_Instructor_notify_dead_by_witch2"        "Witch 受到手电筒和炮火的惊动"
"[english]L4D_Instructor_notify_dead_by_witch2"        "Witches are startled by flashlights and gunfire"
"L4D_Instructor_notify_incapacitated"        "不能行动! 您需要队友的帮助"
"[english]L4D_Instructor_notify_incapacitated"        "Incapacitated! A teammate must help you"
"L4D_Instructor_notify_incapacitated_by_witch"        "您被 Witch 伤害了! 下次不要惊动她..."
"[english]L4D_Instructor_notify_incapacitated_by_witch"        "The Witch injured you! Don't startle her next time..."
"L4D_Instructor_help_incapacitated"        "帮助 %s1 起来"
"[english]L4D_Instructor_help_incapacitated"        "Help %s1 up"
"L4D_Instructor_notify_it1_vomit"        "一只 Boomer 呕吐在到您身上了"
"[english]L4D_Instructor_notify_it1_vomit"        "A Boomer vomited on you"
"L4D_Instructor_notify_it1_splatter"        "一只 Boomer 爆炸时溅到您身上了"
"[english]L4D_Instructor_notify_it1_splatter"        "A Boomer exploded on you"
"L4D_Instructor_notify_it1_jar"        "你被人类投掷的胆汁炸弹击中"
"[english]L4D_Instructor_notify_it1_jar"        "A Survivor bile bombed you"
"L4D_Instructor_notify_it2"        "小心! Boomer 胆汁会引来僵尸群..."
"[english]L4D_Instructor_notify_it2"        "Watch out! Boomer bile attracts the horde..."
"L4D_Instructor_notify_pounced"        "动弹不得! 需要队友的帮助..."
"[english]L4D_Instructor_notify_pounced"        "Pinned! A teammate must help..."
"L4D_Instructor_notify_choked"        "被缠住了! 需要队友的帮助..."
"[english]L4D_Instructor_notify_choked"        "Constricted! A teammate must help..."
"L4D_Instructor_notify_choked_miss"        "未击中:没有目标"
"[english]L4D_Instructor_notify_choked_miss"        "Missed: No target"
"L4D_Instructor_notify_charger_pummeled"        "被抓住了! 需要队友的帮助..."
"[english]L4D_Instructor_notify_charger_pummeled"        "Pummeled! A teammate must help..."
"L4D_Instructor_help_it"        "Boomer 呕吐在了 %s1 身上"
"[english]L4D_Instructor_help_it"        "A Boomer has vomited on %s1"
"L4D_Instructor_help_choked"        "Smoker 缠住了 %s1"
"[english]L4D_Instructor_help_choked"        "A Smoker is constricting %s1"
"L4D_Instructor_help_choked_near"        "释放了 %s1"
"[english]L4D_Instructor_help_choked_near"        "Free %s1"
"L4D_Instructor_help_choked_far"        "射杀 Smoker"
"[english]L4D_Instructor_help_choked_far"        "Shoot the Smoker"
"L4D_Instructor_help_pounced"        "Hunter 一只 Hunter 抓住了 %s1"
"[english]L4D_Instructor_help_pounced"        "A Hunter has pinned %s1"
"L4D_Instructor_help_pounced_near"        "推开 Hunter"
"[english]L4D_Instructor_help_pounced_near"        "Shove the Hunter"
"L4D_Instructor_help_pounced_far"        "射杀 Hunter"
"[english]L4D_Instructor_help_pounced_far"        "Shoot the Hunter"
"L4D_Instructor_help_jockey_ridden"        "Jockey 正在骑 %s1 "
"[english]L4D_Instructor_help_jockey_ridden"        "A Jockey is riding %s1"
"L4D_Instructor_help_jockey_ridden_near"        "推开 Jockey"
"[english]L4D_Instructor_help_jockey_ridden_near"        "Shove the Jockey"
"L4D_Instructor_help_jockey_ridden_far"        "射杀 Jockey"
"[english]L4D_Instructor_help_jockey_ridden_far"        "Shoot the Jockey"
"L4D_Instructor_help_charger_pummeled"        "Charger 正在攻击 %s1"
"[english]L4D_Instructor_help_charger_pummeled"        "A Charger is pummeling %s1"
"L4D_Instructor_help_charger_pummeled_kill"        "杀死 Charger"
"[english]L4D_Instructor_help_charger_pummeled_kill"        "Kill the Charger"
"L4D_Instructor_explain_tank"        "Tank 的血非常厚"
"[english]L4D_Instructor_explain_tank"        "Tanks can absorb a lot of damage before they die"
"L4D_Instructor_explain_pickup_item"        "捡起"
"[english]L4D_Instructor_explain_pickup_item"        "Pick up"
"L4D_Instructor_explain_use_turret"        "使用固定武器"
"[english]L4D_Instructor_explain_use_turret"        "Use turret"
"L4D_Instructor_earned_bronze_medal"        "%s1 获得了铜牌!"
"[english]L4D_Instructor_earned_bronze_medal"        "You earned the bronze medal!"
"L4D_Instructor_earned_silver_medal"        "%s1 获得了银牌!"
"[english]L4D_Instructor_earned_silver_medal"        "You earned the silver medal!"
"L4D_Instructor_earned_gold_medal"        "%s1 获得了金牌!"
"[english]L4D_Instructor_earned_gold_medal"        "You earned the gold medal!"
"L4D_Instructor_player_record"        "您打破了您的最佳时间记录!"
"[english]L4D_Instructor_player_record"        "You beat your best time!"
"L4D_Instructor_team_record"        "您打破了您的团队记录!"
"[english]L4D_Instructor_team_record"        "You beat your team record!"
"L4D_Instructor_world_record"        "您打破了世界记录!"
"[english]L4D_Instructor_world_record"        "You beat the world record!"
"L4D_Instructor_explain_adrenaline"        "肾上腺素"
"[english]L4D_Instructor_explain_adrenaline"        "Adrenaline"
"L4D_Instructor_explain_adrenaline_get"        "拾取肾上腺素"
"[english]L4D_Instructor_explain_adrenaline_get"        "Get adrenaline"
"L4D_Instructor_notify_adrenaline_self"        "使用肾上腺素可以加速您的所有行动"
"[english]L4D_Instructor_notify_adrenaline_self"        "Take adrenaline for a temporary speed boost"
"L4D_Instructor_notify_given_item_adrenaline"        "%s1 给了你肾上腺素"
"[english]L4D_Instructor_notify_given_item_adrenaline"        "%s1 gave you adrenaline"
"L4D_Instructor_notify_give_adrenaline"        "你可以将肾上腺素给 %s1"
"[english]L4D_Instructor_notify_give_adrenaline"        "You can give %s1 your adrenaline"
"L4D_Instructor_notify_give_adrenaline_far"        "靠近 %s1,将你的肾上腺素 给他"
"[english]L4D_Instructor_notify_give_adrenaline_far"        "Move closer to give %s1 your adrenaline"
"L4D_Instructor_notify_give_adrenaline_near"        "将你的肾上腺素给 %s1"
"[english]L4D_Instructor_notify_give_adrenaline_near"        "Give %s1 your adrenaline"
"L4D_Instructor_notify_give_adrenaline_near_select"        "选择肾上腺素"
"[english]L4D_Instructor_notify_give_adrenaline_near_select"        "Select adrenaline"
"L4D_Instructor_adrenaline_usage"        "肾上腺素能够让你的动作更快"
"[english]L4D_Instructor_adrenaline_usage"        "Adrenaline lets you perform many actions faster"
"L4D_Instructor_notify_failed_to_give_duplicate_belt_item"        "%s1 已有腰带位置物品"
"[english]L4D_Instructor_notify_failed_to_give_duplicate_belt_item"        "%s1 already has a belt slot item"
"L4D_Instructor_explain_ammo_pack"        "弹药包"
"[english]L4D_Instructor_explain_ammo_pack"        "Ammo Pack"
"L4D_Instructor_explain_ammo_pack_get"        "拾取弹药包"
"[english]L4D_Instructor_explain_ammo_pack_get"        "Get ammo pack"
"L4D_Instructor_notify_give_ammo_other_near"        "按住 %+attack2% 键,将弹药给 %s1"
"[english]L4D_Instructor_notify_give_ammo_other_near"        "Hold %+attack2% to give ammo to %s1"
"L4D_Instructor_notify_give_ammo_self"        "使用弹药包装填弹药"
"[english]L4D_Instructor_notify_give_ammo_self"        "Refill your ammo with the ammo pack"
"L4D_Instructor_notify_give_ammo_self_hold"        "按住 %+attack% 键装填弹药"
"[english]L4D_Instructor_notify_give_ammo_self_hold"        "Hold %+attack% to refill your ammo"
"L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_other"        "%s1 现在不需要弹药"
"[english]L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_other"        "%s1 doesn't need ammo right now"
"L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_self"        "你现在不需要弹药"
"[english]L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_self"        "You don't need ammo right now"
"L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_other"        "%s1 的弹药已满"
"[english]L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_other"        "%s1 already has full ammo"
"L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_self"        "你的弹药已满"
"[english]L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_self"        "You already have full ammo"
"L4D_Instructor_notify_failed_to_use_ammo_pack_doesnt_use_ammo"        "你现在不需要弹药"
"[english]L4D_Instructor_notify_failed_to_use_ammo_pack_doesnt_use_ammo"        "You don't need ammo right now"
"L4D_Instructor_notify_failed_to_use_ammo_pack_other_doesnt_use_ammo"        "%s1 现在不需要弹药"
"[english]L4D_Instructor_notify_failed_to_use_ammo_pack_other_doesnt_use_ammo"        "%s1 doesn't need ammo right now"
"L4D_Instructor_explain_scavenge_goal_survivor"        "收集油桶给发电机加油"
"[english]L4D_Instructor_explain_scavenge_goal_survivor"        "Collect gas cans and pour them into the generator..."
"L4D_Instructor_explain_scavenge_goal_infected"        "在人类给发电机加满油之前干掉他们"
"[english]L4D_Instructor_explain_scavenge_goal_infected"        "Stop the survivors before they collect all of the gas cans"
"L4D_Instructor_begin_scavenge_overtime_survivor"        "超时!至少要持有一个油桶!"
"[english]L4D_Instructor_begin_scavenge_overtime_survivor"        "OVERTIME: At least one survivor must be carrying a gas can!"
"L4D_Instructor_begin_scavenge_overtime_infected"        "超时!攻击持有油桶的人!"
"[english]L4D_Instructor_begin_scavenge_overtime_infected"        "OVERTIME: Force all survivors to drop their gas cans!"
"L4D_Instructor_scavenge_score_tied"        "人类再得一分就将获得本局的胜利!"
"[english]L4D_Instructor_scavenge_score_tied"        "One more point and the survivors win this round!"
"L4D_Instructor_exaplin_scavenge_leave_area"        "离开安全区以后游戏就会开始"
"[english]L4D_Instructor_exaplin_scavenge_leave_area"        "Leaving this area will start the round"
"L4D_Instructor_explain_scavenge_vulnerable_cans"        "丢弃的油桶可以被 Spitter 的毒液引爆"
"[english]L4D_Instructor_explain_scavenge_vulnerable_cans"        "Dropped gas cans are vulnerable to Spitter goo"
"L4D_Instructor_explain_survivor_glows_disabled"        "队友不再有发光轮廓"
"[english]L4D_Instructor_explain_survivor_glows_disabled"        "Glows around fellow Survivors are disabled!"
"L4D_Instructor_explain_item_glows_disabled"        "可使用物品周围不再有发光轮廓"
"[english]L4D_Instructor_explain_item_glows_disabled"        "Glows around items are disabled. Search carefully!"
"L4D_Instructor_explain_rescue_disabled"        "玩家无法在安全屋以外的地方复活"
"[english]L4D_Instructor_explain_rescue_disabled"        "Rescues are disabled. Players can only respawn at safe rooms."
"L4D_Instructor_explain_bodyshots_reduced"        "僵尸的血更多,要尽量爆头!"
"[english]L4D_Instructor_explain_bodyshots_reduced"        "Zombies take less damage to the body. Aim for the head!"
"L4D_Instructor_explain_witch_kills"        "Witch 会秒杀你,不要惊动她"
"[english]L4D_Instructor_explain_witch_kills"        "The Witch will kill you instantly. Watch out for her!"
"L4D_Instructor_notify_grenade_launcher_range"        "不要在近距离使用榴弹发射器!"
"[english]L4D_Instructor_notify_grenade_launcher_range"        "Ouch! You are too close to your grenade launcher blasts!"
"L4D_Tip_Revive"        "在倒下的队友挂掉前帮助他们"
"[english]L4D_Tip_Revive"        "Revive fallen teammates before they bleed out."
"L4D_Tip_Heal"        "使用急救包、止疼药、电击器和肾上腺素注射器治疗你自己和队友。"
"[english]L4D_Tip_Heal"        "Heal yourself and your teammates with first aid kits, pain pills, defibrillators and adrenaline shots."
"L4D_Tip_Shove"        "将太近的敌人推开。 按 %+attack2% 推如来神掌。"
"[english]L4D_Tip_Shove"        "Shove Infected away if they get too close. Press %+attack2% to shove."
"L4D_Tip_Items"        "寻找武器和有用的物品。"
"[english]L4D_Tip_Items"        "Search for weapons and useful items."
"L4D_Tip_Boomer"        "在射杀 Boomer 之前先将其推开。"
"[english]L4D_Tip_Boomer"        "Shove Boomers away before you shoot them."
"L4D_Tip_Witch"        "绕开 Witch。 她可以秒杀你。"
"[english]L4D_Tip_Witch"        "Sneak around the Witch. She is more dangerous than she looks."
"L4D_Tip_Smoker"        "Smoker 可以将人类拖走。"
"[english]L4D_Tip_Smoker"        "Smokers can pull Survivors great distances."
"L4D_Tip_Tank"        "整个团队需要团结起来才能将 Tank 打死。"
"[english]L4D_Tip_Tank"        "The whole team will need to gang up to bring the Tank down."
"L4D_Tip_Hunter"        "Hunter 可以快速移动并跳跃很长距离。 要留心听他们独特的尖叫声。"
"[english]L4D_Tip_Hunter"        "Hunters move quickly and can leap great distances. Keep an ear out for their distinctive scream."
"L4D_Tip_Hunter2"        "Hunter 的突袭攻击使人类毫无反抗能力。 营救被突袭的队友,否则他们会死亡!"
"[english]L4D_Tip_Hunter2"        "The Hunter's pounce attack leaves Survivors completely helpless. Save pounced teammates or they will die!"
"L4D_Tip_Checkpoint"        "进入下一间安全室。 寻找红色的钢门。"
"[english]L4D_Tip_Checkpoint"        "Get to the next safe room. Look for the red steel doors."
"L4D_Tip_bullets"        "子弹可以击穿门、家具和薄壁。 狙击枪可以击穿几乎所有物品。"
"[english]L4D_Tip_bullets"        "Bullets can pierce through doors, furniture and thin walls. Hunting rifle rounds can pierce almost anything."
"L4D_Tip_doors"        "被感染的玩家打不开门。 他们只能击破门。"
"[english]L4D_Tip_doors"        "Infected cannot open doors. They must break through them."
"L4D_Tip_pain_pills"        "止疼药可以暂时增强您的体力。 但是请注意—药效会随时间减弱。"
"[english]L4D_Tip_pain_pills"        "Pain pills give you a temporary health boost. But be careful—it wears off over time."
"L4D_Tip_crouch"        "在群体攻击过程中蹲下。 这样,站在您身后的队友可以越过您的头顶开枪。"
"[english]L4D_Tip_crouch"        "Crouch during horde attacks, so teammates standing behind you can shoot over your head."
"L4D_Tip_reload_speeds"        "如果将弹药库的弹药全部用完,再装武器弹药的时间会比较长。"
"[english]L4D_Tip_reload_speeds"        "It takes longer to reload a weapon if you empty the magazine entirely."
"L4D_Tip_shotgun"        "散弹枪在近距离杀伤力巨大,远距离却没有什么威胁。"
"[english]L4D_Tip_shotgun"        "Shotguns can be devastating for close quarters combat. They are less effective at longer range."
"L4D_Tip_pipe_bomb"        "土雷管在爆炸前会把普通僵尸从你身边引开。"
"[english]L4D_Tip_pipe_bomb"        "Pipe bombs will lure Common Infected away from you before exploding."
"L4D_Tip_safe_room_heal"        "在离开安全室前,请确保已康复并重新装满弹药。"
"[english]L4D_Tip_safe_room_heal"        "Always heal up and resupply ammunition before leaving a safe room."
"L4D_Tip_witch_annoyances"        "Witch 如果被接近,攻击或者被手电筒照到的话就会开始攻击。"
"[english]L4D_Tip_witch_annoyances"        "Witches will attack if they hear loud noises, see flashlights, or are approached."
"L4D_Tip_Charger"        "Charger 能够把一整队人撞到。一旦牵制住你,Charger 将不会释放人类。"
"[english]L4D_Tip_Charger"        "Chargers are capable of knocking down an entire team. A Charger will not release a Survivor once they have you pinned."
"L4D_Tip_Jockey"        "Jockeys 能够控制你离开团队,前往障碍物后,或其它危险地带。"
"[english]L4D_Tip_Jockey"        "Jockeys can steer you away from your teammates, behind obstacles, or into danger."
"L4D_Tip_grenadelauncher"        "榴弹发射器能够一击杀死多个敌人。"
"[english]L4D_Tip_grenadelauncher"        "The grenade launcher can kill multiple enemies with one shot."
"L4D_Tip_explosive_ammo"        "高爆弹药能够击倒特殊僵尸。"
"[english]L4D_Tip_explosive_ammo"        "Explosive Ammo stumbles Special Infected."
"L4D_Tip_incendiary_ammo"        "燃烧弹能够点燃你的目标。"
"[english]L4D_Tip_incendiary_ammo"        "Incendiary Ammo lights your target on fire."
"L4D_Tip_spitter"        "当心 Spitter 吐出的黏着物。你在里面站的时间越长,就会受到越多的伤害。"
"[english]L4D_Tip_spitter"        "Watch out for Spitter goo. The longer you stand in it, the more damage it does to you."
"L4D_Tip_adrenaline"        "肾上腺素能够使你获得短暂的能量提升,更轻松地穿越部落。"
"[english]L4D_Tip_adrenaline"        "Adrenaline gives you a temporary energy boost, and makes it easier to run through a horde."
"L4D_Tip_lasersight"        "激光瞄准具能够提高武器的精准度。"
"[english]L4D_Tip_lasersight"        "Laser sights increase your weapon's accuracy."
"L4D_Tip_melee"        "击退正在攻击的僵尸,以获得喘息机会并更好地射击。"
"[english]L4D_Tip_melee"        "Knock back attacking Infected for breathing room and a better shot."
"L4D_Tip_upgradepack"        "升级你的武器以发射特殊的燃烧弹和高爆弹。"
"[english]L4D_Tip_upgradepack"        "Upgrade your weapon to fire specialty incendiary and explosive ammo."
"L4D_Tip_boomer_bile"        "向僵尸投掷胆汁炸弹以吸引部落。"
"[english]L4D_Tip_boomer_bile"        "Throw Bile Bombs at Infected to attract the horde."
