注册 | 登录

游侠NETSHOW论坛





查看: 1801|回复: 2
打印 上一主题 下一主题

[转贴] 《使命召唤13:无限战争》1.04版本更新内容一览 [复制链接]

侠盗联盟组【搬运】
战争机器☆黎明之锤

大头像勋章白金会员勋章荣誉勋章侠盗工作组一周年专属勋章侠盗工作组二周年勋章

帖子
7809
精华
0
积分
9072
金钱
52930
荣誉
511
人气
572
评议
0

跳转到指定楼层
楼主
发表于 2016-11-14 17:37:53 |只看该作者 |倒序浏览
转自游侠攻略

《使命召唤13:无限战争》1.04更新了哪些内容呢?今天小编要为大家带来的是玩家“Hans_Baidu”分享的《使命召唤13:无限战争》1.04版本更新内容一览,感兴趣的玩家赶紧一起来看看吧!

  昨天游戏更新了1.04版本,大小800M~1G左右。
  本次更新的大致内容有:
  There was over 1,000 bug fixes in this title update across MP and Zombies this go around. Some were smaller, backend fixes and adjustments and some were larger well known issues that we received from you and your feedback, so thank you!
  我们这次修复了本作多人及僵尸模式的超过1000个bug,有些是很小的后台修复与调整,有些是玩家反馈的大的、广为人知的问题,在这里也感谢玩家的反馈。
  Multiplayer
  多人模式
  Fixes for Medals
  修复了一些奖牌问题
  General fixes for Infected mode
  修复了一些感染模式的问题
  Removing CTF Flags in Winner’s Circle; adjusted session state change for games where there’s no kill cam
  移除了夺旗模式赛后赢家展示时的旗子;另外调整了没有击杀回放的游戏的会话状态?
  Map exploits (we know some of you are reporting one on Genesis; we’re working on it)
  修复了一些地图问题(我们知道玩家反馈了Genesis的问题,我们正在进行修复)
  Removal of Taunts that weren't supposed to be unlocked
  修复了可以使用原本没有解锁的赢家展示动作的问题
  Localization formatting fixes
  本地化内容的格式修复
  Adjusted a challenge to correctly reference Propulsion rather than Rushdown
  某一个挑战原本是记录Propulsion Trait技能的,实际却是错误的记录了Rushdown,现在已经被修复了
  Fixed typos
  修复了一些错别字
  Adjusted the challenge for killing players in the air just a tinnnny bit more lenient
  把击杀空中的敌人的挑战要求稍微放宽了一点
  EAK ADS fire fix
  修复了EAK?开瞄射击
  Fixed an issue where the 2nd player in splitscreen would not earn any Mission Team Progress
  修复了分屏游戏时2P玩家无法获得任务小队经验的问题
  Added a sound for tripmine projectile
  增加了一个诡雷发射的音效
  Fix for Synaptic death going through the ground
  修复了Synaptic专家死亡之后身体会穿过地面的问题
  Add a win to the top 3 players in FFA modes for leaderboard stats and show victory on the final win/lose/tie HUD
  个人死斗模式获得前三名的玩家会记录一次胜利,并且在结算时会显示胜利
  Created more contract between the 3 Scorestreaks that are selected versus the ones that are disabled
  相比未选择的分数奖励,已选择的三个分数奖励会有更多的contract?
  Adjusted points for score per bomb plant
  调整了放置炸药获得的分数
  Fixed accessory collision on the R.A.W.
  修复了R.A.W.的配件冲突问题
  Adjusted a Frontline spawn point on Riot due to intersection geometry
  调整了Riot地图冲锋TDM的重生点
  Fix for previews of Mission Team emblems when they were still locked
  修复了任务小队尚未解锁时可以预览图标的问题

