标题: [分享] 1.3补丁将出
KENTSHAW
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《武林足球经理2》6.16 15点正式开放!
1.3补丁将出

The patch offers an impressive selection of new features including Ranks and the Perk Points system, numerous emotes, character inspection, gambling, shared stash, and then some.

官网的消息,细节无法看到,因为没帐号。哪位进去了,麻烦给贴出来。

增加了很多游戏性的东西。最感兴趣的是共享仓库。这个改动太好了!打到好东西不用拆了。





《战锤40k》:骷髅族完全攻略、暗灵族上手指南
《地狱之门:伦敦》:个人心得集、大老板完全攻略
《命令与征服3》:全单位数据及横向对比
《魔域奇兵》:职业攻略
《三国志11》:原创剧本--红色娘子军
《英雄无敌5》:人族攻略、设定研究、你知道吗系列谈
《靛青预言》:完全攻略、40种大结局
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共享仓库?一样有容量限制的吧?

当初必须找人代转,现在有邮件寄送,将来是共享仓库,很好,很强大。

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原来是网络版的,我还以为是单机的202020210

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《武林足球经理2》6.16 15点正式开放!

没看到有关1.3补丁的说明。

就有这么一条消息。

Test Center Patch 1.3 Leaves Testers /taunt'ing Into The Wee Hours

Stonehenge was an absolute party this past Friday night when the Test Center Patch 1.3 build was uploaded to the Test Center server and dozens of eager Hellgaters rushed in to see the latest offerings. The ancient druidic site played host to characters sampling chat bubbles, shared stash, and, of course, the many emotes introduced with the new patch including /taunt, featured in the Patch 1.2 Trailer.

However, as this was an early build, a dark evil crept up from deep within its code and caused disconnections and login queues and other nasty bits of nastiness. Apparently bugs don't like testers having a good time. A new build of Test Center Patch 1.3 is already being compiled and should vanquish this evil. In addition, close attention is being paid to tester feedback not only on bugs but also on balance, tweaks, and other changes so keep providing it!

There will be more information on this new build tomorrow if not later tonight. Should the Test Center server run into the trouble experienced over the weekend where the queue appears or the server ceases to respond, fret not. It will be restored on the morrow.

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找到了,是这个~~~

UPDATE: New or altered bullets have been bolded. New known issues have been added.

These patch notes are for the build of Patch 1.3 currently deployed on the Test Center server.


Test Center Patch 1.3 Notes
April 8, 2008

New Features
Ranks and Perks:
After characters hit Level 50, they can start earning experience towards gaining Ranks.
There are 50 Ranks, each of which will take an increasing amount of time to earn.
Rank is displayed under the character’s level and is visible to other players.
Each Rank grants you one Perk Point. Perk Points can be spent on Perks.
There will be 15 different kinds of Perks with four levels each.
Perks will be displayed in a skill-tree-like fashion – with icons and pop-up text describing what the benefits are of the Perk. Hit U to view the Perks screen.
The first level for each Perk will cost one Perk Point. An additional Perk Point will be needed to increase each level after the first, much like with upgrading an item using Nanoshards, for a total cost of 10 Perk Points to max out a Perk.
Shared Stash:
Now all characters on subscriber accounts can share their items! Current trade conventions do apply: items will not be able to be traded across play modes. Also, “no trade” items can not be placed in the Shared Stash.
Hide Helmet:
Players can elect to hide their headgear and show their characters’ faces without removing it. This toggle can be found at the bottom of the character screen.
Emotes:
A host of emotes are now at your disposal including beg, bow, cheer, cry, flex, kiss, laugh, point, stop, taunt, and wave. While others are also available on Test Center, these are being reserved as rewards. Type “/” and the word, then hit enter to perform it.
Inspect Players:
Players can now inspect other players’ equipment. Right-click on a nearby character and select the “Inspect” option to bring up a ragdoll interface showing the character and its equipment.
Players can prevent their characters from being inspected by toggling the Inspect option at the bottom of their character screen.
Gambling Merchant:
Presently located in Stonehenge, Gambling Merchant Ko has items for sale which are unidentified and do not reveal their actual rarity level. Players can risk their hard-earned Palladium for the chance to gamble on these items.
Optional Chat Bubbles:
Chat bubbles are now an optional chat feature and can be toggled in the Game Options menu. Different chat channels will appear as different text colors.
Instance Switching:
Players may now switch which instance they are in via the Instance Selector at the top right-hand corner of their User Interface.
General
The maximum Palladium a player may carry has been increased to 100,000,000.
Fixed a bug which caused Xfire to disconnect when the player switches instances.
The in-game mail database system has been rewritten, please provide feedback on it!

