- UID
- 485606
- 主题
- 0
- 阅读权限
- 20
- 帖子
- 104
- 精华
- 0
- 积分
- 52
- 金钱
- 201
- 荣誉
- 0
- 人气
- 0
- 在线时间
- 23 小时
- 评议
- 0
- 帖子
- 104
- 精华
- 0
- 积分
- 52
- 金钱
- 201
- 荣誉
- 0
- 人气
- 0
- 评议
- 0
|
我是这么觉得,所以小改一下没那么碍眼,特来分享。。。
scripts\shared\spells.txt文件打开
mgr.defineSpell( "he_st_kristallhaut", {
eiStateName = "cSpellCast",
fxTypeCast = "FX_HE_KRISTALLHAUT_C", 这个应该是施展魔法的效果,我没试。。。
fxTypeSpell = "FX_HE_KRISTALLHAUT", 这里是魔法的持续或发射效果,改成(灵魂掠夺)"FX_INQ_SEELENFAENGER"
fxTypeCastSpecial = "FX_HE_CAST_L",
duration = 10.000000,
animType = "ANIM_TYPE_SM12",
animTypeApproach = "ANIM_TYPE_INVALID",
animTypeRide = "ANIM_TYPE_INVALID",
animTypeSpecial = "ANIM_TYPE_RIDESM03-SPECIAL",
causesSpellDamage = 1,
tokens = {
entry0 = {"et_duration_sec", 600, 5, 0, 8 },
entry1 = {"et_chance_reflect_spell", 80, 3, 0, 41 },
entry2 = {"et_range_area", 750, 0, 0, 4 },
entry3 = {"et_damping_ice", 200, 2, 0, 41 },
entry4 = {"et_base_armor_phy", 250, 150, 0, 41 },
entry5 = {"et_regAspect_storm", 400, 20, 0, 37 },
entry6 = {"et_debuff_movespeed", 198, 2, 1, 42 },
entry7 = {"et_chance_reflect_spell", 80, 4, 2, 41 },
entry8 = {"et_debuff_prone_ice", 200, 5, 3, 42 },
entry9 = {"et_spell_intensity_rel", 300, 10, 4, 5 },
entry10 = {"et_regAspect_storm", 267, 13, 5, 37 },
entry11 = {"et_damage_ice_rel", 500, 20, 6, 5 },
},
fightDistance = 0.000000,
aspect = "EA_HE_STORM",
cooldown = 0.000000,
soundProfile = 0,
cost_level = 350,
cost_base = 350,
focus_skill_name = "skill_HE_storm_focus",
lore_skill_name = "skill_HE_storm_lore",
spellClass = "cSpellHeKristallhaut",
spellc,
sorting_rank = 5,
})
[ 本帖最后由 冬仔 于 2009-1-2 00:03 编辑 ] |
|