"L4D_Tip_vulnerable_gascan"        "在寻宝模式的比赛中,丢掉的油桶很容易受到 Spitter 吐出黏着物的攻击。"
"[english]L4D_Tip_vulnerable_gascan"        "In a Scavenge match, dropped gas cans are vulnerable to Spitter goo."
"L4D_Z_Tip_falling"        "僵尸摔下来不会受伤。"
"[english]L4D_Z_Tip_falling"        "Infected don't take damage from falling."
"L4D_Z_Tip_glows"        "僵尸可以透过墙看见人类。 他们发光区的颜色显示其健康程度。"
"[english]L4D_Z_Tip_glows"        "Infected can see the Survivors through walls. The color of their glowing outlines shows how healthy they are."
"L4D_Z_Tip_break_doors"        "通过重复按 %+attack2% 打开关闭的门"
"[english]L4D_Z_Tip_break_doors"        "Break through closed doors by repeatedly pressing %+attack2%"
"L4D_Z_Tip_no_break_saferoom_doors"        "无法打破安全室的门。 要另找出路。"
"[english]L4D_Z_Tip_no_break_saferoom_doors"        "You cannot break down safe room doors. Find a way around."
"L4D_Z_Tip_hunter_leap_aim"        "如果您是 Hunter 并想跳得更远,可在跳跃前瞄准上方。"
"[english]L4D_Z_Tip_hunter_leap_aim"        "To leap farther as a Hunter, aim upwards before leaping."
"L4D_Z_Tip_hunter_wallkick"        "Hunter 可在半空跃离墙爬到高处。 碰到墙后转身,朝上方,再次跳跃!"
"[english]L4D_Z_Tip_hunter_wallkick"        "Hunters can climb to high places by leaping off of walls in midair. Just as you touch a wall, turn away, aim up, and leap again!"
"L4D_360_Hint_hunter_wallkick"        "Hunter 可在半空跃离墙爬到高处。 碰到墙后,按 %+lookspin%,再按 %+jump% 再次跳跃!"
"[english]L4D_360_Hint_hunter_wallkick"        "Hunters can climb to high places by leaping off of walls in midair. Just as you touch a wall, press %+lookspin%, then %+jump% to leap again!"
"L4D_Z_Tip_hunter_pounce_committed"        "作为 Hunter,在您突袭敌人后,可以随时停止攻击。"
"[english]L4D_Z_Tip_hunter_pounce_committed"        "As a Hunter, after you have pounced on a victim, you can break off the attack at any time."
"L4D_Z_Tip_hunter_pounce_incaps"        "Hunter 可以突袭不能行动的人类。"
"[english]L4D_Z_Tip_hunter_pounce_incaps"        "Hunters can pounce onto incapacitated Survivors."
"L4D_Z_Tip_boomer_slow"        "隐藏起来以突袭人类。 不要在空旷的地方冲向他们。"
"[english]L4D_Z_Tip_boomer_slow"        "Hide and ambush Survivors. Don't run at them in the open."
"L4D_Z_Tip_boomer_pop"        "作为 Boomer,在您遭到射击或被火烧之前请尽可能地靠近人类,这样您就可以将胆汁喷洒到他们身上。"
"[english]L4D_Z_Tip_boomer_pop"        "As a Boomer, get as close as you can to Survivors before you are shot or burned, so you can shower them with bile."
"L4D_Z_Tip_boomer_bomb"        "作为 Boomer,人类从高处进行俯冲轰炸是包围整个沾染胆汁的团队的最佳方式。"
"[english]L4D_Z_Tip_boomer_bomb"        "As a Boomer, dive-bombing Survivors from a great height is an excellent way to coat the whole team in bile."
"L4D_Z_Tip_boomer_it"        "Boomer 胆汁会引来僵尸群。 大量僵尸会挑选一个全身覆盖胆汁的人类进行攻击。"
"[english]L4D_Z_Tip_boomer_it"        "Boomer bile attracts the horde. Large numbers of Infected will single out bile-covered Survivors for attack."
"L4D_Z_Tip_boomer_recharge"        "Boomer 可多次呕吐。 当您再次吃饱东西后,就又可以进行喷吐。"
"[english]L4D_Z_Tip_boomer_recharge"        "A Boomer can projectile vomit more than once. When your stomach is full again, you're ready to spew anew."
"L4D_Z_Tip_boomer_vomit_no_move"        "Boomer 在呕吐时不能移动。"
"[english]L4D_Z_Tip_boomer_vomit_no_move"        "Boomers cannot move while vomiting."
"L4D_Z_Tip_smoker_choke"        "当 Smoker 在屋顶进行攻击时,他们将在不为人知的情况下诱捕人类。"
"[english]L4D_Z_Tip_smoker_choke"        "When Smokers attack from rooftops, they can ensnare Survivors without making themselves an easy target."
"L4D_Z_Tip_smoker_choke_committed"        "作为 Smoker,按 %+attack% 停止攻击并释放人类。"
"[english]L4D_Z_Tip_smoker_choke_committed"        "As a Smoker, press %+attack% to break off your attack and release a Survivor."
"L4D_Z_Tip_smoker_poison"        "作为 Smoker,如果您一直拖住人类,您可以在其毫无反抗之力的情况下攻击它们。"
"[english]L4D_Z_Tip_smoker_poison"        "As a Smoker, if you pull a Survivor all the way to you, you can attack them while they are helpless."
"L4D_Z_Tip_tank_health"        "如果您扮演 Tank,就别再等了。 持续压制人类—冲进去攻击!"
"[english]L4D_Z_Tip_tank_health"        "Don't wait around when playing as a Tank. Keep pressure on the Survivors—rush in and attack!"
"L4D_Z_Tip_tank_self_control"        "作为 Tank,如果您不继续保持攻击,您的控制力将被夺走,且不能再上场。"
"[english]L4D_Z_Tip_tank_self_control"        "As a Tank, if you don't stay on the attack, control will be taken away and you will lose your turn."
"L4D_Z_Tip_tank_throw"        "如果人类离得太远而无法用拳攻击他们,可按 %+attack2% 将大量碎片扔向他们。"
"[english]L4D_Z_Tip_tank_throw"        "If a Survivor is too far away to punch, throw a chunk of debris at them by pressing %+attack2%."
"L4D_Z_Tip_tank_attack_incaps"        "Tank 站在倒下的人类身上,然后按 %+attack% 快速将其杀死。"
"[english]L4D_Z_Tip_tank_attack_incaps"        "Tanks can quickly kill incapacitated Survivors by standing over them and pressing %+attack%."
"L4D_Z_Tip_tank_break_walls"        "Tank 可以寻找带有发光轮廓的墙。 按 %+attack% 可穿墙而过。"
"[english]L4D_Z_Tip_tank_break_walls"        "As a Tank, look for walls with glowing outlines. Press %+attack% to punch through them."
"L4D_Z_Tip_tank_punch_cars"        "作为 Tank,请密切留意带有发光轮廓的汽车。 按 %+attack% 朝人类投掷。"
"[english]L4D_Z_Tip_tank_punch_cars"        "As a Tank, keep an eye out for cars with glowing outlines. Press %+attack% to hurl them at Survivors."
"Cstrike_Combat_Title"        "战斗"
"[english]Cstrike_Combat_Title"        "COMBAT"
"Cstrike_Fire"        "射击"
"[english]Cstrike_Fire"        "Fire"
"Cstrike_Menu_Title"        "菜单"
"[english]Cstrike_Menu_Title"        "MENU"
"Cstrike_Menu_Item_0"        "菜单项目 0"
"[english]Cstrike_Menu_Item_0"        "Menu item 0"
"Cstrike_Menu_Item_1"        "菜单项目 1"
"[english]Cstrike_Menu_Item_1"        "Menu item 1"
"Cstrike_Menu_Item_2"        "菜单项目 2"
"[english]Cstrike_Menu_Item_2"        "Menu item 2"
"Cstrike_Menu_Item_3"        "菜单项目 3"
"[english]Cstrike_Menu_Item_3"        "Menu item 3"
"Cstrike_Menu_Item_4"        "菜单项目 4"
"[english]Cstrike_Menu_Item_4"        "Menu item 4"
"Cstrike_Menu_Item_5"        "菜单项目 5"
"[english]Cstrike_Menu_Item_5"        "Menu item 5"
"Cstrike_Menu_Item_6"        "菜单项目 6"
"[english]Cstrike_Menu_Item_6"        "Menu item 6"
"Cstrike_Menu_Item_7"        "菜单项目 7"
"[english]Cstrike_Menu_Item_7"        "Menu item 7"
"Cstrike_Menu_Item_8"        "菜单项目 8"
"[english]Cstrike_Menu_Item_8"        "Menu item 8"
"Cstrike_Menu_Item_9"        "菜单项目 9"
"[english]Cstrike_Menu_Item_9"        "Menu item 9"
"Cstrike_Select_Team"        "选择团队"
"[english]Cstrike_Select_Team"        "Select team"
"Cstrike_TitlesTXT_CT_Forces"        "僵尸"
"[english]Cstrike_TitlesTXT_CT_Forces"        "Infected"
"Cstrike_TitlesTXT_CTs_Full"        "僵尸团队人数已满"
"[english]Cstrike_TitlesTXT_CTs_Full"        "The Infected team is full"
"Cstrike_TitlesTXT_CTs_Win"        "僵尸获胜!"
"[english]Cstrike_TitlesTXT_CTs_Win"        "Infected win!"
"Cstrike_TitlesTXT_Game_join_ct"        "%s1 将成为僵尸"
"[english]Cstrike_TitlesTXT_Game_join_ct"        "%s1 is joining the Infected"
"Cstrike_TitlesTXT_Game_join_ct_auto"        "%s1 将成为僵尸(自动)"
"[english]Cstrike_TitlesTXT_Game_join_ct_auto"        "%s1 is joining the Infected (auto)"
"Cstrike_TitlesTXT_Game_join_terrorist"        "%s1 将成为人类"
"[english]Cstrike_TitlesTXT_Game_join_terrorist"        "%s1 is joining the Survivors"
"Cstrike_TitlesTXT_Game_join_terrorist_auto"        "%s1 将成为人类(自动)"
"[english]Cstrike_TitlesTXT_Game_join_terrorist_auto"        "%s1 is joining the Survivors (auto)"
"Cstrike_TitlesTXT_Game_timelimit"        "剩余时间:%s1:%s2。下一个战役是 %s3。"
"[english]Cstrike_TitlesTXT_Game_timelimit"        "Time Remaining:  %s1:%s2. Next campaign is %s3."
"Cstrike_TitlesTXT_Terrorist_Forces"        "人类"
"[english]Cstrike_TitlesTXT_Terrorist_Forces"        "Survivors"
"Cstrike_TitlesTXT_Terrorists_Full"        "人类团队人数已满"
"[english]Cstrike_TitlesTXT_Terrorists_Full"        "The Survivor team is full"
"Cstrike_TitlesTXT_Terrorists_Win"        "人类获胜!"
"[english]Cstrike_TitlesTXT_Terrorists_Win"        "Survivors win!"
"Cstrike_TitlesTXT_Game_connected"        "%s1已联机"
"[english]Cstrike_TitlesTXT_Game_connected"        "%s1 connected"
"Cstrike_TitlesTXT_Game_disconnected"        "%s1离开了游戏"
"[english]Cstrike_TitlesTXT_Game_disconnected"        "%s1 has left the game"
"Cstrike_TitlesTXT_Game_idle_kick"        "%s1空闲过久被踢出游戏"
"[english]Cstrike_TitlesTXT_Game_idle_kick"        "%s1 has been idle for too long and has been kicked"
"L4D_Chat_Infected"        "(僵尸)%s1:%s2"
"[english]L4D_Chat_Infected"        "(Infected) %s1 :  %s2"
"L4D_Chat_Survivor"        "(人类)%s1:%s2"
"[english]L4D_Chat_Survivor"        "(Survivor) %s1 :  %s2"
"L4D_Chat_Infected_Dead"        "*死亡*(僵尸)%s1:%s2"
"[english]L4D_Chat_Infected_Dead"        "*DEAD*(Infected) %s1 :  %s2"
"L4D_Chat_Survivor_Dead"        "*死亡*(人类)%s1:%s2"
"[english]L4D_Chat_Survivor_Dead"        "*DEAD*(Survivor) %s1 :  %s2"
"L4D_Chat_Spec"        "(旁观者)%s1:%s2"
"[english]L4D_Chat_Spec"        "(Spectator) %s1 :  %s2"
"L4D_Chat_All"        "%s1:%s2"
"[english]L4D_Chat_All"        "%s1 :  %s2"
"L4D_Chat_AllDead"        "*死亡* %s1:%s2"
"[english]L4D_Chat_AllDead"        "*DEAD* %s1 :  %s2"
"L4D_Chat_AllSpec"        "*旁观* %s1:%s2"
"[english]L4D_Chat_AllSpec"        "*SPEC* %s1 :  %s2"
"L4D_Chat_Prompt_Team_General"        "说(团队):"
"[english]L4D_Chat_Prompt_Team_General"        "Say (TEAM):"
"L4D_Chat_Prompt_Team_Infected"        "说(僵尸):"
"[english]L4D_Chat_Prompt_Team_Infected"        "Say (Infected):"
"L4D_Chat_Prompt_Team_Survivor"        "说(人类):"
"[english]L4D_Chat_Prompt_Team_Survivor"        "Say (Survivor):"
"Cstrike_Name_Change"        "* %s1 改名为 %s2"
"[english]Cstrike_Name_Change"        "* %s1 changed name to %s2"
"Cstrike_Nextlevel_Quit"        "服务器正在关闭下一局"
"[english]Cstrike_Nextlevel_Quit"        "Server is shutting down next round"
"Cstrike_Nextlevel_Set"        "下一局服务器将更改为 %s1"
"[english]Cstrike_Nextlevel_Set"        "Server is changing to %s1 next round"
"Cstrike_Nextlevel_Unset"        "战役更改已取消"
"[english]Cstrike_Nextlevel_Unset"        "Campaign change has been cancelled"
"Cstrike_Nextlevel_Blank"        "服务器将不会更改战役"
"[english]Cstrike_Nextlevel_Blank"        "Server is not changing campaigns"
"Cstrike_Nextlevel_Unset2"        "章节更改已取消"
"[english]Cstrike_Nextlevel_Unset2"        "Chapter change has been cancelled"
"Cstrike_Nextlevel_Blank2"        "服务器将不会更改章节"
"[english]Cstrike_Nextlevel_Blank2"        "Server is not changing chapters"
"Cstrike_game_join_terrorist"        "%s1 将成为人类
"
"[english]Cstrike_game_join_terrorist"        "%s1 is joining the Survivors
"
"Cstrike_game_join_ct"        "%s1 将成为僵尸
"
"[english]Cstrike_game_join_ct"        "%s1 is joining the Infected
"
"L4D_Teammate_Attack"        "%s1 攻击 %s2"
"[english]L4D_Teammate_Attack"        "%s1 attacked %s2"
"L4D_Teammate_Attack_Involved"        "%s1 攻击 %s2"
"[english]L4D_Teammate_Attack_Involved"        "%s1 attacked %s2"
"Cstrike_game_join_spectators"        "%s1 成为旁观者"
"[english]Cstrike_game_join_spectators"        "%s1 is joining the Spectators"
"L4D_TargetID_Player"        "%s1"
"[english]L4D_TargetID_Player"        "%s1"
"L4D_TargetID_Player_Health"        "%s1 (%s2)"
"[english]L4D_TargetID_Player_Health"        "%s1 (%s2)"
"L4D_Use_Revive"        "按 '%s1' 使队友复活"
"[english]L4D_Use_Revive"        "PRESS '%s1' TO REVIVE TEAMMATE"
"L4D_Use_LedgeHang"        "按 '%s1' 帮助队友爬起来"
"[english]L4D_Use_LedgeHang"        "PRESS '%s1' TO HELP TEAMMATE CLIMB UP"
"L4D_Use_Minigun"        "按 '%s1' 使用旋转机枪"
"[english]L4D_Use_Minigun"        "PRESS '%s1' TO USE MINIGUN"
"L4D_Use_Radio"        "按 '%s1' 发出营救信号"
"[english]L4D_Use_Radio"        "PRESS '%s1' TO SIGNAL FOR A RESCUE"
"L4D_Heal_Other"        "按 '%s1' 使队友恢复健康"
"[english]L4D_Heal_Other"        "PRESS '%s1' TO HEAL TEAMMATE"
"L4D_tank_attack_survivors"        "攻击人类"
"[english]L4D_tank_attack_survivors"        "ATTACK THE SURVIVORS"
"L4D_tank_lose_control"        "您必须攻击否则您将"
"[english]L4D_tank_lose_control"        "You must attack or you will"
"L4D_tank_lose_control_1"        "失去 Tank 的控制权"
"[english]L4D_tank_lose_control_1"        "lose control of the Tank"
"L4D_tank_control"        "控制"
"[english]L4D_tank_control"        "CONTROL"
"L4D_tank_take_control"        "您将变为 TANK"
"[english]L4D_tank_take_control"        "YOU WILL BECOME THE TANK"
"L4D_tank_take_control_tip"        "准备攻击人类"
"[english]L4D_tank_take_control_tip"        "Get ready to attack the survivors"
"L4D_tank_awoken"        "TANK 正在靠近"
"[english]L4D_tank_awoken"        "A TANK IS APPROACHING"
"L4D_tank_is_becoming"        "%s1 将变为 tank"
"[english]L4D_tank_is_becoming"        "%s1 is becoming the tank"
"L4D_pz_spectator_title"        "您死了"
"[english]L4D_pz_spectator_title"        "YOU ARE DEAD"
"L4D_pz_tank_battle"        "正在等待 Tank 战争终结..."
"[english]L4D_pz_tank_battle"        "Waiting for Tank battle conclusion..."
"L4D_pz_finale_setup"        "正在等待最后一局开始..."
"[english]L4D_pz_finale_setup"        "Waiting for the finale to begin..."
"L4D_pz_finale_wave"        "正在等待下一队僵尸..."
"[english]L4D_pz_finale_wave"        "Waiting for the next swarm of Infected..."
"L4D_pz_survivors_escaped"        "人类已逃脱..."
"[english]L4D_pz_survivors_escaped"        "The Survivors have escaped..."
"L4D_pz_waiting_for_survivors"        "正在等待人类..."
"[english]L4D_pz_waiting_for_survivors"        "Waiting for Survivors..."
"L4D_pz_scrimmage_wait"        "正在等待人类穿越爪子线...%s1"
"[english]L4D_pz_scrimmage_wait"        "Waiting for a Survivor to cross the line of scrimmage... %s1"
"L4D_pz_spawn_countdown"        "您将在 %s1 秒内进入重生模式"
"[english]L4D_pz_spawn_countdown"        "You will enter Spawn Mode in %s1 seconds"
"L4D_pz_spawn_countdown_single"        "您将在 1 秒内进入重生模式"
"[english]L4D_pz_spawn_countdown_single"        "You will enter Spawn Mode in 1 second"
"L4D_pz_spawn_spawning"        "正在进入重生模式..."
"[english]L4D_pz_spawn_spawning"        "Entering Spawn Mode..."
"L4D_pz_now_infected_title"        "您现在是僵尸"
"[english]L4D_pz_now_infected_title"        "YOU ARE NOW INFECTED"
"L4D_pz_now_infected_subtitle"        "您需要等待人类离开起始区才能重生。"
"[english]L4D_pz_now_infected_subtitle"        "You will need to wait for the Survivors to leave the starting area before you can spawn."