Stonehenge

Whenever a player enters a level, all monsters (and their equipment/treasure) are scaled up to that person’s level and the monster’s health is filled, if both: the level is one that is supposed to scale to the player’s level, and if the player is higher level than the player who created the level.

User Interface

Party members’ names now show up on the automap when the Alt key is held down.
The name of the recipient of a trade request is now displayed in the trade window.
Players may now choose to abbreviate the names of other players in the chat window down to a maximum of nine letters. This option can be toggled under Game Options.
Fixed a bug causing items to register as not equippable if they give enough of an attribute to make up for the amount of feed they will cost.
Fixed a bug causing some items to unequip when the player enters the game or zones.
Improved the accuracy of attribute and feed changes in the character panel when hovering over an item.
The “Hardcore” indicator icon now shows up to the left of the player’s name.
Fixed a bug causing clicks in the server list dropdown menu to sometimes click through to buttons underneath it.
Buttons have been added to the chat interface allowing for quick access to chat commands and emotes. They can be found in the lower right corner of the chat panel.

World Movement
Players can now warp to any friend or guildmate who is in a town by right-clicking on the person’s name. The buddy list and guild list will have the player’s current location noted.

Combat
Fixed a bug which sometimes caused shields and/or power to decrease in larger chunks than they should when getting hit or using a skill.
Fixed a bug which caused proc effects to not be properly normalized based on the weapon’s speed.
Fixed a bug which caused proc-on-attack effects to never trigger.
Fixed a bug which would sometimes cause skill cooldowns to not trigger.
Fixed a bug which caused fields to often not damage monsters in indoor areas.
Fixed a bug which caused Armor Percent bonuses to be applied twice during damage reduction calculations.

PvP
Players with PvP enabled may no longer open party portals.
Consumable items other than Medpacks are no longer usable in PvP.

Skills
If a player removes an item that grants them the only point in a summoning skill, or otherwise forgets a summoning skill, all pets summoned by that skill will now be dismissed.

Items
Gyro Stabilizers may now be used while stunned.
Fixed a bug which sometimes caused a crash when the player attempts to drop a quest item.
Fixed a bug which caused many skill-group related properties to not properly provide their bonuses.

Known Issues
Using the Skill or Attribute Retrainers does not reset the attributes for the Engineer's drone.
Gambling Vendor Ko sells items with an exceedingly wide range of level requirements.
Monsters do not receive damage from Rebounder Rounds when they are aimed at ground.
Text goes beyond the boundaries of Chat Bubbles.
The instance-switching box is cut off in non-widescreen resolutions and disappears when changing resolutions.
The “Surgical” Perk does not grant the character its increased Critical Chance.
After inspecting a player, the inspector can see the inspected in the User Interface.
Characters cannot assign Perk Points when they have spent all of their Skill Points before earning a Rank.
The Perks button has caused other buttons to overlap the Alt Menu.
The “Lung Capacity” Perk is listed as an Active Perk in its tooltip.
The “Arcane Resolve” Perk is missing its percentage in its tooltip.
Switching instances may cause a network error.
If there are more than six people in an instance, all vendors’ inventories will be empty. Players can try to change instances using the instance switcher at the top right corner above the mini-map.
Gambling Vendor Ko's weapons and armor can be analyzed before buying, revealing their "unknown" affixes.
Gambling Vendor Ko only sells rare items.
While Rank experience is not being saved, Rank is. If you log out, experience gained towards your next Rank will be lost.
"Donation" NPCs are in but do nothing but take your Palladium at this time. More on these later.
The Instance Switcher has been removed as it was causing some nasty problems.
---

Patch Notes Disclaimer: While we make every effort to include all upcoming changes in our patch notes, please be aware that occasionally some changes are unintentionally omitted.

