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游侠NETSHOW论坛 游侠NETSHOW论坛 NBA Live 19+NBA Live 18+NBA Live 17+NBA LIVE 16 【ZENG】NBA LIVE 10 最新控球 / 移动 / 抢断视频!~(8 ...
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[分享] 【ZENG】NBA LIVE 10 最新控球 / 移动 / 抢断视频!~(8.15更新) [复制链接]

~ § 境由心造,相由心生 § ~
『体育游戏区』
太空城の火箭之魂 Yao11☆路飞
黑暗圣斗士 死亡皇后地狱火
英格兰 国家队 灵魂
★★★★★

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楼主
发表于 2009-8-15 07:58:16 |只看该作者 |倒序浏览
.





NBA LIVE 10  ROSE VS RONDO 单挑一对一

http://games.joy.cn/video/681749.htm







NBA LIVE 09的 控球移动 对比视频
(感觉09差好多   LIVE 10改善了 太多)

http://games.joy.cn/video/681750.htm






NBA LIVE 10   RONDO 抢断视频

http://you.joy.cn/video/681751.htm


NBA LIVE 10 制作人 MIKE WANG 的博客


14-August-2009

Today we’re going to talk a bit about the Dribble Moves in NBA Live 10. As you saw in Jeff’s blog, we spent a lot of time working on the ball handler’s movement this year. So as you move around the court and make hard changes of direction, your player will pull off contextual crossovers and planted turns based on which hand he’s dribbling with and where he’s trying to go. But everyone loves to pull off ankle breaking crossovers and spin moves so we had to beef up what was formerly known as “Quickstrike Ballhandling.”
So let’s start by talking about size up moves. Whenever we’re in mocap and we ask the talent to go 1-on-1, the first thing these guys always do is pull off a series of stationary dribble moves before starting their drive. These moves, or size ups as we call them, are the first step in creating space for yourself as a dribbler and getting your defender off balance.
In NBA Live 10, by simply holding down a button, your player will start to pull off these moves. Think of it as a way to “charge up” your player. The longer you do it, the better your chance of beating your guy off the dribble when you begin your drive. However, your chance of getting ripped increases exponentially if you sit there and play with the ball too long. The cool thing about size ups is that you can mix and match them together or chain them into the various other new moves at your disposal to create some sick looking sequences.
Also, certain guys have signature size ups so you can re-create Iverson’s hesitation double cross or Steve Nash’s between the legs, rock back and forth dribble. It’s also important to create space when you’re sizing up your defender. Live 10 allows you to trigger escape dribble pullouts so you can recreate those Derrick Rose moments where he resets and pulls the ball out from the 3PT line to center court to get a head of steam before attacking off the bounce.

Here’s a quick look at what dribbling looked like in Live 09 vs. some of the new animations in Live 10:

The other big thing I wanted to talk about is balancing the perimeter game. Seems like every year in NBA Live the ball handler is at a huge advantage over his defensive counterpart. And every game quickly degenerates into a game of “I score, you score” with overpowering dribble moves being the culprit of the defensive meltdown. We spent a lot of time this year trying to break that cycle with Live 10.

So this year, as a defender, it’s all about having quick feet and quick hands. Live 10 does a much better job at both allowing you to play positional defense, as well as rewarding you for staying between your check and the hoop.
The improved locomotion system also plays a huge role in this as great onball defenders will be able to plant and accelerate much faster than a lumbering stiff. So knowing your personnel and when to crowd vs. gap your check is crucial to being successful on defense. But if you do move your feet well, you can bump the dribbler, ride him toward the sideline, force a collision that causes him to lose the ball, or even draw a charge Derek Fisher-style. Also, if you time a steal attempt at the right moment (ie. quick hands), you can pop the ball out as you come into contact with the dribbler. All of these tools serve to make the 1-on-1 battle a lot more engaging and really provide a lot more depth to the perimeter game.


Well, that’s the main stuff I wanted to touch on today. Stay tuned over the next several weeks as we’ll be talking more and more about some of the great gameplay additions and enhancements that are coming your way this fall.
Later,
Mike
[ 本帖最后由 zeng56 于 2009-8-15 08:12 编辑 ]

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沙发
发表于 2009-8-15 08:04:32 |只看该作者

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板凳
发表于 2009-8-15 08:05:26 |只看该作者
支持支持支持。。。。。。。。。。。。。。。。。。。

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NBA洛克公园【组员】
游侠元老版主
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#好东西一起分享#
游侠NBA工作组【新闻】
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乔丹归来

元老版主勋章版主勋章资深版主勋章勤劳之证NBA洛克公园荣誉勋章

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地板
发表于 2009-8-15 08:14:53 |只看该作者
哈,我还在传视频!
刚去发了个2k10的消息,这边给忘了!

live10的人物细节改变不少,可是动作还是稍显僵硬,下一代继续提高吧!

[ 本帖最后由 eggplant19 于 2009-8-15 08:27 编辑 ]

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5#
发表于 2009-8-15 08:20:23 |只看该作者
流畅了很多...202020202020

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当月最佳球员

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6#
发表于 2009-8-15 08:57:18 |只看该作者
额。。。。。。。。8错8错。。。。

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~ § 境由心造,相由心生 § ~
『体育游戏区』
太空城の火箭之魂 Yao11☆路飞
黑暗圣斗士 死亡皇后地狱火
英格兰 国家队 灵魂
★★★★★

版主勋章活跃勋章特色头衔勋章大头像勋章白金会员勋章NBA洛克公园月度优秀组员勋章

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7#
发表于 2009-8-15 20:59:30 |只看该作者

回复 #4 eggplant19 的帖子

快不过加子啊[哇哈哈]

这个视频录像比屏摄 效果要好 大家自己看






.

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8#
发表于 2009-8-15 22:57:30 |只看该作者
支持。,。不错的!!!
kobe bryant.

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洛杉矶湖人 首发控球后卫

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9#
发表于 2009-8-15 23:00:33 |只看该作者
控球的时候 那个 KB LBJ NASH确实很传神

不过后面看的那个罗斯断球 再空接的时候.发现凯队的人好僵硬
子曾经曰:打架要用砖呼,不易乱呼,呼不着再呼,呼着往死里呼,呼死拉几吧倒也!《论语の最后一则》

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10#
发表于 2009-8-15 23:01:09 |只看该作者
唉!!!10居然没有PC的说!!!!
我獨一的信奉就是能牽著你的手一直走下去,走到盡頭再看到底錯到哪裡。。。。。

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11#
发表于 2009-8-17 08:20:25 |只看该作者
科比头好大,还是有大头啊 00000000000000000000

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