"L4D_pz_spawn_btn_overview"        "概述"
"[english]L4D_pz_spawn_btn_overview"        "OVERVIEW"
"L4D_pz_spawn_overview"        "根据游戏中当前的其它类别,您每次重生的类别可能有所改变。

您将开始进入“重生选择模式”。您可以四处移动选择最佳重生位置。"
"[english]L4D_pz_spawn_overview"        "The class you spawn as may change each time you spawn, depending on the other classes currently in play.

You will start in 'Spawn Select Mode.' Move around to select an optimal location to spawn in."
"L4D_pz_spawn_btn_hunter"        "HUNTER"
"[english]L4D_pz_spawn_btn_hunter"        "HUNTER"
"L4D_pz_spawn_hunter"        ""
"[english]L4D_pz_spawn_hunter"        ""
"L4D_pz_spawn_btn_boomer"        "BOOMER"
"[english]L4D_pz_spawn_btn_boomer"        "BOOMER"
"L4D_pz_spawn_boomer"        ""
"[english]L4D_pz_spawn_boomer"        ""
"L4D_pz_spawn_btn_smoker"        "SMOKER"
"[english]L4D_pz_spawn_btn_smoker"        "SMOKER"
"L4D_pz_spawn_smoker"        ""
"[english]L4D_pz_spawn_smoker"        ""
"L4D_pz_spawn_btn_tank"        "Tank"
"[english]L4D_pz_spawn_btn_tank"        "TANK"
"L4D_pz_spawn_tank"        ""
"[english]L4D_pz_spawn_tank"        ""
"L4D_pz_spawn_btn_zombie"        "ZOMBIE"
"[english]L4D_pz_spawn_btn_zombie"        "ZOMBIE"
"L4D_pz_spawn_zombie"        ""
"[english]L4D_pz_spawn_zombie"        ""
"L4D_pz_AsAHunter"        "扮演 HUNTER"
"[english]L4D_pz_AsAHunter"        "AS A HUNTER"
"L4D_pz_AsASmoker"        "扮演 SMOKER"
"[english]L4D_pz_AsASmoker"        "AS A SMOKER"
"L4D_pz_AsABoomer"        "扮演 BOOMER"
"[english]L4D_pz_AsABoomer"        "AS A BOOMER"
"L4D_pz_AsATank"        "扮演 TANK"
"[english]L4D_pz_AsATank"        "AS A TANK"
"L4D_pz_ThatLife"        "生命力:"
"[english]L4D_pz_ThatLife"        "THAT LIFE:"
"L4D_pz_Rank"        "总分:"
"[english]L4D_pz_Rank"        "TOTAL POINTS:"
"L4D_pz_TankTickets"        "票"
"[english]L4D_pz_TankTickets"        "TICKETS"
"L4D_pz_TotalPointsEarned"        "总得分:"
"[english]L4D_pz_TotalPointsEarned"        "Total points earned:"
"L4D_pz_DamageDealt"        "对人类造成的伤害:"
"[english]L4D_pz_DamageDealt"        "Damage to Survivors:"
"L4D_pz_SurvivorIncapCount"        "瘫倒的人类:"
"[english]L4D_pz_SurvivorIncapCount"        "Survivors incapacitated:"
"L4D_pz_SurvivorKillCount"        "杀死的人类:"
"[english]L4D_pz_SurvivorKillCount"        "Survivors killed:"
"L4D_pz_VomitCount"        "呕吐到的人类:"
"[english]L4D_pz_VomitCount"        "Survivors tagged with Boomer bile:"
"L4D_pz_BoomerBombCount"        "Boomer 炸弹:"
"[english]L4D_pz_BoomerBombCount"        "Boomer Bombs:"
"L4D_pz_PounceCount"        "被扑倒的人类:"
"[english]L4D_pz_PounceCount"        "Survivors pounced:"
"L4D_pz_LungeCount"        "被撞倒的人类:"
"[english]L4D_pz_LungeCount"        "Survivors pushed:"
"L4D_pz_HangCount"        "被缠住的人类:"
"[english]L4D_pz_HangCount"        "Survivors constricted:"
"L4D_pz_PullCount"        "被拖拉的人类:"
"[english]L4D_pz_PullCount"        "Survivors dragged:"
"L4D_pz_TankPunchCount"        "被击飞的人类:"
"[english]L4D_pz_TankPunchCount"        "Survivors knocked down:"
"L4D_pz_TankThrowCount"        "成功投掷次数:"
"[english]L4D_pz_TankThrowCount"        "Successful throws:"
"L4D_Loading_Map"        "载入中..."
"[english]L4D_Loading_Map"        "Loading..."
"L4D_Checkpoint_Cleared"        "已通过的记录点"
"[english]L4D_Checkpoint_Cleared"        "CHECKPOINT CLEARED"
"L4D_Event_History"        "活动历史记录"
"[english]L4D_Event_History"        "EVENT HISTORY"
"L4D_s_current_status"        "当前人类状态"
"[english]L4D_s_current_status"        "CURRENT SURVIVOR STATUS"
"L4D_s_Kills"        "杀敌人数"
"[english]L4D_s_Kills"        "KILLS"
"L4D_s_Damage_Taken"        "受到的伤害“
"[english]L4D_s_Damage_Taken"        "DAMAGE
TAKEN"
"L4D_s_pzs_killed"        "杀死的BOSS僵尸:"
"[english]L4D_s_pzs_killed"        "Special Infected killed:"
"L4D_s_others_revived"        "救活的人类:"
"[english]L4D_s_others_revived"        "Survivors revived:"
"L4D_s_first_aid_shared"        "分享的急救包:"
"[english]L4D_s_first_aid_shared"        "First aid kits shared:"
"L4D_s_mission_difficulty"        "%s1、%s2"
"[english]L4D_s_mission_difficulty"        "%s1, %s2"
"L4D_s_loading"        "正在读取:\"%s1\" - %s2"
"[english]L4D_s_loading"        "Loading: \"%s1\" - %s2"
"L4D_spawn_select_mode_title"        "选择重生位置"
"[english]L4D_spawn_select_mode_title"        "Choose Spawn Location"
"L4D_spawn_select_mode_class_HUNTER"        "HUNTER"
"[english]L4D_spawn_select_mode_class_HUNTER"        "HUNTER"
"L4D_spawn_select_mode_class_CHARGER"        "CHARGER"
"[english]L4D_spawn_select_mode_class_CHARGER"        "CHARGER"
"L4D_spawn_select_mode_class_SPITTER"        "SPITTER"
"[english]L4D_spawn_select_mode_class_SPITTER"        "SPITTER"
"L4D_spawn_select_mode_class_JOCKEY"        "JOCKEY"
"[english]L4D_spawn_select_mode_class_JOCKEY"        "JOCKEY"
"L4D_spawn_select_mode_class_SMOKER"        "SMOKER"
"[english]L4D_spawn_select_mode_class_SMOKER"        "SMOKER"
"L4D_spawn_select_mode_class_BOOMER"        "BOOMER"
"[english]L4D_spawn_select_mode_class_BOOMER"        "BOOMER"
"L4D_spawn_select_mode_text_1"        "远离人类,找到隐藏的好地方,然后出生。"
"[english]L4D_spawn_select_mode_text_1"        "Get away from the Survivors, find a good place to hide, then spawn into the world."
"L4D_spawn_select_mode_text_2"        "您不必立刻重生。 请等待,直到您发现最佳攻击位置。"
"[english]L4D_spawn_select_mode_text_2"        "You don't need to spawn right away. Wait until you find the perfect place to attack."
"L4D_spawn_select_mode_text_3"        "您在重生模式中的动作将更为敏捷。 寻找一个可以长时间躲藏且不会被发现的藏身点。"
"[english]L4D_spawn_select_mode_text_3"        "You move faster in Spawn Mode. Look for hiding spots that would take you too long to get to otherwise."
"L4D_spawn_select_mode_boomer_secondary"        "呕吐物"
"[english]L4D_spawn_select_mode_boomer_secondary"        "Vomit"
"L4D_spawn_select_mode_boomer_1_title"        "主要:呕吐物"
"[english]L4D_spawn_select_mode_boomer_1_title"        "Primary: VOMIT"
"L4D_spawn_select_mode_boomer_1_text"        "中距离攻击"
"[english]L4D_spawn_select_mode_boomer_1_text"        "Attack at medium range"
"L4D_spawn_select_mode_boomer_2_title"        "次要:爪子"
"[english]L4D_spawn_select_mode_boomer_2_title"        "Secondary: CLAW"
"L4D_spawn_select_mode_boomer_2_text"        "短距离攻击"
"[english]L4D_spawn_select_mode_boomer_2_text"        "Attack at short range"
"L4D_spawn_select_mode_hunter_title"        "您将作为 Hunter 重生"
"[english]L4D_spawn_select_mode_hunter_title"        "YOU WILL SPAWN AS A HUNTER"
"L4D_spawn_select_mode_hunter_text"        "您将作为 Hunter 重生"
"[english]L4D_spawn_select_mode_hunter_text"        "You will spawn as a Hunter"
"L4D_spawn_select_mode_hunter_secondary"        "突袭"
"[english]L4D_spawn_select_mode_hunter_secondary"        "Pounce"
"L4D_spawn_select_mode_hunter_1_title"        "主要:飞扑"
"[english]L4D_spawn_select_mode_hunter_1_title"        "Primary: POUNCE"
"L4D_spawn_select_mode_hunter_1_text"        "蹲下,然后按住以攻击"
"[english]L4D_spawn_select_mode_hunter_1_text"        "Crouch, then press to attack"
"L4D_spawn_select_mode_hunter_2_title"        "次要:抱抓"
"[english]L4D_spawn_select_mode_hunter_2_title"        "Secondary: CLAW"
"L4D_spawn_select_mode_hunter_2_text"        "短距离攻击"
"[english]L4D_spawn_select_mode_hunter_2_text"        "Attack at short range"
"L4D_spawn_select_mode_smoker_title"        "您将重生为 SMOKER"
"[english]L4D_spawn_select_mode_smoker_title"        "YOU WILL SPAWN AS A SMOKER"
"L4D_spawn_select_mode_smoker_text"        "您将重生为 SMOKER"
"[english]L4D_spawn_select_mode_smoker_text"        "You will spawn as a Smoker"
"L4D_spawn_select_mode_smoker_secondary"        "舌头捕获"
"[english]L4D_spawn_select_mode_smoker_secondary"        "Tongue Snare"
"L4D_spawn_select_mode_smoker_1_title"        "主要:舌头捕获"
"[english]L4D_spawn_select_mode_smoker_1_title"        "Primary: TONGUE SNARE"
"L4D_spawn_select_mode_smoker_1_text"        "远距离攻击"
"[english]L4D_spawn_select_mode_smoker_1_text"        "Attack at long range"
"L4D_spawn_select_mode_smoker_2_title"        "次要:爪子"
"[english]L4D_spawn_select_mode_smoker_2_title"        "Secondary: CLAW"
"L4D_spawn_select_mode_smoker_2_text"        "短距离攻击"
"[english]L4D_spawn_select_mode_smoker_2_text"        "Attack at short range"
"L4D_spawn_select_mode_boomer_title"        "您将重生为 BOOMER"
"[english]L4D_spawn_select_mode_boomer_title"        "YOU WILL SPAWN AS A BOOMER"
"L4D_spawn_select_mode_boomer_text"        "您将重生为 BOOMER"
"[english]L4D_spawn_select_mode_boomer_text"        "You will spawn as a Boomer"
"L4D_spawn_select_mode_primary"        "爪子"
"[english]L4D_spawn_select_mode_primary"        "Claw Attack"
"L4D_spawn_select_mode_cant_spawn"        "您不能在这儿重生"
"[english]L4D_spawn_select_mode_cant_spawn"        "You can't spawn here"
"L4D_spawn_select_mode_in_sight"        "人类可以看见您"
"[english]L4D_spawn_select_mode_in_sight"        "You can be seen by the Survivors"
"L4D_spawn_select_mode_too_close"        "您太靠近人类"
"[english]L4D_spawn_select_mode_too_close"        "You are too close to the Survivors"
"L4D_spawn_select_mode_restricted_area"        "这是受限制区域"
"[english]L4D_spawn_select_mode_restricted_area"        "This is a restricted area"
"L4D_spawn_select_mode_inside_entity"        "这里有别的物体"
"[english]L4D_spawn_select_mode_inside_entity"        "Something is blocking this spot"
"L4D_spawn_select_mode_spitter_title"        "你将重生为 SPITTER"
"[english]L4D_spawn_select_mode_spitter_title"        "YOU WILL SPAWN AS A SPITTER"
"L4D_spawn_select_mode_spitter_text"        "你将重生为 SPITTER"
"[english]L4D_spawn_select_mode_spitter_text"        "You will spawn as a Spitter"
"L4D_spawn_select_mode_spitter_1_title"        "主要攻击:酸液"
"[english]L4D_spawn_select_mode_spitter_1_title"        "Primary: SPIT"
"L4D_spawn_select_mode_spitter_1_text"        "中远程攻击"
"[english]L4D_spawn_select_mode_spitter_1_text"        "Attack at medium to long range"
"L4D_spawn_select_mode_spitter_2_title"        "次要攻击:爪子"
"[english]L4D_spawn_select_mode_spitter_2_title"        "Secondary: CLAW"
"L4D_spawn_select_mode_spitter_2_text"        "近距离攻击"
"[english]L4D_spawn_select_mode_spitter_2_text"        "Attack at short range"
"L4D_spawn_select_mode_jockey_title"        "你将重生为 JOCKEY"
"[english]L4D_spawn_select_mode_jockey_title"        "YOU WILL SPAWN AS A JOCKEY"
"L4D_spawn_select_mode_jockey_text"        "你将重生为 JOCKEY"
"[english]L4D_spawn_select_mode_jockey_text"        "You will spawn as a Jockey"
"L4D_spawn_select_mode_jockey_1_title"        "主要攻击:骑人"
"[english]L4D_spawn_select_mode_jockey_1_title"        "Primary: LEAP"
"L4D_spawn_select_mode_jockey_1_text"        "扑向人类,并控制其前往危险的地带"
"[english]L4D_spawn_select_mode_jockey_1_text"        "Jump on Survivors and steer them into danger"
"L4D_spawn_select_mode_jockey_2_title"        "次要攻击:爪子"
"[english]L4D_spawn_select_mode_jockey_2_title"        "Secondary: CLAW"
"L4D_spawn_select_mode_jockey_2_text"        "近距离攻击"
"[english]L4D_spawn_select_mode_jockey_2_text"        "Attack at short range"
"L4D_spawn_select_mode_charger_title"        "你将重生为 CHARGER"
"[english]L4D_spawn_select_mode_charger_title"        "YOU WILL SPAWN AS A CHARGER"
"L4D_spawn_select_mode_charger_text"        "你将重生为 CHARGER"
"[english]L4D_spawn_select_mode_charger_text"        "You will spawn as a Charger"
"L4D_spawn_select_mode_charger_1_title"        "主要攻击:冲锋"
"[english]L4D_spawn_select_mode_charger_1_title"        "Primary: CHARGE"
"L4D_spawn_select_mode_charger_1_text"        "快速冲向人类并对其进行连续拳击"
"[english]L4D_spawn_select_mode_charger_1_text"        "Charge into Survivors and pummel them"
"L4D_spawn_select_mode_charger_2_title"        "次要攻击:重击"
"[english]L4D_spawn_select_mode_charger_2_title"        "Secondary: CLAW"
"L4D_spawn_select_mode_charger_2_text"        "近距离攻击"
"[english]L4D_spawn_select_mode_charger_2_text"        "Attack at short range"
"L4D_pz_team_join_title"        "扮演僵尸"
"[english]L4D_pz_team_join_title"        "PLAY AS INFECTED"
"L4D_pz_team_join_subtitle"        "选择您喜欢玩的类别。 您所选的类别在您准备好重生时不一定可用。"
"[english]L4D_pz_team_join_subtitle"        "Select the class you prefer to play. The class you choose may not always be available when you are ready to spawn."
"L4D_pz_class_select_title"        "选择被感染类别"
"[english]L4D_pz_class_select_title"        "INFECTED CLASS SELECT"
"L4D_s_team_join_title"        "成为人类团队"
"[english]L4D_s_team_join_title"        "JOINING THE SURVIVOR TEAM"
"L4D_s_team_join_takeover_title"        "正处于观看状态"
"[english]L4D_s_team_join_takeover_title"        "CURRENTLY SPECTATING"
"L4D_s_team_join_subtitle"        "选择可用的人类"
"[english]L4D_s_team_join_subtitle"        "Select an available Survivor"
"L4D_s_team_join_state_inactive"        "(无效)"
"[english]L4D_s_team_join_state_inactive"        "(inactive)"
"L4D_s_team_join_state_bot"        "%s1(机器人)"
"[english]L4D_s_team_join_state_bot"        "%s1 (BOT)"
"L4D_s_team_join_state_loading"        "%s1(正在读取)"
"[english]L4D_s_team_join_state_loading"        "%s1 (LOADING)"
"L4D_s_team_join_hour_played"        "已玩了 1 小时"
"[english]L4D_s_team_join_hour_played"        "1 hour played"
"L4D_s_team_join_hours_played"        "已玩了 %s1 小时"
"[english]L4D_s_team_join_hours_played"        "%s1 hours played"
"L4D_s_class_select_title"        "选择人类角色"
"[english]L4D_s_class_select_title"        "SURVIVOR CHARACTER SELECT"
"L4D_s_team_full_title"        "人类团队人数已满"
"[english]L4D_s_team_full_title"        "SURVIVOR TEAM IS FULL"
"L4D_s_team_full_subtitle"        "人类团队已有四个玩家"
"[english]L4D_s_team_full_subtitle"        "The Survivor team already has four players"
"L4D_pz_team_full_title"        "被感染团队人数已满"
"[english]L4D_pz_team_full_title"        "INFECTED TEAM IS FULL"
"L4D_pz_team_full_subtitle"        "被感染团队已有四个玩家"
"[english]L4D_pz_team_full_subtitle"        "The Infected team already has four players"
"L4D_both_team_full_title"        "两个团队人数都已满"
"[english]L4D_both_team_full_title"        "BOTH TEAMS ARE FULL"
"L4D_both_team_full_subtitle"        "两个团队都已有四个玩家"
"[english]L4D_both_team_full_subtitle"        "There are already four players on both teams"
"L4D_team_menu_full"        "完整"
"[english]L4D_team_menu_full"        "FULL"
"L4D_Lobby_Title"        "战役大厅"
"[english]L4D_Lobby_Title"        "CAMPAIGN LOBBY"
"L4D_Lobby_Subtitle"        "将您的团队集合起来与被感染僵尸群战斗"
"[english]L4D_Lobby_Subtitle"        "Gather your team to fight the Infected horde"
"L4D_Lobby_Status_Waiting"        "正在等待四个玩家成为"
"[english]L4D_Lobby_Status_Waiting"        "Waiting for four players to join"
"L4D_Lobby_PlayerSlotAvailable"        "有玩家空位"
"[english]L4D_Lobby_PlayerSlotAvailable"        "Player slot available"
"L4D_Lobby_Button_StartGame"        "开始游戏"
"[english]L4D_Lobby_Button_StartGame"        "START THE GAME"
"L4D_Lobby_PlayerDropDown"        "静音、发送消息或查看玩家的 Steam ID 页面。
作为大厅厅长,您可以将其他玩家踢出大厅。"
"[english]L4D_Lobby_PlayerDropDown"        "Mute, send a message to, or view the Steam ID page of the player.