---

Happy testing, Hellgaters!
-- Scapes

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New Features
新增游戏特性:

Ranks and Perks:
阶衔和特技:

After characters hit Level 50, they can start earning experience towards gaining Ranks.
玩家人物达到50级后,所赚的经验值可用来升级阶衔。(50级后,玩家的等级不涨,开始涨阶衔。)

There are 50 Ranks, each of which will take an increasing amount of time to earn.
总共有50级阶衔,每一次升级都需要递增的时间才能达到。

Rank is displayed under the character’s level and is visible to other players.
阶衔在人物等级的下面显示,其他玩家可见。

Each Rank grants you one Perk Point. Perk Points can be spent on Perks.
每升一级阶衔,得到一个perk点。(特技点)

There will be 15 different kinds of Perks with four levels each.
总共有15个不同种类的特技,每个分四级。

Perks will be displayed in a skill-tree-like fashion – with icons and pop-up text describing what the benefits are of the Perk. Hit U to view the Perks screen.
特技界面类型技能树,有详细的图标和弹出式说明。

The first level for each Perk will cost one Perk Point. An additional Perk Point will be needed to increase each level after the first, much like with upgrading an item using Nanoshards, for a total cost of 10 Perk Points to max out a Perk.
第一级特技需要消耗一个特技点,以后递增,类似升级武器中使用的纳米材料。每个特技升满(4级)共需10个特技点。

(这些特技都是什么呢???)

Shared Stash:
共享仓库

Now all characters on subscriber accounts can share their items! Current trade conventions do apply: items will not be able to be traded across play modes. Also, “no trade” items can not be placed in the Shared Stash.
只能用于交易模式中,在游戏模式中不能用。“非交易”物品不能存于共享仓库。(失望!游戏中无法使用!)


Hide Helmet:
隐藏头盔

Players can elect to hide their headgear and show their characters’ faces without removing it. This toggle can be found at the bottom of the character screen.
玩家装备界面中增加一个选项,可以关闭显示头盔。(这回发型有用了)。。。

Emotes:聊天表情
A host of emotes are now at your disposal including beg, bow, cheer, cry, flex, kiss, laugh, point, stop, taunt, and wave. While others are also available on Test Center, these are being reserved as rewards. Type “/” and the word, then hit enter to perform it.

Inspect Players:多人模式中查看队友的装备
Players can now inspect other players’ equipment. Right-click on a nearby character and select the “Inspect” option to bring up a ragdoll interface showing the character and its equipment.
Players can prevent their characters from being inspected by toggling the Inspect option at the bottom of their character screen.

Gambling Merchant:
赌博商人

Presently located in Stonehenge, Gambling Merchant Ko has items for sale which are unidentified and do not reveal their actual rarity level. Players can risk their hard-earned Palladium for the chance to gamble on these items.
巨石阵中增加了一个赌博商人。所售物品为未鉴定,好坏看RP。物品等级可超出人物等级上限。



Optional Chat Bubbles:
Chat bubbles are now an optional chat feature and can be toggled in the Game Options menu. Different chat channels will appear as different text colors.
Instance Switching:
Players may now switch which instance they are in via the Instance Selector at the top right-hand corner of their User Interface.
General
The maximum Palladium a player may carry has been increased to 100,000,000.
Fixed a bug which caused Xfire to disconnect when the player switches instances.
The in-game mail database system has been rewritten, please provide feedback on it!

