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今天在网上看到了FIFA09的消息,在NFL09,NBALIVE09和TWG09都无缘PC之后,终于从EA传出了一个好消息,FIFA09可能有PC版。当然,目前只是一家之言,我们等待进一步的消息。

下面是关于FIFA09的一些报道,我翻译不行,给原文吧。
The first details have started to trickle in on EA Sports' FIFA 09 from US mag reports.
"Considerable gameplay improvements" are promised for the 2009 instalment, the most significant of which sounds like "increased responsiveness" from passing, dribbling and the physical pushing and shoving that occurs in a game.
Apparently thanks to some excellent and refined animation work, FIFA 09 feels "much faster and more realistic" than previous iterations, and this has "a huge positive impact" on the quality of play.
According to US mag Gamepro, the ball-handler can adjust themselves from falling during a slide tackle "if their non weight-bearing leg is tackled", and goalkeepers can reach behind their bodies if they misjudge a shot on goal.
Team Captains may also cry like babies when a crucial cup penalty is royally scuffed - It all sounds so much more realistic.
As expected, the Be A Pro mode from the last game is in, allowing players to create their own player and gain experience by playing through a series of seasons.
There's more customisation in the ability to mod and create your own specific offensive and defensive play sets, by choosing between a variety of aggression levels and risk-taking. We'll have to wait and see how that one turns out.
Initial impressions of FIFA 09 are all very positive. We're getting the feeling that the relentless PES and FIFA slagging match is about to start all over again...
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FIFA 2009: Strong form for the other football.
EA Sports allowed the international assemblage of game journalists extensive hands-on time with the upcoming new version of FIFA 2009. Here's what we saw in this impressive demonstration:
Considerable gameplay improvements: Consistent with the company's improvements on its other football titles, FIFA 2009 exhibited some promising gameplay improvements. Most noticeable is the game's increased responsiveness. Passing, dribbling, and even the physical pushing and shoving that occurs in the game all occur at a much faster and more realistic pace than previous versions of FIFA. The game's graphics have traditionally been impressive, and the heightened realism around the animations has a huge positive impact on the overall quality of play. Here's an example: During sliding tackles, the ball-handler can adjust and prevent themselves from falling if their non weight-bearing leg is tackled. Another example is goalkeepers' ability to reach behind their bodies if they misjudge a shot on goal.
Customizable strategic depth: FIFA 2009 will allow players the ability to customize and create specific offensive and defensive play sets and strategies for different in-game scenarios by choosing between a variety of aggression levels and risk-taking.
Be A Pro: Players can create their own pro soccer player and attempt to become a legend by playing through a series of games staged over the course of 4 seasons.
In a riveting match between this reporter and a fairly experienced gaming writer from Poland, GamePro held fast to a 0-0 draw that held the game's Vancouver-based designers riveted. Based upon the raised eyebrows of my opponent, it was clear that Poland could not believe that this upstart American could hold his own on the pitch.
[ 本帖最后由 eggplant19 于 2008-5-24 10:58 编辑 ] |
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