标题: [转贴] 《TimeShift:时空飞梭》官方配置要求公布
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《TimeShift:时空飞梭》官方配置要求公布

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Klarc 2007-10-21 02:31 金钱 +7 感谢分享。



《TimeShift:时空飞梭》官方配置要求公布。。。游戏优化得不错,还是比较厚道的,说实话,玩过DEMO后,期待度超过COD4,个人喜好 ,游戏10月30日发售



MINIMUM,最低配置要求

Windows(R) XP with latest service pack installed or Windows Vista?/font>
Intel(R) Pentium(R) 4 2.0 GHz or AMD(R) equivalent
1 GB RAM
NVIDIA(R) GeForce(R) 6600 128 MB DirectX(R) 9.0c-compatible card with Pixel Shaders 2.0b support or equivalent (ATI(R) Radeon(R) x700) with latest DirectX drivers
DirectX(R) 9.0c
DVD-ROM drive - 8X or faster DVD drive
DirectX 9.0c-compatible sound card
8 GB free hard drive space
Multiplayer: Broadband internet connection only (no modem play)
Mouse, Keyboard



RECOMMENDED:推荐配置

Intel(R) Core? Duo E6400 / AMD Athlon? 64 X2 4200+ RAM
2 GB RAM
NVIDIA(R) GeForce(R) 8600 GTS with 256 MB RAM or equivalent
Sound Blaster?X-Fi?series sound card


游戏还支持16位玩家网络对战,如果大家都开时间停止会怎么样呢?


以下是最新对官方的采访

Q: When is TimeShift releasing? On what platforms?

BS: TimeShift will be released on the Xbox 360 and PC on October 30th of this year, with the PS3 version following shortly after before the year抯 end.

Q: Will TimeShift feature multiplayer?

BS: Yes! Our multiplayer is an integral part of the TimeShift experience. With support for 16 players, an infinite number of custom modes, and a killer way to incorporate time control into multiplayer via our revolutionary Time Grenade mechanic, the multiplayer game is just as strong as the single-player campaign. I would even say that our MP campaign is as strong as any of the more hyped titles of this Christmas season.

Q: How long would it take an average player to finish the game?

BS: On average, the single-player campaign lasts about 20-25 hours depending on the player抯 skill level.

Q: Can you save anywhere, with unlimited number of saves?

BS: Yes! As you play through the levels the game automatically saves your progress at convenient checkpoints, but you also have the option to save the game from the pause menu at any time.

Q: What has survived from the 搊ld? TimeShift to the 搉ew?TimeShift ?any important design elements? What new design elements have been introduced?

BS: The element of time control remained, of course, as did the Time Grenade mechanic for multiplayer. Besides that, virtually everything was changed! The story, the weapons, the characters (including the main character), the environments, the graphics, the music ?all of it was tossed out and reworked from the ground-up. If you didn抰 know the backstory behind the development, there抯 no way you would confuse 2006抯 version of the game from the final gold master you抣l be playing.

Q: Is TimeShift抯 time mechanism fully controllable by the player or does it pop up automatically during certain cutscenes or events?

BS: The player is fully in control of the time powers at all times. At certain points in the game your suit抯 A.I. will select the optimal power for critical situations, but the player can always override the suit抯 suggestion.

Q: Will you be able to upgrade the amount of time you're allowed to shift time as the game progresses? Or, is the amount of time you have now the same throughout the game?

BS: Great question ?after exhaustive playtesting we decided that it抯 much more fun to have access to all of your time powers from the start. This way players can jump right into the action and get the most out of the game, right out of the gate.

Q: What is the 搕ime shield? How does this work? Is it multiplayer only?

BS: The Time Shield is one of the many time powers at your command in multiplayer. When activated, it surrounds you in a protective sphere of slowed time that slows down any incoming projectiles, enemies or objects while you can move freely around the map. It also makes you invulnerable to enemy time grenades for a critical edge in battle.

Q: Are you able to teleport in TimeShift? It looks like you can in the movie clip.

BS: One of the powers at your command is the ability to stop time. When you use it in single player to change your position in battle, from your enemy抯 perspective it looks like you抳e just teleported. Of course, if an enemy had the same ability, from your perspective it would like he was teleporting as well J. The amazing thing is how the AI reacts intelligently to your use of the powers. Its extremely believable. We tried to think of how AI would react to seeing a player teleport or slow time, and when you play the game and understand how the player could lose you temporarily during slow or stop functions, their responses become even more remarkable. I think our AI is the best that I have seen in a shooter to date. It is really that good.

Q: Approximately how many and what kind of weapons are available throughout TimeShift?

BS: You抣l have access to 9 guns, 4 grenade types, and a healthy variety of stationary turrets and weapon platforms.

Q: Is the player limited to carrying 2 or 3 weapons or can he carry as many as he likes?

BS: You can carry up to 3 primary weapons at a time ?but if you want to swap weapons on the field, you can always stop time to grab the gun right out of an enemy抯 hands! You can also carry both grenade types (2 of 4 are available for the SP campaign)

Q: Ever thought of a gravity gun?

BS: A gravity gun was an idea we entertained early in development, but the decision was made to focus on the time control and really make it shine. Other games have done gravity in this way; no game has ever incorporated time control as deep into gameplay as we have with TimeShift.

Q: Can the player kick/punch the opponent?

BS: Every weapon has a melee attack, so you can always go toe-to-toe with your enemies and friends online.

Q: How many vehicles are there in TimeShift? Are there any long vehicle sequences like in H-L2 or Halo?