As a Lobby Leader you may kick the player from the lobby."
"L4D_class_special_ability_title"        "特殊能力:"
"[english]L4D_class_special_ability_title"        "SPECIAL ABILITY:"
"L4D_class_primary_attack_title"        "主要攻击:"
"[english]L4D_class_primary_attack_title"        "PRIMARY ATTACK:"
"L4D_class_hunter_name"        "HUNTER"
"[english]L4D_class_hunter_name"        "Hunter"
"L4D_class_hunter_ability_text"        "特殊能力:突袭
跳跃很长距离,并突袭人类致其受伤。"
"[english]L4D_class_hunter_ability_text"        "SPECIAL ABILITY: Pounce
Leap great distances and pounce Survivors to damage."
"L4D_class_boomer_name"        "BOOMER"
"[english]L4D_class_boomer_name"        "Boomer"
"L4D_class_boomer_ability_text"        "特殊能力:呕吐
往人类身上呕吐胆汁以攻击群落。 死亡将导致胆汁爆炸性的喷洒。"
"[english]L4D_class_boomer_ability_text"        "SPECIAL ABILITY: Vomit
Vomit bile on Survivors to attract the horde. Death results in an explosive shower of bile."
"L4D_class_smoker_name"        "SMOKER"
"[english]L4D_class_smoker_name"        "Smoker"
"L4D_class_smoker_ability_text"        "特殊能力:舌头诱捕
使用舌头缠住人类。 使用突出物或障碍物诱捕确定的人类。"
"[english]L4D_class_smoker_ability_text"        "SPECIAL ABILITY: Tongue Snare
Constrict Survivors with your tongue. Use elevation or obstacles to ensnare unsuspecting Survivors."
"L4D_class_spitter_name"        "SPITTER"
"[english]L4D_class_spitter_name"        "Spitter"
"L4D_class_spitter_ability_text"        "特殊能力:酸液
喷吐有毒物质将人类一个个分开。"
"[english]L4D_class_spitter_ability_text"        "SPECIAL ABILITY: Spit
Spew noxious waste to separate Survivors from one another."
"L4D_class_charger_name"        "CHARGER"
"[english]L4D_class_charger_name"        "Charger"
"L4D_class_charger_ability_text"        "特殊能力:冲锋
抓住人类并将其拖离团队。"
"[english]L4D_class_charger_ability_text"        "SPECIAL ABILITY: Charge
Grab Survivors and carry them away from their team."
"L4D_class_jockey_name"        "JOCKEY"
"[english]L4D_class_jockey_name"        "Jockey"
"L4D_class_jockey_ability_text"        "特殊能力:跳跃
扑向人类并控制其前往障碍物后面。"
"[english]L4D_class_jockey_ability_text"        "SPECIAL ABILITY: Leap
Jump on Survivors and steer them into obstacles."
"L4D_class_random_name"        "随机"
"[english]L4D_class_random_name"        "Random"
"L4D_class_random_ability_text"        "在您每次重生时随机选择一个类别。"
"[english]L4D_class_random_ability_text"        "Randomly selects a class each time you spawn."
"L4D_class_tank_name"        "TANK"
"[english]L4D_class_tank_name"        "Tank"
"L4D_class_witch_name"        "Witch"
"[english]L4D_class_witch_name"        "Witch"
"L4D_class_infected_name"        "僵尸"
"[english]L4D_class_infected_name"        "Infected"
"L4D_class_hunter_player_name"        "%s1 (Hunter)"
"[english]L4D_class_hunter_player_name"        "%s1 (Hunter)"
"L4D_class_boomer_player_name"        "%s1 (Boomer)"
"[english]L4D_class_boomer_player_name"        "%s1 (Boomer)"
"L4D_class_smoker_player_name"        "%s1 (Smoker)"
"[english]L4D_class_smoker_player_name"        "%s1 (Smoker)"
"L4D_class_spitter_player_name"        "%s1 (Spitter)"
"[english]L4D_class_spitter_player_name"        "%s1 (Spitter)"
"L4D_class_charger_player_name"        "%s1 (Charger)"
"[english]L4D_class_charger_player_name"        "%s1 (Charger)"
"L4D_class_jokcey_player_name"        "%s1 (Jockey)"
"[english]L4D_class_jokcey_player_name"        "%s1 (Jockey)"
"L4D_class_tank_player_name"        "%s1 (Tank)"
"[english]L4D_class_tank_player_name"        "%s1 (Tank)"
"L4D_spectator_select_side"        "选择要成为的团队"
"[english]L4D_spectator_select_side"        "SELECT A SIDE TO JOIN"
"L4D_spectator_cant_change_teams"        "无法更改团队"
"[english]L4D_spectator_cant_change_teams"        "UNABLE TO CHANGE TEAMS"
"L4D_spectator_team_change_limit"        "您已经达到此地图所允许的最大团队更改次数。"
"[english]L4D_spectator_team_change_limit"        "You have reached the maximum number of team changes allowed for this map."
"L4D_spectator_waiting_for_players"        "您必须等到所有玩家全部载入。"
"[english]L4D_spectator_waiting_for_players"        "You must wait until all players have loaded."
"L4D_spectator_team_on_team_game"        "你无法在对抗模式中更换团队。"
"[english]L4D_spectator_team_on_team_game"        "You cannot change teams in a team vs. team game."
"L4D_s_bot_control_subtitle"        "按住以扮演 %s1"
"[english]L4D_s_bot_control_subtitle"        "Press to play as %s1"
"L4D_s_team_ready_title"        "等待这一局开始..."
"[english]L4D_s_team_ready_title"        "WAITING FOR ROUND TO START"
"L4D_s_team_ready_subtitle"        "做好准备迎接前面的危险旅程"
"[english]L4D_s_team_ready_subtitle"        "Gear up for the dangerous journey ahead"
"L4D_s_team_ready_seconds_1"        " 秒之后"
"[english]L4D_s_team_ready_seconds_1"        "SECONDS UNTIL"
"L4D_s_team_ready_seconds_2"        "本局游戏开始"
"[english]L4D_s_team_ready_seconds_2"        "ROUND BEGINS"
"L4D_s_team_ready_please_wait"        "请等待您的队友"
"[english]L4D_s_team_ready_please_wait"        "PLEASE WAIT FOR YOUR TEAMMATES"
"L4D_s_team_ready_playtest"        "请等待所有玩家成为"
"[english]L4D_s_team_ready_playtest"        "PLEASE WAIT FOR ALL PLAYERS TO JOIN"
"L4D_teammate_is_in_peril"        "一个队友遇到麻烦"
"[english]L4D_teammate_is_in_peril"        "A TEAMMATE IS IN TROUBLE"
"L4D_teammate_is_in_peril_use"        "按 %s1 按钮查看队友"
"[english]L4D_teammate_is_in_peril_use"        "PRESS THE %s1 BUTTON TO SEE THEM"
"L4D_teammate_is_in_peril_use_word"        "使用"
"[english]L4D_teammate_is_in_peril_use_word"        "USE"
"L4D_progress_reviving_friend"        "正在使队友复活"
"[english]L4D_progress_reviving_friend"        "REVIVING TEAMMATE"
"L4D_progress_being_revived"        "正在复活"
"[english]L4D_progress_being_revived"        "BEING REVIVED"
"L4D_progress_helping_friend_up"        "正在帮助您的朋友起来"
"[english]L4D_progress_helping_friend_up"        "HELPING YOUR FRIEND UP"
"L4D_progress_being_helped_up"        "正在被帮助起来"
"[english]L4D_progress_being_helped_up"        "BEING HELPED UP"
"L4D_progress_heal"        "使治疗自己"
"[english]L4D_progress_heal"        "HEALING YOURSELF"
"L4D_progress_heal_friend"        "正在治疗队友"
"[english]L4D_progress_heal_friend"        "HEALING TEAMMATE"
"L4D_progress_being_healed"        "正在被治疗"
"[english]L4D_progress_being_healed"        "BEING HEALED"
"L4D_progress_reviving_player"        "您的救星:%s1"
"[english]L4D_progress_reviving_player"        "Your savior: %s1"
"L4D_progress_healing_player"        "您的白衣天使:%s1"
"[english]L4D_progress_healing_player"        "Your healer: %s1"
"L4D_progress_healing_target"        "您的目标:%s1"
"[english]L4D_progress_healing_target"        "Your target: %s1"
"L4D_progress_giving_ammo"        "给予弹药"
"[english]L4D_progress_giving_ammo"        "GIVING AMMO"
"L4D_progress_giving_ammo_to_self"        "放下弹药包"
"[english]L4D_progress_giving_ammo_to_self"        "OPENING AMMO PACK"
"L4D_progress_being_given_ammo"        "拾取弹药"
"[english]L4D_progress_being_given_ammo"        "GETTING AMMO"
"L4D_progress_giving_ammo_target"        "您的目标:%s1"
"[english]L4D_progress_giving_ammo_target"        "Your target: %s1"
"L4D_progress_defibrillator"        "使用电击器"
"[english]L4D_progress_defibrillator"        "USING DEFIBRILLATOR"
"L4D_progress_defibrillator_target"        "您的目标:%s1"
"[english]L4D_progress_defibrillator_target"        "Your target: %s1"
"L4D_progress_open_upgrade_pack_incendiary"        "放下燃烧弹"
"[english]L4D_progress_open_upgrade_pack_incendiary"        "DEPLOYING INCENDIARY AMMO"
"L4D_progress_open_upgrade_pack_explosive"        "放下高爆弹"
"[english]L4D_progress_open_upgrade_pack_explosive"        "DEPLOYING EXPLOSIVE AMMO"
"L4D_progress_using_gas_can"        "浇注燃料"
"[english]L4D_progress_using_gas_can"        "POURING FUEL"
"L4D_progress_using_cola_bottles"        "随附可乐瓶"
"[english]L4D_progress_using_cola_bottles"        "ATTACHING COLA BOTTLES"
"L4D_progress_using_cola_bottles_alt1"        "运输可乐瓶"
"[english]L4D_progress_using_cola_bottles_alt1"        "DELIVERING COLA BOTTLES"
"L4D_progress_using_cola_bottles_alt2"        "提供可乐瓶"
"[english]L4D_progress_using_cola_bottles_alt2"        "SUPPLYING COLA BOTTLES"
"L4D_btn_ok"        "确定"
"[english]L4D_btn_ok"        "OK"
"L4D_btn_select"        "选择"
"[english]L4D_btn_select"        "SELECT"
"L4D_btn_cancel"        "取消"
"[english]L4D_btn_cancel"        "CANCEL"
"L4D_btn_spectate"        "观看"
"[english]L4D_btn_spectate"        "SPECTATE"
"L4D_btn_continue"        "继续"
"[english]L4D_btn_continue"        "CONTINUE"
"L4D_btn_dont_show_again"        "不要再显示此信息"
"[english]L4D_btn_dont_show_again"        "Don't show me this again"
"L4D_btn_dont_show_hunter_again"        "不要再显示 Hunter 信息"
"[english]L4D_btn_dont_show_hunter_again"        "Don't show me Hunter info again"
"L4D_btn_dont_show_smoker_again"        "不要再显示 Smoker 信息"
"[english]L4D_btn_dont_show_smoker_again"        "Don't show me Smoker info again"
"L4D_btn_dont_show_boomer_again"        "不要再显示 Boomer 信息"
"[english]L4D_btn_dont_show_boomer_again"        "Don't show me Boomer info again"
"L4D_btn_dont_show_spitter_again"        "不要再显示 Spitter 信息"
"[english]L4D_btn_dont_show_spitter_again"        "Don't show me Spitter info again"
"L4D_btn_dont_show_charger_again"        "不要再显示 Charger 信息"
"[english]L4D_btn_dont_show_charger_again"        "Don't show me Charger info again"
"L4D_btn_dont_show_jockey_again"        "不要再显示 Jockey 信息"
"[english]L4D_btn_dont_show_jockey_again"        "Don't show me Jockey info again"
"L4D_btn_play_survivor"        "扮演人类"
"[english]L4D_btn_play_survivor"        "PLAY AS A SURVIVOR"
"L4D_btn_play_infected"        "扮演僵尸"
"[english]L4D_btn_play_infected"        "PLAY AS AN INFECTED"
"L4D_HIT_ASSIST_ATTACK"        "%s1 在 %s3 的帮助下攻击 %s2"
"[english]L4D_HIT_ASSIST_ATTACK"        "%s1 hit %s2, assisted by %s3"
"L4D_HIT_ATTACK"        "%s1 攻击了 %s2"
"[english]L4D_HIT_ATTACK"        "%s1 hit %s2"
"L4D_HIT_ASSIST"        "%s1 间接攻击了 %s2"
"[english]L4D_HIT_ASSIST"        "%s1 assisted against %s2"
"L4D_HIT_PUSH_ASSIST_ATTACK"        "%s1 在 %s3 的帮助下攻击 %s2"
"[english]L4D_HIT_PUSH_ASSIST_ATTACK"        "%s1 pushed %s2, assisted by %s3"
"L4D_HIT_PUSH_ATTACK"        "%s1 攻击了 %s2"
"[english]L4D_HIT_PUSH_ATTACK"        "%s1 pushed %s2"
"L4D_HIT_POUNCE_ATTACK"        "%s1 扑倒了 %s2,飞扑伤害 %s3"
"[english]L4D_HIT_POUNCE_ATTACK"        "%s1 pounced %s2 for %s3 damage"
"L4D_INCAPACITATE"        "%s1 击倒了 %s2"
"[english]L4D_INCAPACITATE"        "%s1 incapacitated %s2"
"L4D_INCAPACITATE_ASSIST"        "%s1 间接击倒了 %s2"
"[english]L4D_INCAPACITATE_ASSIST"        "%s1 assisted incapacitating %s2"
"L4D_KILLED"        "%s1 杀死了 %s2"
"[english]L4D_KILLED"        "%s1 killed %s2"
"L4D_KILLED_HUNTER"        "%s1 杀死了 Hunter"
"[english]L4D_KILLED_HUNTER"        "%s1 killed a Hunter"
"L4D_KILLED_BOOMER"        "%s1 杀死了 Boomer"
"[english]L4D_KILLED_BOOMER"        "%s1 killed a Boomer"
"L4D_KILLED_SMOKER"        "%s1 杀死了 Smoker"
"[english]L4D_KILLED_SMOKER"        "%s1 killed a Smoker"
"L4D_KILLED_SPITTER"        "%s1 杀死了 Spitter"
"[english]L4D_KILLED_SPITTER"        "%s1 killed a Spitter"
"L4D_KILLED_CHARGER"        "%s1 杀死了 Charger"
"[english]L4D_KILLED_CHARGER"        "%s1 killed a Charger"
"L4D_KILLED_JOCKEY"        "%s1 杀死了 Jockey"
"[english]L4D_KILLED_JOCKEY"        "%s1 killed a Jockey"
"L4D_DEFIBRILLATOR_USED"        "%s1 将 %s2 从死亡边缘拯救了回来"
"[english]L4D_DEFIBRILLATOR_USED"        "%s1 brought %s2 back from the dead"
"L4D_SCAVENGE_DESTROY_GASCAN"        "%s1 摧毁了一个油桶"
"[english]L4D_SCAVENGE_DESTROY_GASCAN"        "%s1 destroyed a gas can"
"L4D_VS_REACHED_MARKER"        "人类已完成了 %s1% 的路程!"
"[english]L4D_VS_REACHED_MARKER"        "The Survivors have made it %s1% of the way!"
"L4D_Z_Tip_TANK_FRUSTRATED"        "Tank 不能等待,它必须进行攻击!
您已失去此 Tank 的控制权。"
"[english]L4D_Z_Tip_TANK_FRUSTRATED"        "A Tank cannot wait—it must attack!
You have lost control of this Tank."
"L4D_Z_Tip_RELOCATED_CLOSER_TO_SURVIVORS"        "AI已经将您移近人类"
"[english]L4D_Z_Tip_RELOCATED_CLOSER_TO_SURVIVORS"        "The Director has moved you closer to the Survivors"
"L4D_Scenario_Restart"        "重新开始战役..."
"[english]L4D_Scenario_Restart"        "Restarting the scenario..."
"L4D_Scenario_Survivors_Dead"        "人类已被制服"
"[english]L4D_Scenario_Survivors_Dead"        "The Survivors have been overwhelmed"
"L4D_Scenario_Finale_Death_Message"        "...但您的队友仍然可以逃脱"
"[english]L4D_Scenario_Finale_Death_Message"        "...but your teammates can still escape"
"L4D_Scenario_Radio_Destroyed"        "无线电已被破坏"
"[english]L4D_Scenario_Radio_Destroyed"        "The radio has been destroyed"
"L4D_Scenario_Finale_Won"        "人类已逃脱!"
"[english]L4D_Scenario_Finale_Won"        "The Survivors have escaped!"
"L4D_OnAwardSaved"        "%s1 救了 %s2"
"[english]L4D_OnAwardSaved"        "%s1 saved %s2"
"L4D_OnAwardSharing"        "%s1 给了 %s2 急救包"
"[english]L4D_OnAwardSharing"        "%s1 gave health to %s2"
"L4D_OnAwardSharingAdrenaline"        "%s1 给了 %s2 肾上腺素"
"[english]L4D_OnAwardSharingAdrenaline"        "%s1 gave adrenaline to %s2"
"L4D_OnAwardProtector"        "%s1 保护了 %s2"
"[english]L4D_OnAwardProtector"        "%s1 protected %s2"
"L4D_OnAwardRescuer"        "%s1 解救了 %s2"
"[english]L4D_OnAwardRescuer"        "%s1 rescued %s2"
"L4D_OnAwardMedic"        "%s1 治愈了 %s2"
"[english]L4D_OnAwardMedic"        "%s1 healed %s2"
"L4D_TankRangeCull"        "所有人类
都离得太远。
靠近他们,否则您很快会被杀死..."
"[english]L4D_TankRangeCull"        "All of the Survivors
are too far away.
Get close or be killed soon..."
"L4D_ZombieRangeCull"        "所有人类
都离得太远。
靠近他们,否则会把您移近他们..."
"[english]L4D_ZombieRangeCull"        "All of the Survivors
are too far away.
Get close or be moved closer..."
"L4D_ZombieFinaleStart"        "在人类获救前将其杀死"
"[english]L4D_ZombieFinaleStart"        "Kill the Survivors before they are rescued"
"L4D_ZombieGoal"        "阻止人类到达安全的地方"
"[english]L4D_ZombieGoal"        "Prevent the Survivors from reaching safety"
"L4D_ZombieCheckPointDoor"        "无法打破安全室的门。 要另找出路。"
"[english]L4D_ZombieCheckPointDoor"        "You can't break down safe room doors. Find a way around."
