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游侠NETSHOW论坛 游侠NETSHOW论坛 游侠游戏补丁下载区 [12.10.17][高速巡警模拟2 v1.0.7升级档+免DVD补丁CODEX ...
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[升级档] [12.10.17][高速巡警模拟2 v1.0.7升级档+免DVD补丁CODEX版][Autobahn Police Simulator 2][78MB][2017] [复制链接]

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发表于 2017-12-10 17:03:51 |显示全部楼层




使用说明:

1、解压缩

2、安装Update文件夹下的升级补丁到游戏目录

3、复制Codex文件夹下的免DVD文件到游戏安装目录

4、运行游戏

升级档安装步骤

1.安装《高速巡警模拟2》原版游戏:http://down.ali213.net/pcgame/autobahnpolicesim2.html

2.安装本升级档。

更新说明:

机翻:

更新v1.0.7:

笔记

如果您在控制游戏方面仍然存在问题,请重置选项菜单中的控件。如果您对控件贴图进行了自定义调整,请检查它们是否仍然存在。

可悲的是,你们中的一些人遇到了阻滞剂,然后坚持你的保存。可悲的是,我们无法为这些拦截器提供自动化解决方案,因此如果您无法加载保存或您的广告系列无法继续,请与我们联系,我们将尝试修复您的保存。

完整的更新日志

输入:控制器映射现在可以正常工作

输入:非X输入设备现在具有正确的默认油门/制动器分配

输入:修复了输入映射

输入:删除不支持“保存”按钮映射

游戏:从游戏中移除了一些多余的数据

游戏:所有解锁的车辆将被重置到他们的停车场,当一个savegame被加载

游戏世界:改进黑暗中望远镜的显示

游戏世界:小水平的设计改进

UI:自动保存游戏时显示通知

用户界面:保存成功并显示通知后,暂停菜单将关闭

用户界面:暂停菜单中退出游戏现在要求确认

UI:主菜单现在显示右下角的版本号

用户界面:在夜间移除快速旅行发现通知的剩余“幽灵”

用户界面:现在正确设置纸张控制期间“更改相机”帮助文本的对齐方式

UI:改进了输入映射的本地化

UI:替换主菜单和加载屏幕的背景图像

UI:加载屏幕:包含徽标的新背景

用户界面:主菜单:包含徽标的交换背景图片

事故:改变给定的影响点平衡

意外事件:修正了携带水球的动画

车辆:在卡车的其他问题得到解决之前,登录卡车不能进行交通管制

车辆:现在民用车辆矩阵动画正常工作

车辆:Semitrucks不再产卵扭曲

交通管制:卡车现在可以运载除蔬菜之外的其他货物,并且运载的货物也不同于货物中指定的货物

交通控制:在检查车牌时,改进了后置摄像头的定位

交通管制:修正了一些放置在汽车中的交互对象

交通控制:固定相机在卡车轮胎检查期间仍然可移动

交通控制:在纸张控制期间固定安置驾驶员,牌照和模型板手柄

图形:反锯齿设置正在工作

图形:水的质量设置现在取决于“详细信息”设置

AI:当离线代理人自己失踪时,围绕完整的AI挂断

本地化:角色创造者头部类别部分标题本地化

玩家车辆:几个小纹理/材料的改进

NPC车辆:增加了斑点阴影

AI:改进车道变换路径计算,导致出口和入口不再有鬼影驱动程序

“在寻找”:修正在行李搜索时,当行李箱完全打开之前与公文包进行交互时可能的拦截器

“冰雹”:修正了最后一个对话框中的分支,玩家被告知CAVR不依赖于实际的CAVR解锁状态

“自杀”:改进定位,所以人工智能不会阻止玩家的车

“自杀”:修复了“离开房间”任务后的黑屏拦截器

“自杀”:固定淡出阻滞剂

“紧急降落”:紧急车辆现在有司机

“紧急着陆”:在飞机着陆之前未能停止交通时,移除阻断器

“紧急着陆”:改善事故现场的AI行为

“紧急着陆”:在坡道降低之前,固定的难民正在进行过场动作

“紧急降落”:汉斯现在被传送到玩家旁边进行对话

“甜甜圈劫案”:QTE期间车辆定位的改进

“甜甜圈劫案”:改善了最后的QTE行动

“贩卖人口”:释放逃犯的QTE改进

“贩卖人口压轴”:完成后修复清理

“从上方救援”:在停止交通失败时移除拦截器

“假日压力”:固定飞行手袋

电台:在其他紧急任务期间,不再需要沙盒任务

收音机:在任务中删除传入的紧急无线电呼叫

收音机:改进随机无线电呼叫的选择

添加图形设备信息到版本覆盖

Photomode:现在在车内工作

Photomode:固定显示游戏手柄的错误退出按钮

Photomode:固定游戏手柄控制帮助

成就:几个修正

成就:快速旅行固定

音频:在隧道入口附近修复突然的大声环境SFX

音频:增加车辆引擎SFX音量

音频:环境SFX改进

音频:改善播放器车辆上的警笛声音

引擎:升级到2017.2.0p4,修复一小时后内存泄露渲染游戏无法使

原文:

Update v1.0.7:

Notes

If you still have problems with controlling the game, please reset the controls in the option menu. If you made custom adjustments to the controls mapping please check if they still are in place.

