Morning everyone!
大家早上好!
We’ve released a small update this morning that should take care of some collection-related issues introduced in 1.1, plus a few other little things! Click through to read the patch notes. :)
今早我们发布了一个小更新,它应该能解决1.1中出现的一些收集相关的bug,另外也修正了其他的小问题!点击查看全文。:)
STARBOUND V1.1.1 CHANGELOG
Starbound 1.1.1更新内容 - Make previously captured monsters and previously completed fossils unlock their relevant collectible entries
- 使之前捕捉的怪物和完成的化石能够解锁对应的收集
- Pets and fossils will need to be dropped and picked back up as item drops in order to register as collectables
- 宠物和化石需要丢掉然后重新捡起来刷新收集情况
- Better handling of status effects applied by weather, e.g. acid rain
- 更好地处理天气施加的状态,比如酸雨
- Fix bug with Snuffish and Gosmet not being properly added to monster collection
- 修正了Snuffish和Gosmet 无法正确加入怪物收集的bug
- Fix swapped collection entries for Avian and Apex skeleton fossils
- 修正了翼族人和猿人头骨化石收集错位的bug
- Prevent critters captured in previous versions from also being relocatable
- 令之前版本中捕获的小动物(译注:不是怪)无法使用转移枪转移
- Add a few missing recipe unlocks for cooking recipes to relevant items
- 补上了少了的几个菜的合成配方
- Add missing documentation for a few new Lua functions
- 补充了Lua文档
中文论坛 @印斯茅斯:温馨 翻译
原帖地址:http://starboundcn.com/forum.php?mod=viewthread&tid=1029 |