[ 本帖最后由 KENTSHAW 于 2008-4-10 14:11 编辑 ]





《战锤40k》:骷髅族完全攻略、暗灵族上手指南
《地狱之门:伦敦》:个人心得集、大老板完全攻略
《命令与征服3》:全单位数据及横向对比
《魔域奇兵》:职业攻略
《三国志11》:原创剧本--红色娘子军
《英雄无敌5》:人族攻略、设定研究、你知道吗系列谈
《靛青预言》:完全攻略、40种大结局
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《武林足球经理2》6.16 15点正式开放!

晕了,50级阶衔。。。还有特技点。

现在一二个星期就能练出来50级ID。按照新设定,要花大量时间和精力才能玩好50级ID了。。

汗啊。。

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这些都是为网络版设计的吧。。。?





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羨慕死了,真的變成魔獸世界網游了
不過這個online 時候是像d2 那樣開房間的模式還是跟一般網游一樣,大家全部在一起打?

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《武林足球经理2》6.16 15点正式开放!
回复 #9 papa201 的帖子

是以排队方式分配房间的这种模式吧~~

组队方式也应该是特殊的开房间模式。

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比较看中那个隐藏头盔的特技20202020200202022022

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lklbx
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隐藏头盔不是特技吧  好不好

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《武林足球经理2》6.16 15点正式开放!

很汗,虽然知道开了特技,但一直不知道如何才能配点。刚才无意发现特技树。

有四类特技。一是加精准、力量、体力、意志; 二类是加血、蓝、盾、甲、幸运; 三类是加抗性、强度、加速、魔宠伤害;四类是加伤害、爆击率。



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那么久才把单机的1.2盼来,1.3不可能会给单机的拉,下一个单机版本有可能都要到2.4了~~~0.6-1.2-2.4~~~

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1.3版最明显的特征还是把会员与非会员的待遇拉大了。偶email了2件黄金装备,结果被服务器吞食了。橙色装备全部顺利email。把我气个半死。

[ 本帖最后由 bloodswallower 于 2008-4-26 20:54 编辑 ]

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《武林足球经理2》6.16 15点正式开放!

1.3放出来了。。。盼SP吧





天将降大任于中国,必先抢其火炬,砸其股市,撞其火车,震其国土,吓其国民而后展其国威也
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哇哈哈哈哈哈哈哈!看来胖子终于接纳了我的建议!赌博商人!





求上古汉化、魔法黎明汉化、洛基汉化、两个世界、辐射3、哥特3等等汉化的,看此贴:
http://game.ali213.net/thread-2070466-1-1.html
[汗水][汗水]
游侠网无人能回答的问题1:http://game.ali213.net/thread-1642250-1-1.html
游侠网无人能回答的问题2:http://game.ali213.net/thread-1606855-1-1.html
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没天理啊没天理 ................



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过了一天收到邮件就是这个样子,显示有附件,其实什么都没有

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为LS的丢失装备默哀。。。。





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特级好东西。。。发型有用了 帅哥美女开始晒太阳啊

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残念,1.2才刚装上,1.3都快出来了。晕的!

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QUOTE:
原帖由 天使之月 于 2008-4-26 19:40 发表
很汗,虽然知道开了特技,但一直不知道如何才能配点。刚才无意发现特技树。

有四类特技。一是加精准、力量、体力、意志; 二类是加血、蓝、盾、甲、幸运; 三类是加抗性、强度、加速、魔宠伤害;四类是加伤害、爆击率。 ...

对这些perk的设计表示失望,又是一点创意都没有,照搬现行的装备属性。。。加的幅度也不大,靠3000都能堆出来。。。





《战锤40k》:骷髅族完全攻略、暗灵族上手指南
《地狱之门:伦敦》:个人心得集、大老板完全攻略
《命令与征服3》:全单位数据及横向对比
《魔域奇兵》:职业攻略
《三国志11》:原创剧本--红色娘子军
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