BS: You抣l drive the ATV or Quad through valleys while being chased by heavy enemy armor. You will also ride on a zeppelin, but all throughout the game you抣l have to contend with tanks, armored carriers, copters, attack jets, bombers, the fearsome Sentry mech, and one 憊ehicle?that will have to remain a secret for now J

Q: Are there health pickups in TimeShift? Are there any other pickups apart from weapons & ammo?

Since the Beta Suit is a self-sufficient device, the only way you can regenerate lost health is to let it recharge. However there are advanced ways of utilizing your time powers to speed up your recharge rate.

Q: Does TimeShift have sidekicks?

BS: Your suit has SSAM, an integrated intelligence unit that often offers advice and initiates flashbacks to further the story. You will also receive advice from the rebel commander as well as rebels that you meet during the game.

Q: Does game debris disappear after some time?

BS: While elements like particles and dust in the air disappear, you抣l find that the destruction you wreak stays persistent. Especially noticeable are our scorch marks after firing your weapon into the environment, since our proprietary Saber 3D engine allows us to create an infinite amount of these that never disappear ? ever! Theyu are also parallax mapped, so the feeling of destruction is really impressive and three dimensional.

Q: Is there an option for subtitles?

BS: Yes ?you can turn on subtitles from the Options menu to enable our closed captioning system.

Q: What are the minimum and recommended system requirements for TimeShift on PC?

BS: The minimum and recommended specs are:

MINIMUM

Windows(R) XP with latest service pack installed or Windows Vista?/font>
Intel(R) Pentium(R) 4 2.0 GHz or AMD(R) equivalent
1 GB RAM
NVIDIA(R) GeForce(R) 6600 128 MB DirectX(R) 9.0c-compatible card with Pixel Shaders 2.0b support or equivalent (ATI(R) Radeon(R) x700) with latest DirectX drivers
DirectX(R) 9.0c
DVD-ROM drive - 8X or faster DVD drive
DirectX 9.0c-compatible sound card
8 GB free hard drive space
Multiplayer: Broadband internet connection only (no modem play)
Mouse, Keyboard
RECOMMENDED

Intel(R) Core? Duo E6400 / AMD Athlon? 64 X2 4200+ RAM
2 GB RAM
NVIDIA(R) GeForce(R) 8600 GTS with 256 MB RAM or equivalent
Sound Blaster?X-Fi?series sound card
TimeShift, rated M, will be available on X360/PC this October 30th, with the PS3 version coming in December.

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FM2008 系列签名栏(英超、意甲、西甲、德甲)已经上架销售!

推荐配置中对声卡还有要求。。。。。。。。。

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求那段英文翻译```





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这个游戏画面太乱了,会头晕的~~~~~~~不像COD4那么真实~





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FM2008 系列签名栏(英超、意甲、西甲、德甲)已经上架销售!


QUOTE:
原帖由 freexu 于 2007-10-20 12:17 发表
游戏还支持16位玩家网络对战,如果大家都开时间停止会怎么样呢?

我也一直想不通这个问题

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不喜欢这种太科幻的游戏...................





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時間停止....黑客帝國超科幻版了





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FM2008 系列签名栏(英超、意甲、西甲、德甲)已经上架销售!



QUOTE:
原帖由 鬼眼狂俊少 于 2007-10-20 13:22 发表
時間停止....黑客帝國超科幻版了

黑客帝国,莫非除了射击以外,还可以近身功夫战吗?





AMD Athonl64 3200+(OC 2.4G)
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KingMax DDR400 1.5GB
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迈拓金钻十代 160GB 7200.7,8M
BenQ 51G
PHILPS 16XDVD
麦蓝M4104+金河田终极者ATX-S405
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如果大家都开時間倒退是不是永遠都打不死?





AMD Athlon64 3800X2 65W
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这游戏画面就像女人的皮肤一样柔和,尤其爆炸效果时候仿佛看见了一群叫亚美的蝴蝶

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FM2008 系列签名栏(英超、意甲、西甲、德甲)已经上架销售!

我跑ut3都比这个游戏流畅......这游戏优化觉得不是很好啊......





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TS的DEMO没玩。。。但到时候是一定要下的。。。。。。





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多人游戏没有时间停止,看一下键位设置,时间停止的按键在多人游戏仲是另一项功能

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FM2008 系列签名栏(英超、意甲、西甲、德甲)已经上架销售!

10楼说的些什莫都是.............整的跟郭沫若似的

以前到网上看演示感觉一般,但是后来玩demo才觉着游戏真不错,比展示动画好多了
另外,这个游戏网战不会有时间控制,但是会有一种特殊功能的手雷,爆炸范围内时间会产生变化,具体变化分成两种情况好像,一种是停止,一种是缓慢。但是具体还要涉及到玩家的盔甲能量多少。

其实这个游戏只要单机做的好就足够了,网战纯属体验一下。





治乱总无时,乾坤终有定,待到机缘成熟时,只有心如故........
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ut3都比这个游戏流畅............

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NVIDIA(R) GeForce(R) 6600 128 MB DirectX(R) 9.0c-compatible card with Pixel Shaders 2.0b support or equivalent (ATI(R) Radeon(R) x700) with latest DirectX drivers ........................................

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FM2008 系列签名栏(英超、意甲、西甲、德甲)已经上架销售!

我也觉得这个游戏的游戏性超越了COD4,这个玩法的确太创新了





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不是很会用时间能力。。。。。。。。





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QUOTE:
原帖由 208208 于 2007-10-20 23:05 发表
不是很会用时间能力。。。。。。。。

shift+G,时间停止,f是时间缓慢,另外一个时间倒退很少用,忘记了,估计么某些情节需要的。

就这么三个时间控制,不难掌握的

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