"L4D_Zombie_UI_Press"        "按 "
"[english]L4D_Zombie_UI_Press"        "Press "
"L4D_Zombie_UI_Not_Bound"        "< not bound >"
"[english]L4D_Zombie_UI_Not_Bound"        "< not bound >"
"L4D_Zombie_UI_Become"        " 将要控制 "
"[english]L4D_Zombie_UI_Become"        " to become the "
"L4D_Zombie_UI_Tank"        "Tank"
"[english]L4D_Zombie_UI_Tank"        "TANK"
"L4D_Zombie_UI_Will_Become"        "您将在 "
"[english]L4D_Zombie_UI_Will_Become"        "You will become a "
"L4D_Zombie_UI_One_Second"        " 1 秒内变成"
"[english]L4D_Zombie_UI_One_Second"        " in 1 second"
"L4D_Zombie_UI_Are_Become"        "您将在 秒 "
"[english]L4D_Zombie_UI_Are_Become"        "You are becoming "
"L4D_Zombie_UI_In"        " 内"
"[english]L4D_Zombie_UI_In"        " in"
"L4D_Zombie_UI_Seconds"        "变成"
"[english]L4D_Zombie_UI_Seconds"        "seconds"
"L4D_Zombie_UI_Become_This"        " Tank "
"[english]L4D_Zombie_UI_Become_This"        " to become this "
"L4D_Zombie_UI_Too_Far"        "离人类太远"
"[english]L4D_Zombie_UI_Too_Far"        "TOO FAR FROM THE SURVIVORS"
"L4D_Zombie_UI_Being_Moved_Closer"        "您正在靠近人类..."
"[english]L4D_Zombie_UI_Being_Moved_Closer"        "You are being moved closer to the Survivors..."
"L4D_Zombie_UI_To_Be_Moved"        "靠近人类"
"[english]L4D_Zombie_UI_To_Be_Moved"        "Move closer to the Survivors"
"L4D_Zombie_UI_BadPlace"        "不能在这儿重生"
"[english]L4D_Zombie_UI_BadPlace"        "Can't spawn here"
"L4D_Zombie_UI_Wait_For_Tank"        "正在等待 Tank 战争终结..."
"[english]L4D_Zombie_UI_Wait_For_Tank"        "Waiting for Tank battle conclusion..."
"L4D_Zombie_UI_Spawn_Disabled"        "重生能力已被禁用..."
"[english]L4D_Zombie_UI_Spawn_Disabled"        "Spawning has been disabled..."
"L4D_Zombie_UI_Wait_For_Finale"        "正在等待最后一局开始..."
"[english]L4D_Zombie_UI_Wait_For_Finale"        "Waiting for the finale to begin..."
"L4D_Zombie_UI_Wait_For_Stampede"        "正在等待僵尸的下一次惊跑..."
"[english]L4D_Zombie_UI_Wait_For_Stampede"        "Waiting for the next stampede of Infected..."
"L4D_Zombie_UI_Survivor_Escaped"        "人类已逃脱..."
"[english]L4D_Zombie_UI_Survivor_Escaped"        "The Survivors have escaped..."
"L4D_Zombie_UI_Wait_For_Survivors"        "正在等待人类..."
"[english]L4D_Zombie_UI_Wait_For_Survivors"        "Waiting for Survivors..."
"L4D_Zombie_UI_Wait_For_Scrimmage"        "正在等待人类穿越爪子线..."
"[english]L4D_Zombie_UI_Wait_For_Scrimmage"        "Waiting for a Survivor to cross the line of scrimmage..."
"L4D_Zombie_UI_Enter_Spawn_Mode"        "您将在 秒内进入重生模式"
"[english]L4D_Zombie_UI_Enter_Spawn_Mode"        "You will enter Spawn Mode in"
"L4D_Zombie_UI_Spawn_In_Second"        "您将在 1 秒内进入重生模式"
"[english]L4D_Zombie_UI_Spawn_In_Second"        "You will enter Spawn Mode in 1 second"
"L4D_Zombie_UI_Entering_Spawn"        "正在进入重生模式..."
"[english]L4D_Zombie_UI_Entering_Spawn"        "Entering Spawn Mode..."
"L4D_Zombie_UI_Director_TimeOut"        "制作人要求暂停..."
"[english]L4D_Zombie_UI_Director_TimeOut"        "The Director has called a time-out..."
"L4D_Zombie_UI_Wait_For_Safe_Area"        "正在等待人类离开安全区域..."
"[english]L4D_Zombie_UI_Wait_For_Safe_Area"        "Waiting for the Survivors to leave the safe area..."
"L4D_Zombie_UI_Get_Ready_For_Spawn"        "准备..."
"[english]L4D_Zombie_UI_Get_Ready_For_Spawn"        "Get ready..."
"L4D_Zombie_UI_Invalid"        "[无效]"
"[english]L4D_Zombie_UI_Invalid"        "[INVALID]"
"L4D_Zombie_UI_Press_Fire_To_Play"        "按下即可开始游戏"
"[english]L4D_Zombie_UI_Press_Fire_To_Play"        "Press to play"
"L4D_Zombie_UI_Action"        "准备好重生"
"[english]L4D_Zombie_UI_Action"        "Ready to spawn"
"L4D_ReportScreen_Performance"        "团队成绩:"
"[english]L4D_ReportScreen_Performance"        "Team Performance:"
"L4D_ReportScreen_Title_Safe"        "现在,我们安全了。"
"[english]L4D_ReportScreen_Title_Safe"        "We're safe... for now."
"L4D_Hour"        "小时"
"[english]L4D_Hour"        "hour"
"L4D_Hours"        "小时"
"[english]L4D_Hours"        "hours"
"L4D_Minute"        "分钟"
"[english]L4D_Minute"        "minute"
"L4D_Minutes"        "分钟"
"[english]L4D_Minutes"        "minutes"
"L4D_MissionTime_Format_Hours"        "%s1 小时,%s2 分钟"
"[english]L4D_MissionTime_Format_Hours"        "%s1 hours, %s2 minutes"
"L4D_Gameplay_Stats"        "游戏状态"
"[english]L4D_Gameplay_Stats"        "Gameplay Stats"
"L4D_Stat_Mission_Time"        "战役总时间"
"[english]L4D_Stat_Mission_Time"        "Total campaign time"
"L4D_Stat_Time_Played"        "游戏总时间"
"[english]L4D_Stat_Time_Played"        "Total time played"
"L4D_Stat_Favorite_Mission"        "最喜欢的战役"
"[english]L4D_Stat_Favorite_Mission"        "Favorite campaign"
"L4D_Stat_Favorite_Weapon"        "最喜欢的武器"
"[english]L4D_Stat_Favorite_Weapon"        "Favorite weapon"
"L4D_Stat_Achievements_Earned"        "获得的成就"        [$WIN32]
"[english]L4D_Stat_Achievements_Earned"        "Achievements earned"
"L4D_Stat_Achievements_Earned"        "获得的成就"        [$X360]
"[english]L4D_Stat_Achievements_Earned"        "Achievements earned"
"L4D_Stat_Restarts"        "重新启动的次数"
"[english]L4D_Stat_Restarts"        "Number of times restarted"
"L4D_Stat_Tagline"        "在此片的制作过程中共有 %s1 只僵尸献身。"
"[english]L4D_Stat_Tagline"        "%s1 zombies were harmed in the making of this film."
"L4D_Highlight_LeastFriendlyFire"        "最小心的队友:"
"[english]L4D_Highlight_LeastFriendlyFire"        "MOST CAREFUL TEAMMATE:"
"L4D_Highlight_MostSpecialsKilled"        "BOSS杀手:"
"[english]L4D_Highlight_MostSpecialsKilled"        "SPECIAL KILLER:"
"L4D_Highlight_MostHeals"        "团队救护:"
"[english]L4D_Highlight_MostHeals"        "TEAM MEDIC:"
"L4D_Highlight_MostSaves"        "最佳救助者:"
"[english]L4D_Highlight_MostSaves"        "GREATEST SAVIOR:"
"L4D_Highlight_LeastDamageTaken"        "受伤最轻者:"
"[english]L4D_Highlight_LeastDamageTaken"        "LEAST DAMAGE TAKEN:"
"L4D_Highlight_LeastIncaps"        "被击倒次数最少者:"
"[english]L4D_Highlight_LeastIncaps"        "FEWEST INCAPS:"
"L4D_Highlight_MostDamageToTank"        "Tank 杀手:"
"[english]L4D_Highlight_MostDamageToTank"        "TANK SLAYER:"
"L4D_Highlight_MostDamageToWitch"        "WITCH 杀手:"
"[english]L4D_Highlight_MostDamageToWitch"        "WITCH HUNTER:"
"L4D_Highlight_MostAccurate"        "神枪手:"
"[english]L4D_Highlight_MostAccurate"        "SHARPSHOOTER:"
"L4D_Highlight_MostHeadshots"        "爆头王::"
"[english]L4D_Highlight_MostHeadshots"        "HEADHUNTER:"
"L4D_Highlight_MostInfectedKilled"        "僵尸杀手:"
"[english]L4D_Highlight_MostInfectedKilled"        "GENERAL DEFENSE:"
"L4D_HIghlight_MostProtects"        "保护者:"
"[english]L4D_HIghlight_MostProtects"        "PROTECTOR:"
"L4D_Highlight_MostMeleeKills"        "格斗专家:"
"[english]L4D_Highlight_MostMeleeKills"        "MELEE FIGHTER:"
"L4D_Highlight_LeastFriendlyFire_Desc"        "最少队友伤害"
"[english]L4D_Highlight_LeastFriendlyFire_Desc"        "Fewest friendly fire incidents"
"L4D_Highlight_MostSpecialsKilled_Desc"        "BOSS僵尸杀手"
"[english]L4D_Highlight_MostSpecialsKilled_Desc"        "Killed the most Special Infected"
"L4D_Highlight_MostHeals_Desc"        "治愈了最多队友"
"[english]L4D_Highlight_MostHeals_Desc"        "Healed the most teammates"
"L4D_Highlight_MostSaves_Desc"        "复活了最多的队友"
"[english]L4D_Highlight_MostSaves_Desc"        "Revived the most teammates"
"L4D_Highlight_LeastDamageTaken_Desc"        "受伤最少"
"[english]L4D_Highlight_LeastDamageTaken_Desc"        "Took the least amount of damage"
"L4D_Highlight_LeastIncaps_Desc"        "被击倒的次数最少"
"[english]L4D_Highlight_LeastIncaps_Desc"        "Was incapacitated the least number of times"
"L4D_Highlight_MostDamageToTank_Desc"        "对 Tank 造成了最多伤害"
"[english]L4D_Highlight_MostDamageToTank_Desc"        "Did the most damage to the Tank"
"L4D_Highlight_MostDamageToWitch_Desc"        "对 Witch 造成了最多伤害"
"[english]L4D_Highlight_MostDamageToWitch_Desc"        "Did the most damage to the Witch"
"L4D_Highlight_MostAccurate_Desc"        "最高准确度"
"[english]L4D_Highlight_MostAccurate_Desc"        "Highest level of accuracy"
"L4D_Highlight_MostHeadshots_Desc"        "爆头总次数"
"[english]L4D_Highlight_MostHeadshots_Desc"        "Total Headshots"
"L4D_Highlight_MostInfectedKilled_Desc"        "僵尸杀手"
"[english]L4D_Highlight_MostInfectedKilled_Desc"        "Killed the most Infected"
"L4D_Highlight_MostProtects_Desc"        "保护了最多的队友"
"[english]L4D_Highlight_MostProtects_Desc"        "Protected the most teammates"
"L4D_Highlight_MostMeleeKills_Desc"        "最多近身武器杀伤"
"[english]L4D_Highlight_MostMeleeKills_Desc"        "Most kills with a melee weapon"
"L4D_Highlight_MostDeaths_Desc"        "死亡数"
"[english]L4D_Highlight_MostDeaths_Desc"        "Deaths"
"L4D_Highlight_Incaps_Desc"        "被击倒的次数"
"[english]L4D_Highlight_Incaps_Desc"        "Number of times incapacitated"
"L4D_Highlight_MedkitsUsed_Desc"        "使用的急救包"
"[english]L4D_Highlight_MedkitsUsed_Desc"        "First aid kits used"
"L4D_Highlight_PillsUsed_Desc"        "使用的止疼药"
"[english]L4D_Highlight_PillsUsed_Desc"        "Pain pills used"
"L4D_Highlight_PipebombsUsed_Desc"        "使用了的土雷管"
"[english]L4D_Highlight_PipebombsUsed_Desc"        "Pipe bombs used"
"L4D_Highlight_MolotovsUsed_Desc"        "使用了的燃烧弹"
"[english]L4D_Highlight_MolotovsUsed_Desc"        "Molotovs used"
"L4D_Highlight_BoomerBilesUsed_Desc"        "使用了的胆汁罐"
"[english]L4D_Highlight_BoomerBilesUsed_Desc"        "Bile jars used"
"L4D_Highlight_AdrenalinesUsed_Desc"        "使用了肾上腺素"
"[english]L4D_Highlight_AdrenalinesUsed_Desc"        "Adrenaline shots used"
"L4D_Highlight_DefibrillatorsUsed_Desc"        "使用了起搏器"
"[english]L4D_Highlight_Defibrillato" "近身武器屠殺"
"[english]L4D_Highlight_MeleeKills_Desc"        "Melee kills"
"L4D_Highlight_HuntersKilled_Desc"        "杀死了 Hunter "
"[english]L4D_Highlight_HuntersKilled_Desc"        "Hunters killed"
"L4D_Highlight_BoomersKilled_Desc"        "杀死了 Boomer "
"[english]L4D_Highlight_BoomersKilled_Desc"        "Boomers killed"
"L4D_Highlight_SmokersKilled_Desc"        "杀死了 Smoker "
"[english]L4D_Highlight_SmokersKilled_Desc"        "Smokers killed"
"L4D_Highlight_ChargersKilled_Desc"        "杀死了 Charger"
"[english]L4D_Highlight_ChargersKilled_Desc"        "Chargers killed"
"L4D_Highlight_JockeysKilled_Desc"        "杀死了 Jockey "
"[english]L4D_Highlight_JockeysKilled_Desc"        "Jockeys killed"
"L4D_Highlight_SpittersKilled_Desc"        "杀死了 Spitter "
"[english]L4D_Highlight_SpittersKilled_Desc"        "Spitters killed"
"L4D_Highlight_TanksKilled_Desc"        "杀死了 Tank "
"[english]L4D_Highlight_TanksKilled_Desc"        "Tanks killed"
"L4D_Highlight_WitchesKilled_Desc"        "杀死了 Witch "
"[english]L4D_Highlight_WitchesKilled_Desc"        "Witches killed"
"L4D_Highlight_MostCommonInfectedKilled_Desc"        "杀死的普通僵尸数量"
"[english]L4D_Highlight_MostCommonInfectedKilled_Desc"        "Common Infected killed"
"L4D_Highlight_WitchDisturbances_Desc"        "惊动 Witch 次数最多"
"[english]L4D_Highlight_WitchDisturbances_Desc"        "Disturbed the Witch the most"
"L4D_Highlight_GavePills_Desc"        "分享了最多止疼药"
"[english]L4D_Highlight_GavePills_Desc"        "Shared the most pain pills"
"L4D_Highlight_Accuracy_Desc"        "射击准确度"
"[english]L4D_Highlight_Accuracy_Desc"        "Overall accuracy"
"L4D_Highlight_HeadshotPercent_Desc"        "爆头率"
"[english]L4D_Highlight_HeadshotPercent_Desc"        "Headshots (percentage of all hits)"
"L4D_Highlight_KillsPerMinute_Desc"        "平均每分钟杀死的僵尸"
"[english]L4D_Highlight_KillsPerMinute_Desc"        "Average number of Infected killed per minute"
"L4D_Highlight_MostDamage"        "总伤害:"
"[english]L4D_Highlight_MostDamage"        "TOTAL DAMAGE:"
"L4D_Highlight_MostIncaps"        "击倒最多:"
"[english]L4D_Highlight_MostIncaps"        "MOST INCAPS:"
"L4D_Highlight_MostTankDamage"        "用 TANK 造成得伤害:"
"[english]L4D_Highlight_MostTankDamage"        "TANK DAMAGE:"
"L4D_Highlight_MostHunterDamage"        "用 HUNTER 造成得伤害:"
"[english]L4D_Highlight_MostHunterDamage"        "HUNTER DAMAGE:"
"L4D_Highlight_MostSmokerDamage"        "用 SMOKER 造成得伤害:"
"[english]L4D_Highlight_MostSmokerDamage"        "SMOKER DAMAGE:"
"L4D_Highlight_MostBoomerDamage"        "用 BOOMER 造成得伤害:"
"[english]L4D_Highlight_MostBoomerDamage"        "BOOMER DAMAGE:"
"L4D_Highlight_MostSpitterDamage"        "用 SPITTER 造成得伤害:"
"[english]L4D_Highlight_MostSpitterDamage"        "SPITTER DAMAGE:"
"L4D_Highlight_MostChargerDamage"        "用 CHARGER 造成得伤害:"
"[english]L4D_Highlight_MostChargerDamage"        "CHARGER DAMAGE:"
"L4D_Highlight_MostJockeyDamage"        "用 JOCKEY 造成得伤害:"
"[english]L4D_Highlight_MostJockeyDamage"        "JOCKEY DAMAGE:"
"L4D_Highlight_MostKills"        "玩家杀手:"
"[english]L4D_Highlight_MostKills"        "PLAYER KILLER:"
"L4D_Highlight_MostPounces"        "HUNTER 扑倒:"
"[english]L4D_Highlight_MostPounces"        "HUNTER POUNCES:"
"L4D_Highlight_MostPushes"        "HUNTER 推开:"
"[english]L4D_Highlight_MostPushes"        "HUNTER PUSHES:"
"L4D_Highlight_MostTankPunches"        "TANK 重击:"
"[english]L4D_Highlight_MostTankPunches"        "TANK PUNCHES:"
"L4D_Highlight_MostTankThrows"        "TANK 投掷:"
"[english]L4D_Highlight_MostTankThrows"        "TANK THROWS:"
"L4D_Highlight_MostHung"        "缠住的人类:"
"[english]L4D_Highlight_MostHung"        "SURVIVORS CONSTRICTED:"
"L4D_Highlight_MostPulled"        "拖拉的人类:"
"[english]L4D_Highlight_MostPulled"        "SURVIVORS DRAGGED:"