Sadly some of you ran into blockers which then were persisted to your save. Sadly we couldn't provide a automated solution to these blockers, so if you can't load your save or your campaign doesn't continue, please get in touch with us and we'll try to fix up your save.

Full changelog

Input: Controller mappings work properly now

Input: Non-XInput devices now have the correct default throttle/brake assignment

Input: Fixed broken input mappings

Input: Removed not supported "Save" button mapping

Game: Removed some superfluous data from savegames

Game: All unlocked vehicles will be reset to their parking lots when a savegame is loaded

Game world: Improved display of telescope in darkness

Game world: small level design improvements

UI: A notification is shown when the game was saved automatically

UI: Pause menu will now close when saved successfully and show a notification

UI: Quitting the game within the pause menu will now ask for confirmation

UI: Main menu is now showing version number in lower right corner

UI: Removed leftover "ghost" of fast travel discovery notification during night

UI: Alignment of "Change camera" help text during paper control is now set properly

UI: Improved localization for input mappings

UI: Replaced background images for main menu and loading screen

UI: Loading screen: New background with logo included

UI: Main menu: Exchanged background image with logo included

Accidents: Changed given influence points balancing

Accidents: Fixed animation for carrying the water ball

Vehicles: Logging trucks are disabled for traffic controls until other issues with the truck are fixed

Vehicles: Civil vehicle matrix animations do now work properly

Vehicles: Semitrucks no longer spawn twisted

Traffic control: Trucks can now carry other cargo than vegetables and also carry different cargo than designated in the cargo papers

Traffic control: Improved positioning of rear camera when checking license plate

Traffic control: Fixed some of the interaction objects placed in cars

Traffic Control: Fixed camera still moveable during truck tire checks

Traffic Control: Fixed placement of driver, license plate and model plate handles during paper control

Graphics: Anti-Aliasing setting is now working

Graphics: Quality setting of water is now dependent on "Details" setting

AI: Worked around complete AI hang-up when offscreen agents despawn on their own

Localization: Character creator head category section titles localized

Player vehicles: Several small texturing/material improvements

NPC Vehicles: Added blob shadows

AI: Improved lane changing path computation resulting in no more ghost drivers on exits and entries

"On the hunt": Fixed possible blocker during vehicle search when interacting with briefcase before trunk opened completely

"Hailstorm of stones": Fixed branch in last dialog where the player is told about the CAVR not depending on actual CAVR unlock state

"Suicide": Improved pylon positioning so the AI won't block the players car

"Suicide": Fixed blackscreen blocker after task "Leave Room"

"Suicide": Fixed fade-out blocker

"Emergency landing": Emergency vehicles now have drivers

"Emergency landing": Removed blocker when failing to stop traffic before the plane lands

"Emergency landing": Improved AI behavior for accident scene

"Emergency landing": Fixed refugee cutscene being played before ramp was lowered

"Emergency landing": Hans is now teleported next to the player for their conversations

"The doughnut robbery": Improved positioning of car during QTE

"The doughnut robbery": Improved last QTE action

"Human trafficking": Improved QTE for releasing the fugitives

"Human trafficking finale": Fixed cleanup after finish

"Rescue from above": Removed blocker when failing to stop traffic

"Holiday stress": Fixed flying handbag

Radio: No longer producing calls for sandbox missions during other urgent missions

Radio: Removed incoming urgent radio calls during missions

Radio: Improved selection of random radio calls

Added graphics device info to version overlay

Photomode: Now working inside vehicles

Photomode: Fixed display of wrong exit button for gamepads

Photomode: Fixed gamepad control help

Achievements: Several fixes

Achievements: Fast Travelling fixed

Audio: Fixed sudden loud ambient SFX near station at tunnel entry

Audio: Increased vehicle engine SFX volumes

Audio: Ambient SFX improvements

Audio: Improved siren sounds on player vehicles

Engine: Upgrade to 2017.2.0p4 to fix memory leak rendering game unusable after an hour of play

by CODEX
  

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