Adjusted gun camos
  调整了一些武器迷彩
  FFA score increase from 50 to 100
  个人死斗的击杀得分从50上升至100
  Fixed the collision of the strap on the Karma from glitching through the other side of the gun
  修复了Karma模型上的背带会穿过**的问题
  DMR-1 – Epic- No longer supports the Variable Zoom Scope
  DMR-1史诗不支持缩放瞄具了
  Enlarged the collision shape on cosmetics to prevent clipping with various weapons
  增大了武器装饰物的碰撞体积以防止出现一些重叠的情况
  Fix for one extra frame of latency that was appearing in the muzzle flashes
  修复了枪口火焰会导致1帧延迟的问题
  Fixed a bug where bots wouldn’t pick up crates in Drop Zone
  修复了空投补给模式中机器人不会打开箱子的问题
  Fixed a bug where the Stinger would lock on to your own Killstreaks in FFA
  修复了个人死斗中发射器会锁定自己的连杀奖励的问题
  Fix for S&D crash
  修复了搜索与爆破游戏崩溃的问题
  Better win conditions that will prevent draws in Reinforce
  新的获胜机制会导致Reinforce模式中某些情况下不会有平局出现
  Combat Burst duration tuning for CWL
  Combat Burst技能(Trait,击杀之后短时增加移动速度)为了CWL电竞调整了持续时间
  CWL – adjustments to recipe for correct Payloud charge and score rates
  CWL电竞-调整了Payloud充能
  Fixed one known issue with framerate on Xbox One and various performance improvements – if you’re still experience this, please let us know
  修复了Xbox One平台的一个已知的帧数问题,同时进行了诸多性能优化——如果你仍然有这个问题的话请向我们反馈
  Added Infected mode
  增加了感染模式
  Adjustment to the Warden Killstreak on Breakout
  调整了Breakout地图的Warden连杀奖励
  Pick 10 points are now blue
  Pick10的条现在是蓝色的了
  Added ability to see the chosen Rig and mini combat record of others players in a lobby
  可以查看房间中玩家不同的Rig的战绩记录了
  Zombies in Spaceland
  Fix for pap zappers having no ammo after you pick them back up off the standee
  修复了升级武器会导致子弹消失的问题
  Fix for pap zappers not having camo after putting back on the standee
  修复了升级武器会导致迷彩消失的问题
  Fix for Brute having his helmet on incorrectly after removing it after he grabbed a zombie
  修复了Brute在抓起僵尸摘下头盔之后头盔会不正常地重新出现的问题
  Fix for zombies who "walk on air"
  修复了僵尸浮空的问题
  Fixes for certain cards with the Alien Fight
  修复了外星人战中关于某些卡片的问题
  Front end camera transition fixes
  界面视角过渡问题的修复
  Fix for the croc mouth (sometimes it wouldn’t return to its original height)
  修复了鳄鱼陷阱有时候不会回到初始高度的额问题
  Fix for seeing player outlines when they are playing emulated arcade games
  修复了玩家在玩小游戏时显示身体轮廓的问题
  Allow clowns to be part of the "kill marked" challenges
  小丑可以是kill marked的任务之一了
  Make sure the Brute zombie doesn't decide to grab/kill zombies who are marked for a challenge
  保证Brute不会抓起、杀死僵尸也成为了成就之一了
  Fix for players being able to jump+sprint down the slide
  修复了玩家可以在跳起后立刻滑铲的问题
  Add the soul key progression to the front end.
  界面会显示灵魂之匙的进度了
  Fix for players being able to repair a window from too far away and avoid being attacked
  修复了玩家可以从很远的地方修窗户导致不会被攻击的问题
  Fix for N31L's pause/unpause functionality being broken after letting him auto-pause due to multiple failed challenges in a row
  ?
  Fixed the occasional crawling zombie playing a standing death animation
  修复了有时爬行僵尸的死亡动作是普通直立僵尸的的问题
  Reducing emissive on camos
  降低了迷彩的放射性
  Give player a hit reward if melee’ing during Infinite Ammo
  无限子弹期间近战命中敌人会有额外的奖励


已有 1 人评分金钱 人气 收起 理由
peijian + 10 + 1

总评分: 金钱 + 10  人气 + 1   查看全部评分

使用道具 举报

帖子
164
精华
0
积分
93
金钱
1737
荣誉
1
人气
6
评议
0
沙发
发表于 2016-11-15 22:31:05 |只看该作者
修复无限载入没{:13_431:}

使用道具 举报

帖子
336
精华
0
积分
169
金钱
468
荣誉
0
人气
0
评议
0
板凳
发表于 2016-11-24 04:05:04 来自手机 |只看该作者
游戏初期出现的诸如军方和政客之间的矛盾

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

手机版|Archiver|游侠NETSHOW论坛 ( 苏ICP备2023007791号 )

GMT+8, 2024-4-26 19:27 , Processed in 0.346619 second(s), 12 queries , Gzip On, Memcache On.

Powered by Discuz! X2

© 2001-2011 Comsenz Inc.

分享到