"L4D_Highlight_MostBombed"        "BOOMER 炸弹:"
"[english]L4D_Highlight_MostBombed"        "BOOMER BOMBS:"
"L4D_Highlight_MostVomited"        "擅长呕吐者:"
"[english]L4D_Highlight_MostVomited"        "MOST VOMIT:"
"L4D_Highlight_MostDamage_Desc"        "对人类造成了最多伤害"
"[english]L4D_Highlight_MostDamage_Desc"        "Did the most damage to the Survivors"
"L4D_Highlight_MostIncaps_Desc"        "击倒了最多人类"
"[english]L4D_Highlight_MostIncaps_Desc"        "Incapacitated the most Survivors"
"L4D_Highlight_MostTankDamage_Desc"        "扮演 Tank 造成最多伤害"
"[english]L4D_Highlight_MostTankDamage_Desc"        "Did the most damage as a Tank"
"L4D_Highlight_MostHunterDamage_Desc"        "扮演 Hunter 造成最多伤害"
"[english]L4D_Highlight_MostHunterDamage_Desc"        "Did the most damage as a Hunter"
"L4D_Highlight_MostSmokerDamage_Desc"        "扮演 Smoker 造成最多伤害"
"[english]L4D_Highlight_MostSmokerDamage_Desc"        "Did the most damage as a Smoker"
"L4D_Highlight_MostBoomerDamage_Desc"        "扮演 Boomer 造成最多伤害"
"[english]L4D_Highlight_MostBoomerDamage_Desc"        "Did the most damage as a Boomer"
"L4D_Highlight_MostSpitterDamage_Desc"        "扮演 Boomer 造成最多伤害"
"[english]L4D_Highlight_MostSpitterDamage_Desc"        "Did the most damage as a Spitter"
"L4D_Highlight_MostChargerDamage_Desc"        "扮演 Charger 造成最多伤害"
"[english]L4D_Highlight_MostChargerDamage_Desc"        "Did the most damage as a Charger"
"L4D_Highlight_MostJockeyDamage_Desc"        "扮演 Jockey 造成最多伤害"
"[english]L4D_Highlight_MostJockeyDamage_Desc"        "Did the most damage as a Jockey"
"L4D_Highlight_MostKills_Desc"        "杀死最多人类"
"[english]L4D_Highlight_MostKills_Desc"        "Killed the most Survivors"
"L4D_Highlight_MostPounces_Desc"        "突袭最多人类"
"[english]L4D_Highlight_MostPounces_Desc"        "Pounced the most Survivors"
"L4D_Highlight_MostPushes_Desc"        "推开最多人类"
"[english]L4D_Highlight_MostPushes_Desc"        "Pushed the most Survivors"
"L4D_Highlight_MostTankPunches_Desc"        "扮演 Tank 重击最多人类"
"[english]L4D_Highlight_MostTankPunches_Desc"        "Punched the most Survivors as a Tank"
"L4D_Highlight_MostTankThrows_Desc"        "通过投掷击中最多人类"
"[english]L4D_Highlight_MostTankThrows_Desc"        "Hit the most Survivors with thrown objects"
"L4D_Highlight_MostHung_Desc"        "缠住了最多人类"
"[english]L4D_Highlight_MostHung_Desc"        "Constricted the most Survivors"
"L4D_Highlight_MostPulled_Desc"        "拖拉最多人类"
"[english]L4D_Highlight_MostPulled_Desc"        "Dragged the most Survivors"
"L4D_Highlight_MostBombed_Desc"        "自爆波及到的人类"
"[english]L4D_Highlight_MostBombed_Desc"        "Exploded on the most Survivors"
"L4D_Highlight_MostVomited_Desc"        "呕吐到的人类"
"[english]L4D_Highlight_MostVomited_Desc"        "Vomited on the most Survivors"
"L4D_Highlight_Best_Hunter_Pounce"        "最佳 HUNTER 飞扑:"
"[english]L4D_Highlight_Best_Hunter_Pounce"        "MOST DAMAGING POUNCE:"
"L4D_Highlight_Best_Smoker_Pull"        "最远 SMOKER 拖拽:"
"[english]L4D_Highlight_Best_Smoker_Pull"        "LONGEST SMOKER PULL:"
"L4D_Highlight_Most_Boomer_Victims"        "最多呕吐物命中:"
"[english]L4D_Highlight_Most_Boomer_Victims"        "MOST VOMIT VICTIMS:"
"L4D_Highlight_Most_Jockey_Rides"        "最远 JOCKEY 骑乘:"
"[english]L4D_Highlight_Most_Jockey_Rides"        "LONGEST JOCKEY RIDE:"
"L4D_Highlight_Most_Charges"        "被冲锋的人类:"
"[english]L4D_Highlight_Most_Charges"        "MOST SURVIVORS CHARGED:"
"L4D_Highlight_Best_Hunter_Pounce_Desc"        "最多伤害的单次 Hunter 突袭"
"[english]L4D_Highlight_Best_Hunter_Pounce_Desc"        "Most damage on a single Hunter pounce"
"L4D_Highlight_Best_Smoker_Pull_Desc"        "最远的单次 Smoker 拖拽"
"[english]L4D_Highlight_Best_Smoker_Pull_Desc"        "Longest single Smoker pull"
"L4D_Highlight_Most_Boomer_Victims_Desc"        "用呕吐物击中最多人类"
"[english]L4D_Highlight_Most_Boomer_Victims_Desc"        "Hit the most Survivors with Vomit"
"L4D_Highlight_Most_Jockey_Rides_Desc"        "最远的单次 Jockey 骑乘"
"[english]L4D_Highlight_Most_Jockey_Rides_Desc"        "Longest single Jockey ride"
"L4D_Highlight_Most_Charges_Desc"        "冲锋最多人类"
"[english]L4D_Highlight_Most_Charges_Desc"        "Charged the most Survivors"
"L4D_Gender_CEDA"        "CEDA 特工"
"[english]L4D_Gender_CEDA"        "CEDA Agent"
"L4D_Gender_Crawler"        "泥浆工"
"[english]L4D_Gender_Crawler"        "Mudman"
"L4D_Gender_Undistractable"        "建筑工人"
"[english]L4D_Gender_Undistractable"        "Construction Worker"
"L4D_Gender_Fallen"        "倒地的人类"
"[english]L4D_Gender_Fallen"        "Fallen Survivor"
"L4D_Gender_Riot_Control"        "防暴警察"
"[english]L4D_Gender_Riot_Control"        "Riot Officer"
"L4D_Gender_Clown"        "小丑"
"[english]L4D_Gender_Clown"        "Clown"
"L4D_Melee_Baseball_Bat"        "棒球棍"
"[english]L4D_Melee_Baseball_Bat"        "Baseball Bat"
"L4D_Melee_Cricket_Bat"        "板球拍"
"[english]L4D_Melee_Cricket_Bat"        "Cricket Bat"
"L4D_Melee_Crowbar"        "戈登.弗雷慢的撬棍"
"[english]L4D_Melee_Crowbar"        "Crowbar"
"L4D_Melee_Electric_Guitar"        "电吉他"
"[english]L4D_Melee_Electric_Guitar"        "Electric Guitar"
"L4D_Melee_FireAxe"        "消防斧"
"[english]L4D_Melee_FireAxe"        "Fireaxe"
"L4D_Melee_Frying_Pan"        "煎锅"
"[english]L4D_Melee_Frying_Pan"        "Frying Pan"
"L4D_Melee_Katana"        "日本刀"
"[english]L4D_Melee_Katana"        "Katana"
"L4D_Melee_Machete"        "开山刀"
"[english]L4D_Melee_Machete"        "Machete"
"L4D_Melee_Tonfa"        "警棍"
"[english]L4D_Melee_Tonfa"        "Tonfa"
"ACH_SURVIVE_MALL_NAME"        "砍价专家"
"[english]ACH_SURVIVE_MALL_NAME"        "PRICE CHOPPER"
"ACH_SURVIVE_MALL_DESC"        "在死亡中心战役中取得胜利。"
"[english]ACH_SURVIVE_MALL_DESC"        "Survive the Dead Center campaign."
"ACH_SURVIVE_ROAD_NAME"        "午夜骑士"
"[english]ACH_SURVIVE_ROAD_NAME"        "MIDNIGHT RIDER"
"ACH_SURVIVE_ROAD_DESC"        "在黑色狂欢节战役中取得胜利"
"[english]ACH_SURVIVE_ROAD_DESC"        "Survive the Dark Carnival campaign."
"ACH_SURVIVE_SWAMP_NAME"        "RAGIN' CAJUN"
"[english]ACH_SURVIVE_SWAMP_NAME"        "RAGIN' CAJUN"
"ACH_SURVIVE_SWAMP_DESC"        "在沼泽激战战役中取得胜利。"
"[english]ACH_SURVIVE_SWAMP_DESC"        "Survive the Swamp Fever campaign."
"ACH_SURVIVE_TOWN_NAME"        "气象专家"
"[english]ACH_SURVIVE_TOWN_NAME"        "WEATHERMAN"
"ACH_SURVIVE_TOWN_DESC"        "在暴风骤雨战役中取得胜利。"
"[english]ACH_SURVIVE_TOWN_DESC"        "Survive the Hard Rain campaign."
"ACH_SURVIVE_BRIDGE_NAME"        "桥梁爆破者"
"[english]ACH_SURVIVE_BRIDGE_NAME"        "BRIDGE BURNER"
"ACH_SURVIVE_BRIDGE_DESC"        "在教区战役中取得胜利。"
"[english]ACH_SURVIVE_BRIDGE_DESC"        "Survive the Parish campaign."
"ACH_BEAT_CAMPAIGNS_EXPERT_MODE_NAME"        "闲得没事"
"[english]ACH_BEAT_CAMPAIGNS_EXPERT_MODE_NAME"        "STILL SOMETHING TO PROVE"
"ACH_BEAT_CAMPAIGNS_EXPERT_MODE_DESC"        "成功完成等级为“专家”的所有战役。"
"[english]ACH_BEAT_CAMPAIGNS_EXPERT_MODE_DESC"        "Survive all campaigns on Expert."
"ACH_SURVIVE_EXPERT_REALISM_NAME"        "骨灰级玩家"
"[english]ACH_SURVIVE_EXPERT_REALISM_NAME"        "THE REAL DEAL"
"ACH_SURVIVE_EXPERT_REALISM_DESC"        "启用写实模式的情况下取得一场专家级战役的胜利。"
"[english]ACH_SURVIVE_EXPERT_REALISM_DESC"        "Survive a campaign on Expert skill with Realism mode enabled."
"ACH_FINISH_CAMPAIGN_MELEE_ONLY_NAME"        "屠宰联盟"
"[english]ACH_FINISH_CAMPAIGN_MELEE_ONLY_NAME"        "CONFEDERACY OF CRUNCHES"
"ACH_FINISH_CAMPAIGN_MELEE_ONLY_DESC"        "仅使用近战武器完成一个战役。"
"[english]ACH_FINISH_CAMPAIGN_MELEE_ONLY_DESC"        "Finish a campaign using only melee weapons."
"ACH_CUT_OFF_HEADS_MELEE_NAME"        "爆头王"
"[english]ACH_CUT_OFF_HEADS_MELEE_NAME"        "HEAD HONCHO"
"ACH_CUT_OFF_HEADS_MELEE_DESC"        "使用近战武器砍下 200 个僵尸的脑袋"
"[english]ACH_CUT_OFF_HEADS_MELEE_DESC"        "Decapitate 200 Infected with a melee weapon."
"ACH_KILL_WITH_EVERY_MELEE_NAME"        "死亡俱乐部"
"[english]ACH_KILL_WITH_EVERY_MELEE_NAME"        "CLUB DEAD"
"ACH_KILL_WITH_EVERY_MELEE_DESC"        "使用每一种近战武器杀死普通僵尸。"
"[english]ACH_KILL_WITH_EVERY_MELEE_DESC"        "Use every melee weapon to kill Common Infected."
"ACH_KILL_INFECTED_WITH_CHAINSAW_NAME"        "电锯王道"
"[english]ACH_KILL_INFECTED_WITH_CHAINSAW_NAME"        "CHAIN OF COMMAND"
"ACH_KILL_INFECTED_WITH_CHAINSAW_DESC"        "用电锯杀死 100 个普通僵尸。"
"[english]ACH_KILL_INFECTED_WITH_CHAINSAW_DESC"        "Kill 100 Common Infected with the chainsaw."
"ACH_KILL_TANK_MELEE_ONLY_NAME"        "坦克汉堡"
"[english]ACH_KILL_TANK_MELEE_ONLY_NAME"        "TANK BURGER"
"ACH_KILL_TANK_MELEE_ONLY_DESC"        "使用近战武器杀死一名 Tank"
"[english]ACH_KILL_TANK_MELEE_ONLY_DESC"        "Kill a Tank with melee weapons."
"ACH_RES_SURVIVORS_WITH_DEFIB_NAME"        "电击专家"
"[english]ACH_RES_SURVIVORS_WITH_DEFIB_NAME"        "SHOCK JOCK"
"ACH_RES_SURVIVORS_WITH_DEFIB_DESC"        "使用电击器复活 10 名死亡的人类"
"[english]ACH_RES_SURVIVORS_WITH_DEFIB_DESC"        "Revive 10 dead Survivors with the defibrillator."
"ACH_SPEED_REVIVE_WITH_ADRENALINE_NAME"        "生死时速"
"[english]ACH_SPEED_REVIVE_WITH_ADRENALINE_NAME"        "THE QUICK AND THE DEAD"
"ACH_SPEED_REVIVE_WITH_ADRENALINE_DESC"        "在肾上腺素的加速效果下复活 10 名人类。"
"[english]ACH_SPEED_REVIVE_WITH_ADRENALINE_DESC"        "Revive 10 incapacitated Survivors while under the speed-boosting effects of adrenaline."
"ACH_DEPLOY_AMMO_UPGRADE_NAME"        "移动军火库"
"[english]ACH_DEPLOY_AMMO_UPGRADE_NAME"        "ARMORY OF ONE"
"ACH_DEPLOY_AMMO_UPGRADE_DESC"        "部署一个弹药升级并让团队使用。"
"[english]ACH_DEPLOY_AMMO_UPGRADE_DESC"        "Deploy an ammo upgrade and have your team use it."
"ACH_IGNITE_INFECTED_FIRE_AMMO_NAME"        "燃烧的快感"
"[english]ACH_IGNITE_INFECTED_FIRE_AMMO_NAME"        "BURNING SENSATION"
"ACH_IGNITE_INFECTED_FIRE_AMMO_DESC"        "使用燃烧弹消灭 50 名普通僵尸。"
"[english]ACH_IGNITE_INFECTED_FIRE_AMMO_DESC"        "Ignite 50 Common Infected with incendiary ammo."
"ACH_KILL_ZOMBIES_GRENADE_BLAST_NAME"        "肢解计划"
"[english]ACH_KILL_ZOMBIES_GRENADE_BLAST_NAME"        "DISMEMBERMENT PLAN"
"ACH_KILL_ZOMBIES_GRENADE_BLAST_DESC"        "使用一颗榴弹炸死15名僵尸。"
"[english]ACH_KILL_ZOMBIES_GRENADE_BLAST_DESC"        "Kill 15 Infected with a single grenade launcher blast."
"ACH_BILE_A_TANK_NAME"        "臭坦克"
"[english]ACH_BILE_A_TANK_NAME"        "SEPTIC TANK"
"ACH_BILE_A_TANK_DESC"        "在 Tank 身上使用胆汁炸弹。"
"[english]ACH_BILE_A_TANK_DESC"        "Use a bile bomb on a Tank."
"ACH_KILL_EVERY_UNCOMMON_INFECTED_NAME"        "野蛮动物"
"[english]ACH_KILL_EVERY_UNCOMMON_INFECTED_NAME"        "CRASS MENAGERIE"
"ACH_KILL_EVERY_UNCOMMON_INFECTED_DESC"        "杀死各类特殊僵尸一名。"
"[english]ACH_KILL_EVERY_UNCOMMON_INFECTED_DESC"        "Kill one of each Uncommon Infected."
"ACH_KILL_SUBMERGED_MUDMEN_NAME"        "水中屠杀"
"[english]ACH_KILL_SUBMERGED_MUDMEN_NAME"        "DEAD IN THE WATER"
"ACH_KILL_SUBMERGED_MUDMEN_DESC"        "杀死 10 名水中的沼泽泥浆工"
"[english]ACH_KILL_SUBMERGED_MUDMEN_DESC"        "Kill 10 swampy Mudmen while they are in the water."
"ACH_COLLECT_CEDA_VIALS_NAME"        "抢劫僵尸"
"[english]ACH_COLLECT_CEDA_VIALS_NAME"        "ROBBED ZOMBIE"
"ACH_COLLECT_CEDA_VIALS_DESC"        "从你杀死的被感染 CEDA 特工身上收集 10 瓶 Boomer 呕吐物。"
"[english]ACH_COLLECT_CEDA_VIALS_DESC"        "Collect 10 vials of Boomer vomit from infected CEDA agents you have killed."
"ACH_HONK_A_CLOWNS_NOSE_NAME"        "小丑"
"[english]ACH_HONK_A_CLOWNS_NOSE_NAME"        "CL0WND"
"ACH_HONK_A_CLOWNS_NOSE_DESC"        "打掉 10 名小丑的鼻子。"
"[english]ACH_HONK_A_CLOWNS_NOSE_DESC"        "Honk the noses of 10 Clowns."
"ACH_INCENDIARY_CLOWN_POSSE_NAME"        "油炸风笛手"
"[english]ACH_INCENDIARY_CLOWN_POSSE_NAME"        "FRIED PIPER"
"ACH_INCENDIARY_CLOWN_POSSE_DESC"        "使用燃烧弹,烧死领导至少 10 名普通僵尸的小丑。 "
"[english]ACH_INCENDIARY_CLOWN_POSSE_DESC"        "Using a Molotov, burn a Clown leading at least 10 Common Infected. "
"ACH_KILL_SPITTER_FAST_NAME"        "酸性反射"
"[english]ACH_KILL_SPITTER_FAST_NAME"        "ACID REFLEX"
"ACH_KILL_SPITTER_FAST_DESC"        "在 Spitter 能够喷吐酸液前杀死它。"
"[english]ACH_KILL_SPITTER_FAST_DESC"        "Kill a Spitter before she is able to spit."
"ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_NAME"        "拒绝骑乘"
"[english]ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_NAME"        "A RIDE DENIED"
"ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_DESC"        "在 Jockey 扑向人类后的 2 秒内杀死它。"
"[english]ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_DESC"        "Kill a Jockey within 2 seconds of it jumping on a Survivor."
"ACH_MELEE_A_CHARGER_NAME"        "放倒冲锋"
"[english]ACH_MELEE_A_CHARGER_NAME"        "LEVEL A CHARGE"
"ACH_MELEE_A_CHARGER_DESC"        "使用近战武器杀死一名正向其他人发动冲锋的 Charger。"
"[english]ACH_MELEE_A_CHARGER_DESC"        "Kill a Charger with a melee weapon while they are charging."
"ACH_STASH_WHACKER_NAME"        "迅猛攻击"
"[english]ACH_STASH_WHACKER_NAME"        "STACHE WHACKER"
"ACH_STASH_WHACKER_DESC"        "玩打地鼠游戏获得一等奖。"
"[english]ACH_STASH_WHACKER_DESC"        "Prove you are faster than Moustachio."
"ACH_STRONGMAN_GAME_NAME"        "铜锣秀"
"[english]ACH_STRONGMAN_GAME_NAME"        "GONG SHOW"
"ACH_STRONGMAN_GAME_DESC"        "证明你比土豆小胡子更强壮。"
"[english]ACH_STRONGMAN_GAME_DESC"        "Prove you are stronger than Moustachio."
"ACH_GNOME_RESCUE_NAME"        "GNOME 守护神"
"[english]ACH_GNOME_RESCUE_NAME"        "GUARDIN' GNOME"
"ACH_GNOME_RESCUE_DESC"        "将 Gnome Chompski 小人救离黑色狂欢节。"
"[english]ACH_GNOME_RESCUE_DESC"        "Rescue Gnome Chompski from the Carnival."
"ACH_WITCH_TOWN_NO_WITCH_KILLS_NAME"        "哭泣的故事"
"[english]ACH_WITCH_TOWN_NO_WITCH_KILLS_NAME"        "SOB STORY"
"ACH_WITCH_TOWN_NO_WITCH_KILLS_DESC"        "在制糖厂不杀死任何 Witch 到达安全室。"
"[english]ACH_WITCH_TOWN_NO_WITCH_KILLS_DESC"        "Navigate the sugar mill and reach the safe room without killing any Witches."
"ACH_AIRLINE_FINALE_NO_DAMAGE_NAME"        "飞机与祈祷者"
"[english]ACH_AIRLINE_FINALE_NO_DAMAGE_NAME"        "WING AND A PRAYER"
"ACH_AIRLINE_FINALE_NO_DAMAGE_DESC"        "保护你自己在坠毁的飞机中不受伤害。"
"[english]ACH_AIRLINE_FINALE_NO_DAMAGE_DESC"        "Defend yourself at the crashed airliner without taking damage."
"ACH_IMPOUND_LOT_NO_ALARMS_NAME"        "无声的暴力"
"[english]ACH_IMPOUND_LOT_NO_ALARMS_NAME"        "VIOLENCE IN SILENCE"
"ACH_IMPOUND_LOT_NO_ALARMS_DESC"        "在停车场不触发任何汽车的警报。"
"[english]ACH_IMPOUND_LOT_NO_ALARMS_DESC"        "Navigate the impound lot and reach the cemetery safe room without tripping any alarms."
"ACH_BRIDGE_TIMED_RUN_NAME"        "暴力过桥"
"[english]ACH_BRIDGE_TIMED_RUN_NAME"        "BRIDGE OVER TREBLED SLAUGHTER"
"ACH_BRIDGE_TIMED_RUN_DESC"        "在 3 分钟内穿过桥梁。"
"[english]ACH_BRIDGE_TIMED_RUN_DESC"        "Cross the bridge finale in less than three minutes."
"ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_NAME"        "暖人心房"
"[english]ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_NAME"        "HEARTWARMER"
"ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_DESC"        "在对抗回合中,离开安全室用电击器电击死亡的队友。"
"[english]ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_DESC"        "In a Versus round, leave the saferoom to defibrillate a dead teammate."
"ACH_VS_FORM_PARTY_AND_WIN_4V4_NAME"        "团结的力量"
"[english]ACH_VS_FORM_PARTY_AND_WIN_4V4_NAME"        "STRENGTH IN NUMBERS"
"ACH_VS_FORM_PARTY_AND_WIN_4V4_DESC"        "组成团队并在 4v4 的对抗或搜集游戏中击败对方团队。"
"[english]ACH_VS_FORM_PARTY_AND_WIN_4V4_DESC"        "Form a team and beat an enemy team in 4v4 Versus or Scavenge."
"ACH_VS_JOCKEY_LONG_RIDE_NAME"        "骑乘师"
"[english]ACH_VS_JOCKEY_LONG_RIDE_NAME"        "QUALIFIED RIDE"
"ACH_VS_JOCKEY_LONG_RIDE_DESC"        "扮演一名 Jockey,骑在一名人类身上超过 12 秒。"
"[english]ACH_VS_JOCKEY_LONG_RIDE_DESC"        "As the Jockey, ride a Survivor for more than 12 seconds."
"ACH_VS_JOCKEY_TWO_PLAYERS_NAME"        "重新上马"
"[english]ACH_VS_JOCKEY_TWO_PLAYERS_NAME"        "BACK IN THE SADDLE"
"ACH_VS_JOCKEY_TWO_PLAYERS_DESC"        "扮演一名 Jockey,在一次生命中骑在一名人类身上两次。"
"[english]ACH_VS_JOCKEY_TWO_PLAYERS_DESC"        "As the Jockey, ride the Survivors twice in a single life."
"ACH_VS_JOCKEY_INTO_ACID_NAME"        "殚精竭虑"
"[english]ACH_VS_JOCKEY_INTO_ACID_NAME"        "RODE HARD, PUT AWAY WET"
"ACH_VS_JOCKEY_INTO_ACID_DESC"        "扮演一名 Jockey,骑在一名人类身上并控制他走进 Spitter 喷出的酸液中。"
"[english]ACH_VS_JOCKEY_INTO_ACID_DESC"        "As the Jockey, ride a Survivor and steer them into a Spitter's acid patch."
"ACH_VS_SPIT_ON_ENEMY_TEAM_NAME"        "完美喷吐"
"[english]ACH_VS_SPIT_ON_ENEMY_TEAM_NAME"        "GREAT EXPECTORATIONS"
"ACH_VS_SPIT_ON_ENEMY_TEAM_DESC"        "扮演一名 Spitter,使用单次酸性喷吐击中所有人类。"
"[english]ACH_VS_SPIT_ON_ENEMY_TEAM_DESC"        "As the Spitter, hit every Survivor with a single acid patch."
"ACH_VS_SPIT_ON_SMOKERED_PLAYER_NAME"        "酸性协助"
"[english]ACH_VS_SPIT_ON_SMOKERED_PLAYER_NAME"        "A SPITTLE HELP FROM MY FRIENDS"
"ACH_VS_SPIT_ON_SMOKERED_PLAYER_DESC"        "扮演一名 Spitter,向一名被 Smoker 弄窒息的人类喷吐酸液。"
"[english]ACH_VS_SPIT_ON_SMOKERED_PLAYER_DESC"        "As the Spitter, spit on a Survivor being choked by a Smoker."
"ACH_VS_BOWL_ENEMY_TEAM_NAME"        "一击全中"
"[english]ACH_VS_BOWL_ENEMY_TEAM_NAME"        "SCATTERING RAM"
"ACH_VS_BOWL_ENEMY_TEAM_DESC"        "扮演一名 Charger,使用单次冲锋击倒整个敌人队伍。"
"[english]ACH_VS_BOWL_ENEMY_TEAM_DESC"        "As the Charger, bowl through the entire enemy team in a single charge."
"ACH_VS_CHARGER_GROUND_SMASH_NAME"        "轧肉机器"
"[english]ACH_VS_CHARGER_GROUND_SMASH_NAME"        "MEAT TENDERIZER"
"ACH_VS_CHARGER_GROUND_SMASH_DESC"        "扮演一名 Charger,抓住一名人类并将其击垮在地 15 秒。"
"[english]ACH_VS_CHARGER_GROUND_SMASH_DESC"        "As the Charger, grab a Survivor and smash them into the ground for a solid 15 seconds."
"ACH_VS_CHARGER_LONG_CARRY_NAME"        "长途胁持"
"[english]ACH_VS_CHARGER_LONG_CARRY_NAME"        "LONG DISTANCE CARRIER"
"ACH_VS_CHARGER_LONG_CARRY_DESC"        "扮演一名 Charger,抓住一名人类并将其拖出超过 80 英尺。"
"[english]ACH_VS_CHARGER_LONG_CARRY_DESC"        "As the Charger, grab a Survivor and carry them over 80 feet."
"ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_NAME"        "冲锋陷阵"
"[english]ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_NAME"        "BEAT THE RUSH"
"ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_DESC"        "在人类模式回合中,仅使用近战武器获得一枚勋章。"
"[english]ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_DESC"        "In a Survival round, get a medal only using melee weapons."
"ACH_SCAVENGE_WIN_A_GAME_NAME"        "狩猎盛宴"
"[english]ACH_SCAVENGE_WIN_A_GAME_NAME"        "HUNTING PARTY"
"ACH_SCAVENGE_WIN_A_GAME_DESC"        "赢得一场搜集模式游戏的胜利"
"[english]ACH_SCAVENGE_WIN_A_GAME_DESC"        "Win a game of Scavenge."
"ACH_SCAVENGE_COLLECT_CAN_GRIND_NAME"        "瓦斯狂人"
"[english]ACH_SCAVENGE_COLLECT_CAN_GRIND_NAME"        "GAS GUZZLER"
"ACH_SCAVENGE_COLLECT_CAN_GRIND_DESC"        "在搜集模式的游戏中收集 100 个油桶。"
"[english]ACH_SCAVENGE_COLLECT_CAN_GRIND_DESC"        "Collect 100 gas cans in Scavenge."
"ACH_SCAVENGE_COLLECT_ALL_CANS_NAME"        "隐蔽行动"
"[english]ACH_SCAVENGE_COLLECT_ALL_CANS_NAME"        "CACHE AND CARRY"
"ACH_SCAVENGE_COLLECT_ALL_CANS_DESC"        "在一局搜集模式游戏中收集 15 个油桶。"
"[english]ACH_SCAVENGE_COLLECT_ALL_CANS_DESC"        "Collect 15 gas cans in a single Scavenge round."
"ACH_SCAVENGE_SHUT_OUT_NAME"        "搜集狩猎"
"[english]ACH_SCAVENGE_SHUT_OUT_NAME"        "SCAVENGE HUNT"
"ACH_SCAVENGE_SHUT_OUT_DESC"        "在搜集模式的回合中,阻止敌方团队收集任何油桶。"
"[english]ACH_SCAVENGE_SHUT_OUT_DESC"        "Stop the enemy team from collecting any gas cans during a Scavenge round."
"ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_NAME"        "燃料危机"
"[english]ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_NAME"        "FUEL CRISIS"
"ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_DESC"        "让人类在超时中丢掉油桶。"
"[english]ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_DESC"        "Make a Survivor drop a gas can during overtime."
"ACH_SCAVENGE_CAN_DROP_GRIND_NAME"        "瓦斯短缺"
"[english]ACH_SCAVENGE_CAN_DROP_GRIND_NAME"        "GAS SHORTAGE"
"ACH_SCAVENGE_CAN_DROP_GRIND_DESC"        "扮演特殊感染者,造成 25 个油桶掉落。"
"[english]ACH_SCAVENGE_CAN_DROP_GRIND_DESC"        "Cause 25 gas can drops as a Special Infected."
"ASSET_MED_KIT_NAME"        "急救包"
"[english]ASSET_MED_KIT_NAME"        "MED KIT"
"ASSET_MED_KIT_DESC"        "通过赢得所有难度的五场战役的胜利来解锁急救包。"
"[english]ASSET_MED_KIT_DESC"        "Unlock the Med Kit by beating all five campaigns on any skill level."
"ASSET_FRYING_PAN_NAME"        "煎锅"
"[english]ASSET_FRYING_PAN_NAME"        "FRYING PAN"
"ASSET_FRYING_PAN_DESC"        "通过杀死 10,000 僵尸来解锁煎锅。"
"[english]ASSET_FRYING_PAN_DESC"        "Unlock the Frying Pan by killing 10,000 Infected."
"ASSET_GNOME_NAME"        "花园侏儒"
"[english]ASSET_GNOME_NAME"        "GARDEN GNOME"
"ASSET_GNOME_DESC"        "通过营救 Gnome Chompski 来解除花园侏儒锁定。"
"[english]ASSET_GNOME_DESC"        "Unlock the Garden Gnome by rescuing Gnome Chompski."
"ASSET_BULL_SHIFTERS_SHIRT_NAME"        "公牛衬衫"
"[english]ASSET_BULL_SHIFTERS_SHIRT_NAME"        "BULL SHIFTERS SHIRT"
"ASSET_BULL_SHIFTERS_SHIRT_DESC"        "通过赢得 10 场对抗游戏的胜利来解锁公牛衬衫。"
"[english]ASSET_BULL_SHIFTERS_SHIRT_DESC"        "Unlock the Bull Shifters shirt by winning 10 games of Versus."
"ASSET_LEFT_4_DEAD_2_SHIRT_NAME"        "Left 4 Dead 2 衬衫"
"[english]ASSET_LEFT_4_DEAD_2_SHIRT_NAME"        "LEFT 4 DEAD 2 SHIRT"
"ASSET_LEFT_4_DEAD_2_SHIRT_DESC"        "通过赢得 10 场搜集游戏的胜利来解锁 Left 4 Dead 2 衬衫。"
"[english]ASSET_LEFT_4_DEAD_2_SHIRT_DESC"        "Unlock the Left 4 Dead 2 shirt by winning 10 games of Scavenge."
"ASSET_ZOMBIE_HAND_SHIRT_NAME"        "僵尸手印衬衫"
"[english]ASSET_ZOMBIE_HAND_SHIRT_NAME"        "ZOMBIE HAND SHIRT"
"ASSET_ZOMBIE_HAND_SHIRT_DESC"        "通过杀死 10,000 僵尸来解锁僵尸手印衬衫。"
"[english]ASSET_ZOMBIE_HAND_SHIRT_DESC"        "Unlock the Zombie Hand shirt by killing 10,000 Infected."
"ASSET_DEPECHE_MODE_SHIRT_NAME"        "DEPECHE MODE 衬衫"
"[english]ASSET_DEPECHE_MODE_SHIRT_NAME"        "DEPECHE MODE SHIRT"
"ASSET_DEPECHE_MODE_SHIRT_DESC"        "通过营救 Gnome Chompski 来解除 Depeche Mode 衬衫锁定。"
"[english]ASSET_DEPECHE_MODE_SHIRT_DESC"        "Unlock the Depeche Mode shirt by rescuing Gnome Chompski."
"AVATARITEM_MEDKIT_DSP"        "急救包"
"[english]AVATARITEM_MEDKIT_DSP"        "Med Kit"
"AVATARITEM_MEDKIT_DSC"        "通过在 Left 4 Dead 2 中赢得所有五场战役的胜利来拾取急救包。"
"[english]AVATARITEM_MEDKIT_DSC"        "A Med Kit earned by beating all five campaigns."
"AVATARITEM_MEDKIT_HOW"        "通过在 Left 4 Dead 2 中赢得所有五场战役的胜利来解锁急救包。"
"[english]AVATARITEM_MEDKIT_HOW"        "Unlock the Med Kit by beating all five campaigns."
"AVATARITEM_BULLSHIFTERSSHIRT_DSP"        "公牛衬衫"
"[english]AVATARITEM_BULLSHIFTERSSHIRT_DSP"        "Bull Shifters Shirt"
"AVATARITEM_BULLSHIFTERSSHIRT_DSC"        "通过赢得 10 场对抗游戏的胜利来赢取公牛衬衫。"
"[english]AVATARITEM_BULLSHIFTERSSHIRT_DSC"        "A Bull Shifters shirt earned by winning 10 games of Versus."
"AVATARITEM_BULLSHIFTERSSHIRT_HOW"        "通过赢得 10 场对抗游戏的胜利来解锁公牛衬衫。"
"[english]AVATARITEM_BULLSHIFTERSSHIRT_HOW"        "Unlock the Bull Shifters shirt by winning 10 games of Versus."
"AVATARITEM_LEFT4DEAD2SHIRT_DSP"        "Left 4 Dead 2 衬衫"
"[english]AVATARITEM_LEFT4DEAD2SHIRT_DSP"        "Left 4 Dead 2 Shirt"
"AVATARITEM_LEFT4DEAD2SHIRT_DSC"        "通过赢得 10 场搜集游戏的胜利来赢取 Left 4 Dead 2 衬衫。"
"[english]AVATARITEM_LEFT4DEAD2SHIRT_DSC"        "A Left 4 Dead 2 shirt earned by winning 10 games of Scavenge."
"AVATARITEM_LEFT4DEAD2SHIRT_HOW"        "通过赢得 10 场搜集游戏的胜利来解锁 Left 4 Dead 2 衬衫。"
"[english]AVATARITEM_LEFT4DEAD2SHIRT_HOW"        "Unlock the Left 4 Dead 2 shirt by winning 10 games of Scavenge."
"AVATARITEM_ZOMBIEHANDSHIRT_DSP"        "僵尸手印衬衫"
"[english]AVATARITEM_ZOMBIEHANDSHIRT_DSP"        "Zombie Hand Shirt"
"AVATARITEM_ZOMBIEHANDSHIRT_DSC"        "通过杀死 10,000 名僵尸来赢取恐怖的僵尸衬衫。"
"[english]AVATARITEM_ZOMBIEHANDSHIRT_DSC"        "A scary zombie shirt earned by killing 10,000 Infected."
"AVATARITEM_ZOMBIEHANDSHIRT_HOW"        "通过杀死 10,000 名僵尸来解锁僵尸手印衬衫。"
"[english]AVATARITEM_ZOMBIEHANDSHIRT_HOW"        "Unlock the Zombie Hand shirt by killing 10,000 Infected."
"AVATARITEM_DEPECHEMODESHIRT_DSP"        "Depeche Mode 衬衫"
"[english]AVATARITEM_DEPECHEMODESHIRT_DSP"        "Depeche Mode Shirt"
"AVATARITEM_DEPECHEMODESHIRT_DSC"        "在 Left 4 Dead 2 的黑色狂欢节中营救 Gnome Chompski 来拾取可愛的 Depeche Mode 襯衫."
"[english]AVATARITEM_DEPECHEMODESHIRT_DSC"        "A sweet Depeche Mode shirt earned by rescuing Gnome Chompski from the Dark Carnival."
"AVATARITEM_DEPECHEMODESHIRT_HOW"        "在 Left 4 Dead 2 的黑色狂欢节中营救 Gnome Chompski 来解除 Depeche Mode 衬衫锁定."
"[english]AVATARITEM_DEPECHEMODESHIRT_HOW"        "Unlock the Depeche Mode shirt by rescuing Gnome Chompski from the Dark Carnival."
"L4D_infection_announcement"        "%s1 已将感染扩散给 %s2!"
"[english]L4D_infection_announcement"        "%s1 has spread the infection to %s2!"
"L4D_vs_YourTeamWon"        "我方获胜!"
"[english]L4D_vs_YourTeamWon"        "Your team won!"
"L4D_vs_EnemyTeamWon"        "敌方获胜!"
"[english]L4D_vs_EnemyTeamWon"        "Enemy team won!"
"L4D_vs_YourTeamIsWinning"        "我方即将胜利!"
"[english]L4D_vs_YourTeamIsWinning"        "Your team is winning!"
"L4D_vs_EnemyTeamIsWinning"        "敌方即将胜利!"
"[english]L4D_vs_EnemyTeamIsWinning"        "Enemy team is winning!"
"L4D_vs_CampaignScores"        "对抗模式战役分数"
"[english]L4D_vs_CampaignScores"        "Versus Mode Campaign Scores"
"L4D_vs_MapDifficultyModifier"        "地图难度修改器:"
"[english]L4D_vs_MapDifficultyModifier"        "Map Difficulty Modifier:"
"L4D_vs_MapLengthModifier"        "地图长度修改器:"
"[english]L4D_vs_MapLengthModifier"        "Map Length Modifier:"
"L4D_vs_TotalScore"        "章节得分:"
"[english]L4D_vs_TotalScore"        "Chapter Score:"
"L4D_vs_IncapBonus"        "制服得分:"
"[english]L4D_vs_IncapBonus"        "Incapacitate Score:"
"L4D_vs_CampaignScore_Short"        "战役总分:"
"[english]L4D_vs_CampaignScore_Short"        "Campaign Total:"
"L4D_vs_RoundScore"        "回合得分:"
"[english]L4D_vs_RoundScore"        "Round Score:"
"L4D_vs_TotalScore_Embedded"        "总得分:"
"[english]L4D_vs_TotalScore_Embedded"        "Total Score:"
"L4D_vs_Survivors_First"        "在下一章节中您将首先扮演人类。"
"[english]L4D_vs_Survivors_First"        "You will play as Survivors first in the next chapter."
"L4D_vs_Infected_First"        "在下一章节中您将首先扮演僵尸。"
"[english]L4D_vs_Infected_First"        "You will play as Infected first in the next chapter."
"L4D_vs_TeamsTied"        "两队评分秋色"
"[english]L4D_vs_TeamsTied"        "Teams are Tied"
"L4D_MOTD"        "今日消息"
"[english]L4D_MOTD"        "MESSAGE OF THE DAY"
"L4D_motd_key_string"        "按 %s1 重新打开此窗口。"
"[english]L4D_motd_key_string"        "Press %s1 to re-open this window"
"L4D_ThirdPartyTitle"        "此第三方服务器提供者:"
"[english]L4D_ThirdPartyTitle"        "This third-party server provided by:"
"L4D_Server_Rank"        "全球服务器等级:"
"[english]L4D_Server_Rank"        "Worldwide server rank:"
"L4D_Server_Player_Count"        "服务的玩家总数:"
"[english]L4D_Server_Player_Count"        "Total players served:"
"L4D_Server_Player_Average"        "玩家平均会话时间:"
"[english]L4D_Server_Player_Average"        "Average player session:"
"L4D_Default_Hostname"        "Left 4 Dead 2"
"[english]L4D_Default_Hostname"        "Left 4 Dead 2"
"L4D_JoinSteamGroup"        "成为此服务器的 Steam 组..."
"[english]L4D_JoinSteamGroup"        "Join this server's Steam Group..."
"Voice"        "语音"
"[english]Voice"        "Voice"
"Cancel"        "取消"
"[english]Cancel"        "Cancel"
"L4D360UI_Lobby_Survival"        "人类"
"[english]L4D360UI_Lobby_Survival"        "Survival"
"L4D360UI_MainMenu_PlaySurvivalCoopWithAnyone_Tip"        "查找符合您偏好的在线人类游戏。"
"[english]L4D360UI_MainMenu_PlaySurvivalCoopWithAnyone_Tip"        "Find a Survival game online that matches your preferences."
"L4D_vote_restart_chapter"        "重新开始?"
"[english]L4D_vote_restart_chapter"        "Restart round?"
"L4D_vote_passed_restart_chapter"        "正在重新开始..."
"[english]L4D_vote_passed_restart_chapter"        "Restarting round..."
"L4D360UI_MainMenu_SurvivalPackLoaded"        "已加载“人类”游戏包"
"[english]L4D360UI_MainMenu_SurvivalPackLoaded"        "Survival Pack loaded"
"L4D360UI_MsgBx_SurvivalJoinInProgress"        "您已成为到已开始的“人类”游戏。
在开始下一局之前,系统不会记录您的时间。"
"[english]L4D360UI_MsgBx_SurvivalJoinInProgress"        "You have joined a Survival round that is already in progress.
Your times will not be recorded until the next round."
"L4D360UI_MsgBx_ConfirmDLCRestrictedSelection"        "此大厅中有一个或多个玩家不具有进行此战役所需的下载包。
如果继续,这些玩家将被踢出。
是否继续?"
"[english]L4D360UI_MsgBx_ConfirmDLCRestrictedSelection"        "One or more players in this lobby do not have the downloadable content required
to play this campaign. Those players will be kicked if you continue.
Would you like to continue?"
"L4D_SurvivalScoreboard_InfectedKilled"        "杀死的僵尸"
"[english]L4D_SurvivalScoreboard_InfectedKilled"        "Infected Killed"
"L4D_SurvivalScoreboard_Common"        "普通僵尸:"
"[english]L4D_SurvivalScoreboard_Common"        "Common Infected:"
"L4D_SurvivalScoreboard_Hunters"        "Hunter:"
"[english]L4D_SurvivalScoreboard_Hunters"        "Hunters:"
"L4D_SurvivalScoreboard_Boomers"        "Boomer:"
"[english]L4D_SurvivalScoreboard_Boomers"        "Boomers:"
"L4D_SurvivalScoreboard_Smokers"        "Smoker:"
"[english]L4D_SurvivalScoreboard_Smokers"        "Smokers:"
"L4D_SurvivalScoreboard_Chargers"        "Charger:"
"[english]L4D_SurvivalScoreboard_Chargers"        "Chargers:"
"L4D_SurvivalScoreboard_Jockeys"        "Jockey:"
"[english]L4D_SurvivalScoreboard_Jockeys"        "Jockeys:"
"L4D_SurvivalScoreboard_Spitters"        "Spitter:"
"[english]L4D_SurvivalScoreboard_Spitters"        "Spitters:"
"L4D_SurvivalScoreboard_Tanks"        "Tank:"
"[english]L4D_SurvivalScoreboard_Tanks"        "Tanks:"
"L4D_ServerShuttingDownIdle"        "所有玩家均空闲,服务器正在关闭。"
"[english]L4D_ServerShuttingDownIdle"        "The server is shutting down because all players are idle."
"L4D2_Instructor_explain_pre_drawbridge"        "使用无线电寻求支援"
"[english]L4D2_Instructor_explain_pre_drawbridge"        "Use the radio to call for help"
"L4D2_Instructor_explain_drawbridge"        "按下按钮以放下吊桥"
"[english]L4D2_Instructor_explain_drawbridge"        "Press the button to lower the drawbridge"
"L4D2_Instructor_explain_c4m4_finale_no_gas"        "在扭动开关前,你应当先将油桶带到这里"
"[english]L4D2_Instructor_explain_c4m4_finale_no_gas"        "You should bring the gas can here before you flip the switch"
"L4D2_Instructor_explain_c4m4_finale_start"        "用 Burger Tank 标志向营救船发信号"
"[english]L4D2_Instructor_explain_c4m4_finale_start"        "Signal the boat with the Burger Tank sign"
"L4D2_Survive_Gauntlet"        "从另一边向直升机出发"
"[english]L4D2_Survive_Gauntlet"        "Make your way to the helicopter on the other side"
"L4D2_Instructor_explain_perimeter1"        "阵地被入侵时,将拉响警报"
"[english]L4D2_Instructor_explain_perimeter1"        "Alarm will sound when perimeter is breached"
"L4D2_Instructor_explain_perimeter2"        "冲向安全塔关闭警报"
"[english]L4D2_Instructor_explain_perimeter2"        "Run to the security tower to deactivate the alarm"
"L4D2_Instructor_explain_deactivate_alarm"        "关闭警报后打开安全门"
"[english]L4D2_Instructor_explain_deactivate_alarm"        "Deactivate the alarm to open the exit doors"
"L4D2_Instructor_explain_decon_wait"        "所有人都在拖车中后,关闭此们"
"[english]L4D2_Instructor_explain_decon_wait"        "Close the door when everyone is in the trailer"
"L4D2_Instructor_explain_decon"        "开门离开拖车"
"[english]L4D2_Instructor_explain_decon"        "Release door to exit the trailer"
"L4D2_Instructor_explain_impound_lot"        "小心开枪!周围都是汽车警报!"
"[english]L4D2_Instructor_explain_impound_lot"        "Watch your fire! Car alarms everywhere!"
"L4D2_Instructor_explain_float"        "移动船只"
"[english]L4D2_Instructor_explain_float"        "Move the float"
"L4D2_Instructor_explain_ferry"        "呼叫渡轮"
"[english]L4D2_Instructor_explain_ferry"        "Call the ferry"
"L4D2_Instructor_explain_hatch"        "打开舱口"
"[english]L4D2_Instructor_explain_hatch"        "Open the hatch"
"L4D2_Instructor_explain_shack"        "放下吊桥"
"[english]L4D2_Instructor_explain_shack"        "Lower the bridge"
"L4D2_Instructor_explain_coaster"        "启动驳船开始前进"
"[english]L4D2_Instructor_explain_coaster"        "Power up the coaster to start the ride"
"L4D2_Instructor_explain_mall_window"        "向窗外射击"
"[english]L4D2_Instructor_explain_mall_window"        "Shoot out the store window"
"L4D2_Instructor_explain_coaster_stop"        "关闭交通工具以停下警报"
"[english]L4D2_Instructor_explain_coaster_stop"        "Deactivate the ride to stop the alarm"
"L4D2_Instructor_explain_mall_alarm"        "在三楼关闭警报"
"[english]L4D2_Instructor_explain_mall_alarm"        "Deactivate the alarm on the third floor"
"L4D_Instructor_explain_gascan_pour_blocked"        "等等!有其他人正在浇注..."
"[english]L4D_Instructor_explain_gascan_pour_blocked"        "Wait! someone else is still pouring..."
"L4D2_Instructor_explain_ammo_pile_failure"        "你无法为此武器装填弹药。"
"[english]L4D2_Instructor_explain_ammo_pile_failure"        "You cannot refill the ammo of this weapon."
"L4D2_Instructor_explain_survival_help_button"        "按下按钮..."
"[english]L4D2_Instructor_explain_survival_help_button"        "Press the button..."
"L4D2_Instructor_explain_survival_help_alarm"        "拉响警报..."
"[english]L4D2_Instructor_explain_survival_help_alarm"        "Activate the alarm..."
"L4D2_Instructor_explain_survival_help_radio"        "使用无线电..."
"[english]L4D2_Instructor_explain_survival_help_radio"        "Use the radio..."
"L4D2_Instructor_explain_incendiary_ammo_received"        "你捡起了燃烧弹"
"[english]L4D2_Instructor_explain_incendiary_ammo_received"        "You picked up Incendiary Ammunition"
"L4D2_Instructor_explain_explosive_ammo_received"        "你捡起了高爆弹"
"[english]L4D2_Instructor_explain_explosive_ammo_received"        "You picked up Explosive Ammunition"
"L4D2_Instructor_explain_laser_sight_received"        "激光瞄准具升级让你的武器更加精准"
"[english]L4D2_Instructor_explain_laser_sight_received"        "The Laser Sight upgrade makes your weapon more accurate"
"L4D2_Instructor_explain_upgrade"        "可用升级物品"
"[english]L4D2_Instructor_explain_upgrade"        "Upgrade Item Available"
"L4D2_Instructor_explain_incendiary_ammo_available"        "可用燃烧弹"
"[english]L4D2_Instructor_explain_incendiary_ammo_available"        "Incendiary Ammo Available"
"L4D2_Instructor_explain_explosive_ammo_available"        "可用高爆弹"
"[english]L4D2_Instructor_explain_explosive_ammo_available"        "Explosive Ammo Available"
"L4D2_Instructor_explain_laser_sight_available"        "可用激光瞄准具升级"
"[english]L4D2_Instructor_explain_laser_sight_available"        "Laser Sight Upgrade Available"
"L4D2_Instructor_explain_replace_ammo_get"        "替换弹药不足的武器"
"[english]L4D2_Instructor_explain_replace_ammo_get"        "Replace your low-ammo weapon"
"L4D2_Instructor_explain_replace_ammo"        "弹夹容量 %s1"
"[english]L4D2_Instructor_explain_replace_ammo"        "Fully-Loaded %s1"
"L4D2_Instructor_explain_vehicle_arrival"        "快去营救飞机!"
"[english]L4D2_Instructor_explain_vehicle_arrival"        "Hurry to the rescue vehicle!"
"L4D2_Instructor_explain_use_mounted_gun"        "重机枪"
"[english]L4D2_Instructor_explain_use_mounted_gun"        "Heavy Machine Gun"
"L4D2_Instructor_explain_mounted_gun_overheated"        "枪身过热,无法使用!"
"[english]L4D2_Instructor_explain_mounted_gun_overheated"        "The gun has temporarily overheated and is unusable!"
"L4D2_Instructor_explain_carousel_start"        "接通电源,打开这扇门"
"[english]L4D2_Instructor_explain_carousel_start"        "Turn on the power to open the gate"
"L4D2_Instructor_explain_carousel_start2"        "冲向控制台,关闭旋转木马"
"[english]L4D2_Instructor_explain_carousel_start2"        "Run to the control booth to shut down the carousel"
"L4D2_Instructor_explain_carousel_destination"        "关闭旋转木马"
"[english]L4D2_Instructor_explain_carousel_destination"        "Shut down the carousel"
"L4D2_Instructor_explain_stage_lighting"        "设置舞台灯光"
"[english]L4D2_Instructor_explain_stage_lighting"        "Set the stage lighting"
"L4D2_Instructor_ability_out_of_range"        "靠近一些 - 目标距离太远"
"[english]L4D2_Instructor_ability_out_of_range"        "Get closer — that target is out of range"
"L4D2_Instructor_explain_stage_finale_start"        "开始摇滚音乐会以向直升机发信号"
"[english]L4D2_Instructor_explain_stage_finale_start"        "Begin the rock concert to signal the chopper"
"L4D2_Instructor_explain_c3m4_radio1"        "呼叫快艇营救"
"[english]L4D2_Instructor_explain_c3m4_radio1"        "Call for a boat rescue"
"L4D2_Instructor_explain_c3m4_radio2"        "回应 Virgil"
"[english]L4D2_Instructor_explain_c3m4_radio2"        "Respond to Virgil"
"L4D2_Instructor_explain_stage_survival_start"        "开始摇滚音乐会..."
"[english]L4D2_Instructor_explain_stage_survival_start"        "Begin the rock concert..."
"L4D2_Instructor_explain_gates_are_open"        "门被打开,跑向安全的房间!"
"[english]L4D2_Instructor_explain_gates_are_open"        "The gates are open, run for the safe room!"
"L4D2_Instructor_explain_c2m4_ticketbooth"        "按下按钮以打开这扇门"
"[english]L4D2_Instructor_explain_c2m4_ticketbooth"        "Press the button to open the gates"
"L4D2_Instructor_explain_c3m4_rescue"        "营救快艇来了,快上船!"
"[english]L4D2_Instructor_explain_c3m4_rescue"        "The rescue boat has arrived, get on board!"
"L4D2_Instructor_explain_hotel_elevator_doors"        "撬开这扇门逃生..."
"[english]L4D2_Instructor_explain_hotel_elevator_doors"        "Pry open the doors to escape..."
"L4D2_Instructor_explain_gun_shop_tanker"        "Whitaker 将摧毁这个坦克并清除这条小路"
"[english]L4D2_Instructor_explain_gun_shop_tanker"        "Whitaker will destroy this tanker and clear the path"
"L4D2_Instructor_explain_gun_shop"        "与军火店老板交谈"
"[english]L4D2_Instructor_explain_gun_shop"        "Talk to the gun shop owner"
"L4D2_Instructor_explain_store_alarm"        "打开商店大门..."
"[english]L4D2_Instructor_explain_store_alarm"        "Open the store door..."
"L4D2_Instructor_explain_store_item"        "在商店里面拾取可乐"
"[english]L4D2_Instructor_explain_store_item"        "Retrieve the cola inside the store"
"L4D2_Instructor_explain_gun_shop_item_get"        "拾取可乐"
"[english]L4D2_Instructor_explain_gun_shop_item_get"        "Get the cola"
"L4D2_Instructor_explain_gun_shop_item"        "可乐"
"[english]L4D2_Instructor_explain_gun_shop_item"        "Cola"
"L4D2_Instructor_explain_return_item"        "将可乐运给军火店老板"
"[english]L4D2_Instructor_explain_return_item"        "Deliver the cola to the gun shop owner"
"L4D2_Instructor_explain_help_return_item"        "护送可乐运输"
"[english]L4D2_Instructor_explain_help_return_item"        "Escort the cola delivery"
"L4D2_Instructor_save_items"        "你可能要为返程准备一些物品"
"[english]L4D2_Instructor_save_items"        "You may want to save some items for the return trip"
"L4D2_Instructor_explain_return_to_elevator"        "返回电梯!"
"[english]L4D2_Instructor_explain_return_to_elevator"        "Return to the elevator!"
"L4D2_Instructor_porch_light"        "打开走廊灯以用物品标记位置"
"[english]L4D2_Instructor_porch_light"        "Turn on porch lights to mark locations with items"
"L4D2_Instructor_explain_acid_spit"        "试着避免接触有毒酸液!"
"[english]L4D2_Instructor_explain_acid_spit"        "Try to avoid the noxious acid!"
"L4D2_Instructor_notify_entered_spit"        "避免接触有毒酸液!"
"[english]L4D2_Instructor_notify_entered_spit"        "Avoid the noxious acid!"
"L4D2_Instructor_temp_msg_c4m1"        "拿到燃料并返回船上"
"[english]L4D2_Instructor_temp_msg_c4m1"        "Go get fuel and return to the boat"
"L4D2_Instructor_temp_msg_c4m3"        "你拿到了燃料 - 返回船上"
"[english]L4D2_Instructor_temp_msg_c4m3"        "You got the fuel — Return to the boat"
"L4D2_Instructor_explain_c1m4_finale1"        "你需要为汽车填充瓦斯"
"[english]L4D2_Instructor_explain_c1m4_finale1"        "You'll need to fill the car with gas"
"L4D2_Instructor_explain_c1m4_finale2"        "步骤 1:找到油桶"
"[english]L4D2_Instructor_explain_c1m4_finale2"        "Step 1: Find a gas can"
"L4D2_Instructor_explain_c1m4_finale3"        "步骤 2:将油桶带到汽车处"
"[english]L4D2_Instructor_explain_c1m4_finale3"        "Step 2: Bring the gas can to the car"
"L4D2_Instructor_notify_ridden"        "继续控制!抗拒 Jockey 的影响..."
"[english]L4D2_Instructor_notify_ridden"        "Keep moving! Resist the Jockey's influence..."
"L4D2_Instructor_notify_riding_survivor"        "控制人类前往危险地带"
"[english]L4D2_Instructor_notify_riding_survivor"        "Steer the Survivor into danger"
"L4D2_Instructor_explain_magnum_pistol_get"        "拾取马格南手枪"
"[english]L4D2_Instructor_explain_magnum_pistol_get"        "Get magnum pistol"
"L4D2_Instructor_explain_magnum_pistol"        "沙漠之鹰手枪"
"[english]L4D2_Instructor_explain_magnum_pistol"        "Magnum Pistol"
"L4D2_Instructor_explain_magnum_pistol_get_alt"        "拾取沙漠眼镜蛇"
"[english]L4D2_Instructor_explain_magnum_pistol_get_alt"        "Get Desert Cobra"
"L4D2_Instructor_explain_magnum_pistol_alt"        "沙漠眼镜蛇手枪"
"[english]L4D2_Instructor_explain_magnum_pistol_alt"        "Desert Cobra Pistol"
"L4D2_Instructor_explain_trade_melee_for_magnum_pistol"        "用近战武器换沙漠之鹰手枪"
"[english]L4D2_Instructor_explain_trade_melee_for_magnum_pistol"        "Trade melee weapon for magnum pistol"
"L4D_Versus_TieBreaker_Description"        "造成最多伤害的被感染玩家:"
"[english]L4D_Versus_TieBreaker_Description"        "Did the most damage as Infected:"
}
}

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游侠MOD组【美工】

美工组月度优秀组员勋章

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发表于 2009-11-29 09:32:09 |只看该作者
LS为全面修改过的界面翻译, LZ有时间给我打包啥的…… 懒得整这些加密的东西……

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发表于 2009-11-29 10:03:37 |只看该作者
项.....................................................................................

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40#
发表于 2009-11-29 14:48:08 |只看该作者
没有打包工具
字幕测试无效

Teamkillexpert 你那个只要按以上方法搞就行了

=A=我怀疑字幕无效是由于respurce文件夹里的同名.dat文件导致

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